556 lines
17 KiB
C#
556 lines
17 KiB
C#
using System;
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using System.Collections;
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using System.util;
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using iTextSharp.text.factories;
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/*
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* $Id: List.cs,v 1.20 2008/05/13 11:25:11 psoares33 Exp $
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*
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*
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* Copyright 1999, 2000, 2001, 2002 by Bruno Lowagie.
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*
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* The contents of this file are subject to the Mozilla Public License Version 1.1
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* (the "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the License.
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*
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* The Original Code is 'iText, a free JAVA-PDF library'.
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*
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* The Initial Developer of the Original Code is Bruno Lowagie. Portions created by
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* the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie.
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* All Rights Reserved.
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* Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer
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* are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved.
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*
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* Contributor(s): all the names of the contributors are added in the source code
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* where applicable.
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*
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* Alternatively, the contents of this file may be used under the terms of the
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* LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the
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* provisions of LGPL are applicable instead of those above. If you wish to
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* allow use of your version of this file only under the terms of the LGPL
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* License and not to allow others to use your version of this file under
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* the MPL, indicate your decision by deleting the provisions above and
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* replace them with the notice and other provisions required by the LGPL.
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* If you do not delete the provisions above, a recipient may use your version
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* of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE.
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the MPL as stated above or under the terms of the GNU
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* Library General Public License as published by the Free Software Foundation;
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* either version 2 of the License, or any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more
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* details.
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*
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* If you didn't download this code from the following link, you should check if
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* you aren't using an obsolete version:
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* http://www.lowagie.com/iText/
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*/
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namespace iTextSharp.text {
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/// <summary>
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/// A List contains several ListItems.
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/// </summary>
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/// <example>
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/// <B>Example 1:</B>
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/// <code>
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/// <strong>List list = new List(true, 20);
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/// list.Add(new ListItem("First line"));
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/// list.Add(new ListItem("The second line is longer to see what happens once the end of the line is reached. Will it start on a new line?"));
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/// list.Add(new ListItem("Third line"));</strong>
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/// </code>
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///
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/// The result of this code looks like this:
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/// <OL>
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/// <LI>
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/// First line
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/// </LI>
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/// <LI>
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/// The second line is longer to see what happens once the end of the line is reached. Will it start on a new line?
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/// </LI>
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/// <LI>
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/// Third line
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/// </LI>
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/// </OL>
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///
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/// <B>Example 2:</B>
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/// <code>
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/// <strong>List overview = new List(false, 10);
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/// overview.Add(new ListItem("This is an item"));
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/// overview.Add("This is another item");</strong>
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/// </code>
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///
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/// The result of this code looks like this:
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/// <UL>
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/// <LI>
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/// This is an item
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/// </LI>
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/// <LI>
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/// This is another item
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/// </LI>
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/// </UL>
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/// </example>
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/// <seealso cref="T:iTextSharp.text.Element"/>
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/// <seealso cref="T:iTextSharp.text.ListItem"/>
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public class List : ITextElementArray {
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// membervariables
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/** a possible value for the numbered parameter */
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public const bool ORDERED = true;
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/** a possible value for the numbered parameter */
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public const bool UNORDERED = false;
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/** a possible value for the lettered parameter */
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public const bool NUMERICAL = false;
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/** a possible value for the lettered parameter */
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public const bool ALPHABETICAL = true;
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/** a possible value for the lettered parameter */
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public const bool UPPERCASE = false;
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/** a possible value for the lettered parameter */
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public const bool LOWERCASE = true;
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/// <summary> This is the ArrayList containing the different ListItems. </summary>
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protected ArrayList list = new ArrayList();
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/** Indicates if the list has to be numbered. */
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protected bool numbered = false;
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/** Indicates if the listsymbols are numerical or alphabetical. */
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protected bool lettered = false;
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/** Indicates if the listsymbols are lowercase or uppercase. */
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protected bool lowercase = false;
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/** Indicates if the indentation has to be set automatically. */
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protected bool autoindent = false;
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/** Indicates if the indentation of all the items has to be aligned. */
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protected bool alignindent = false;
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/// <summary> This variable indicates the first number of a numbered list. </summary>
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protected int first = 1;
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/// <summary> This is the listsymbol of a list that is not numbered. </summary>
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protected Chunk symbol = new Chunk("-");
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/**
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* In case you are using numbered/lettered lists, this String is added before the number/letter.
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* @since iText 2.1.1
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*/
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protected String preSymbol = "";
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/**
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* In case you are using numbered/lettered lists, this String is added after the number/letter.
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* @since iText 2.1.1
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*/
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protected String postSymbol = ". ";
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/// <summary> The indentation of this list on the left side. </summary>
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protected float indentationLeft = 0;
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/// <summary> The indentation of this list on the right side. </summary>
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protected float indentationRight = 0;
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/// <summary> The indentation of the listitems. </summary>
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protected float symbolIndent = 0;
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// constructors
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/**
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* Constructs a <CODE>List</CODE>.
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*/
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public List() : this(false, false) {
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}
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/**
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* Constructs a <CODE>List</CODE> with a specific symbol indentation.
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* @param symbolIndent the symbol indentation
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* @since iText 2.0.8
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*/
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public List(float symbolIndent) {
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this.symbolIndent = symbolIndent;
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}
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/**
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* Constructs a <CODE>List</CODE>.
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*
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* @param numbered a bool
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*/
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public List(bool numbered) : this(numbered, false) {
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}
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/**
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* Constructs a <CODE>List</CODE>.
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*
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* @param numbered a bool
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* @param lettered has the list to be 'numbered' with letters
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*/
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public List(bool numbered, bool lettered) {
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this.numbered = numbered;
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this.lettered = lettered;
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this.autoindent = true;
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this.alignindent = true;
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}
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/// <summary>
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/// Constructs a List.
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/// </summary>
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/// <remarks>
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/// the parameter symbolIndent is important for instance when
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/// generating PDF-documents; it indicates the indentation of the listsymbol.
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/// </remarks>
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/// <param name="numbered">a bool</param>
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/// <param name="symbolIndent">the indentation that has to be used for the listsymbol</param>
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public List(bool numbered, float symbolIndent) : this(numbered, false, symbolIndent) {
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}
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/// <summary>
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/// Constructs a List.
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/// </summary>
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/// <param name="numbered">a bool</param>
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/// <param name="lettered">a bool</param>
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/// <param name="symbolIndent">the indentation that has to be used for the listsymbol</param>
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public List(bool numbered, bool lettered, float symbolIndent ) {
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this.numbered = numbered;
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this.lettered = lettered;
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this.symbolIndent = symbolIndent;
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}
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// implementation of the Element-methods
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/// <summary>
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/// Processes the element by adding it (or the different parts) to an
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/// IElementListener.
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/// </summary>
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/// <param name="listener">an IElementListener</param>
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/// <returns>true if the element was processed successfully</returns>
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public bool Process(IElementListener listener) {
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try {
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foreach (IElement ele in list) {
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listener.Add(ele);
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}
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return true;
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}
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catch (DocumentException) {
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return false;
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}
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}
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/// <summary>
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/// Gets the type of the text element.
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/// </summary>
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/// <value>a type</value>
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public int Type {
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get {
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return Element.LIST;
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}
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}
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/// <summary>
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/// Gets all the chunks in this element.
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/// </summary>
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/// <value>an ArrayList</value>
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public ArrayList Chunks {
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get {
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ArrayList tmp = new ArrayList();
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foreach (IElement ele in list) {
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tmp.AddRange(ele.Chunks);
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}
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return tmp;
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}
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}
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// methods to set the membervariables
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/// <summary>
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/// Adds an Object to the List.
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/// </summary>
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/// <param name="o">the object to add</param>
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/// <returns>true is successful</returns>
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public virtual bool Add(Object o) {
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if (o is ListItem) {
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ListItem item = (ListItem) o;
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if (numbered || lettered) {
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Chunk chunk = new Chunk(preSymbol, symbol.Font);
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int index = first + list.Count;
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if (lettered)
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chunk.Append(RomanAlphabetFactory.GetString(index, lowercase));
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else
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chunk.Append(index.ToString());
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chunk.Append(postSymbol);
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item.ListSymbol = chunk;
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}
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else {
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item.ListSymbol = symbol;
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}
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item.SetIndentationLeft(symbolIndent, autoindent);
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item.IndentationRight = 0;
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list.Add(item);
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return true;
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}
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else if (o is List) {
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List nested = (List) o;
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nested.IndentationLeft = nested.IndentationLeft + symbolIndent;
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first--;
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list.Add(nested);
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return true;
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}
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else if (o is string) {
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return this.Add(new ListItem((string) o));
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}
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return false;
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}
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// extra methods
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/** Makes sure all the items in the list have the same indentation. */
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public void NormalizeIndentation() {
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float max = 0;
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foreach (IElement o in list) {
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if (o is ListItem) {
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max = Math.Max(max, ((ListItem)o).IndentationLeft);
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}
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}
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foreach (IElement o in list) {
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if (o is ListItem) {
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((ListItem)o).IndentationLeft = max;
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}
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}
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}
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//setters/getters
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public bool Numbered {
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set {
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numbered = value;
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}
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get {
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return numbered;
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}
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}
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public bool Lettered {
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set {
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lettered = value;
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}
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get {
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return lettered;
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}
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}
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public bool Lowercase {
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set {
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lowercase = value;
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}
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get {
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return lowercase;
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}
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}
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public bool Autoindent {
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set {
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autoindent = value;
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}
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get {
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return autoindent;
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}
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}
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public bool Alignindent {
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set {
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alignindent = value;
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}
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get {
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return alignindent;
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}
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}
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/// <summary>
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/// Get/set the first number
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/// </summary>
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/// <value>an int</value>
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public int First {
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get {
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return first;
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}
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set {
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this.first = value;
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}
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}
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/// <summary>
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/// Sets the symbol
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/// </summary>
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/// <value>a Chunk</value>
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public Chunk ListSymbol {
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set {
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this.symbol = value;
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}
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}
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/// <summary>
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/// Sets the listsymbol.
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/// </summary>
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/// <remarks>
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/// This is a shortcut for SetListSymbol(Chunk symbol).
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/// </remarks>
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/// <param name="symbol">a string</param>
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public void SetListSymbol(string symbol) {
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this.symbol = new Chunk(symbol);
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}
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/// <summary>
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/// Get/set the indentation of this paragraph on the left side.
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/// </summary>
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/// <value>the indentation</value>
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public float IndentationLeft {
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get {
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return indentationLeft;
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}
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set {
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this.indentationLeft = value;
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}
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}
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/// <summary>
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/// Get/set the indentation of this paragraph on the right side.
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/// </summary>
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/// <value>the indentation</value>
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public float IndentationRight {
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get {
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return indentationRight;
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}
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set {
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this.indentationRight = value;
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}
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}
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/// <summary>
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/// Gets the symbol indentation.
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/// </summary>
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/// <value>the symbol indentation</value>
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public float SymbolIndent {
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set {
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symbolIndent = value;
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}
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get {
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return symbolIndent;
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}
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}
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/**
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* @see com.lowagie.text.Element#isContent()
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* @since iText 2.0.8
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*/
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public bool IsContent() {
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return true;
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}
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/**
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* @see com.lowagie.text.Element#isNestable()
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* @since iText 2.0.8
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*/
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public bool IsNestable() {
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return true;
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}
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// methods to retrieve information
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/// <summary>
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/// Gets all the items in the list.
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/// </summary>
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/// <value>an ArrayList containing ListItems</value>
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public ArrayList Items {
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get {
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return list;
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}
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}
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/// <summary>
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/// Gets the size of the list.
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/// </summary>
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/// <value>a size</value>
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public int Size {
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get {
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return list.Count;
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}
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}
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/**
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* Returns <CODE>true</CODE> if the list is empty.
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*
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* @return <CODE>true</CODE> if the list is empty
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*/
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public virtual bool IsEmpty() {
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return list.Count == 0;
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}
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/// <summary>
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/// Gets the leading of the first listitem.
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/// </summary>
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/// <value>a leading</value>
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public float TotalLeading {
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get {
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if (list.Count < 1) {
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return -1;
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}
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ListItem item = (ListItem)list[0];
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return item.TotalLeading;
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}
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}
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/// <summary>
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/// Get/set the symbol indentation.
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/// </summary>
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/// <value>a Chunk</value>
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public Chunk Symbol {
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get {
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return symbol;
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}
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set {
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this.symbol = value;
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}
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}
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/**
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* Returns the String that is after a number or letter in the list symbol.
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* @return the String that is after a number or letter in the list symbol
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* @since iText 2.1.1
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*/
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public String getPostSymbol() {
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return postSymbol;
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}
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/**
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* Sets the String that has to be added after a number or letter in the list symbol.
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* @since iText 2.1.1
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* @param postSymbol the String that has to be added after a number or letter in the list symbol.
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*/
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public String PostSymbol {
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set {
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postSymbol = value;
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}
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get {
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return postSymbol;
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}
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}
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/**
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* Sets the String that has to be added before a number or letter in the list symbol.
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* @since iText 2.1.1
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* @param preSymbol the String that has to be added before a number or letter in the list symbol.
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*/
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public String PreSymbol {
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set {
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preSymbol = value;
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}
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get {
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return preSymbol;
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}
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}
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}
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}
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