using System; using System.Collections; using System.util; using iTextSharp.text.factories; /* * $Id: List.cs,v 1.20 2008/05/13 11:25:11 psoares33 Exp $ * * * Copyright 1999, 2000, 2001, 2002 by Bruno Lowagie. * * The contents of this file are subject to the Mozilla Public License Version 1.1 * (the "License"); you may not use this file except in compliance with the License. * You may obtain a copy of the License at http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the License. * * The Original Code is 'iText, a free JAVA-PDF library'. * * The Initial Developer of the Original Code is Bruno Lowagie. Portions created by * the Initial Developer are Copyright (C) 1999, 2000, 2001, 2002 by Bruno Lowagie. * All Rights Reserved. * Co-Developer of the code is Paulo Soares. Portions created by the Co-Developer * are Copyright (C) 2000, 2001, 2002 by Paulo Soares. All Rights Reserved. * * Contributor(s): all the names of the contributors are added in the source code * where applicable. * * Alternatively, the contents of this file may be used under the terms of the * LGPL license (the "GNU LIBRARY GENERAL PUBLIC LICENSE"), in which case the * provisions of LGPL are applicable instead of those above. If you wish to * allow use of your version of this file only under the terms of the LGPL * License and not to allow others to use your version of this file under * the MPL, indicate your decision by deleting the provisions above and * replace them with the notice and other provisions required by the LGPL. * If you do not delete the provisions above, a recipient may use your version * of this file under either the MPL or the GNU LIBRARY GENERAL PUBLIC LICENSE. * * This library is free software; you can redistribute it and/or modify it * under the terms of the MPL as stated above or under the terms of the GNU * Library General Public License as published by the Free Software Foundation; * either version 2 of the License, or any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Library general Public License for more * details. * * If you didn't download this code from the following link, you should check if * you aren't using an obsolete version: * http://www.lowagie.com/iText/ */ namespace iTextSharp.text { /// /// A List contains several ListItems. /// /// /// Example 1: /// /// List list = new List(true, 20); /// list.Add(new ListItem("First line")); /// list.Add(new ListItem("The second line is longer to see what happens once the end of the line is reached. Will it start on a new line?")); /// list.Add(new ListItem("Third line")); /// /// /// The result of this code looks like this: ///
    ///
  1. /// First line ///
  2. ///
  3. /// The second line is longer to see what happens once the end of the line is reached. Will it start on a new line? ///
  4. ///
  5. /// Third line ///
  6. ///
/// /// Example 2: /// /// List overview = new List(false, 10); /// overview.Add(new ListItem("This is an item")); /// overview.Add("This is another item"); /// /// /// The result of this code looks like this: /// ///
/// /// public class List : ITextElementArray { // membervariables /** a possible value for the numbered parameter */ public const bool ORDERED = true; /** a possible value for the numbered parameter */ public const bool UNORDERED = false; /** a possible value for the lettered parameter */ public const bool NUMERICAL = false; /** a possible value for the lettered parameter */ public const bool ALPHABETICAL = true; /** a possible value for the lettered parameter */ public const bool UPPERCASE = false; /** a possible value for the lettered parameter */ public const bool LOWERCASE = true; /// This is the ArrayList containing the different ListItems. protected ArrayList list = new ArrayList(); /** Indicates if the list has to be numbered. */ protected bool numbered = false; /** Indicates if the listsymbols are numerical or alphabetical. */ protected bool lettered = false; /** Indicates if the listsymbols are lowercase or uppercase. */ protected bool lowercase = false; /** Indicates if the indentation has to be set automatically. */ protected bool autoindent = false; /** Indicates if the indentation of all the items has to be aligned. */ protected bool alignindent = false; /// This variable indicates the first number of a numbered list. protected int first = 1; /// This is the listsymbol of a list that is not numbered. protected Chunk symbol = new Chunk("-"); /** * In case you are using numbered/lettered lists, this String is added before the number/letter. * @since iText 2.1.1 */ protected String preSymbol = ""; /** * In case you are using numbered/lettered lists, this String is added after the number/letter. * @since iText 2.1.1 */ protected String postSymbol = ". "; /// The indentation of this list on the left side. protected float indentationLeft = 0; /// The indentation of this list on the right side. protected float indentationRight = 0; /// The indentation of the listitems. protected float symbolIndent = 0; // constructors /** * Constructs a List. */ public List() : this(false, false) { } /** * Constructs a List with a specific symbol indentation. * @param symbolIndent the symbol indentation * @since iText 2.0.8 */ public List(float symbolIndent) { this.symbolIndent = symbolIndent; } /** * Constructs a List. * * @param numbered a bool */ public List(bool numbered) : this(numbered, false) { } /** * Constructs a List. * * @param numbered a bool * @param lettered has the list to be 'numbered' with letters */ public List(bool numbered, bool lettered) { this.numbered = numbered; this.lettered = lettered; this.autoindent = true; this.alignindent = true; } /// /// Constructs a List. /// /// /// the parameter symbolIndent is important for instance when /// generating PDF-documents; it indicates the indentation of the listsymbol. /// /// a bool /// the indentation that has to be used for the listsymbol public List(bool numbered, float symbolIndent) : this(numbered, false, symbolIndent) { } /// /// Constructs a List. /// /// a bool /// a bool /// the indentation that has to be used for the listsymbol public List(bool numbered, bool lettered, float symbolIndent ) { this.numbered = numbered; this.lettered = lettered; this.symbolIndent = symbolIndent; } // implementation of the Element-methods /// /// Processes the element by adding it (or the different parts) to an /// IElementListener. /// /// an IElementListener /// true if the element was processed successfully public bool Process(IElementListener listener) { try { foreach (IElement ele in list) { listener.Add(ele); } return true; } catch (DocumentException) { return false; } } /// /// Gets the type of the text element. /// /// a type public int Type { get { return Element.LIST; } } /// /// Gets all the chunks in this element. /// /// an ArrayList public ArrayList Chunks { get { ArrayList tmp = new ArrayList(); foreach (IElement ele in list) { tmp.AddRange(ele.Chunks); } return tmp; } } // methods to set the membervariables /// /// Adds an Object to the List. /// /// the object to add /// true is successful public virtual bool Add(Object o) { if (o is ListItem) { ListItem item = (ListItem) o; if (numbered || lettered) { Chunk chunk = new Chunk(preSymbol, symbol.Font); int index = first + list.Count; if (lettered) chunk.Append(RomanAlphabetFactory.GetString(index, lowercase)); else chunk.Append(index.ToString()); chunk.Append(postSymbol); item.ListSymbol = chunk; } else { item.ListSymbol = symbol; } item.SetIndentationLeft(symbolIndent, autoindent); item.IndentationRight = 0; list.Add(item); return true; } else if (o is List) { List nested = (List) o; nested.IndentationLeft = nested.IndentationLeft + symbolIndent; first--; list.Add(nested); return true; } else if (o is string) { return this.Add(new ListItem((string) o)); } return false; } // extra methods /** Makes sure all the items in the list have the same indentation. */ public void NormalizeIndentation() { float max = 0; foreach (IElement o in list) { if (o is ListItem) { max = Math.Max(max, ((ListItem)o).IndentationLeft); } } foreach (IElement o in list) { if (o is ListItem) { ((ListItem)o).IndentationLeft = max; } } } //setters/getters public bool Numbered { set { numbered = value; } get { return numbered; } } public bool Lettered { set { lettered = value; } get { return lettered; } } public bool Lowercase { set { lowercase = value; } get { return lowercase; } } public bool Autoindent { set { autoindent = value; } get { return autoindent; } } public bool Alignindent { set { alignindent = value; } get { return alignindent; } } /// /// Get/set the first number /// /// an int public int First { get { return first; } set { this.first = value; } } /// /// Sets the symbol /// /// a Chunk public Chunk ListSymbol { set { this.symbol = value; } } /// /// Sets the listsymbol. /// /// /// This is a shortcut for SetListSymbol(Chunk symbol). /// /// a string public void SetListSymbol(string symbol) { this.symbol = new Chunk(symbol); } /// /// Get/set the indentation of this paragraph on the left side. /// /// the indentation public float IndentationLeft { get { return indentationLeft; } set { this.indentationLeft = value; } } /// /// Get/set the indentation of this paragraph on the right side. /// /// the indentation public float IndentationRight { get { return indentationRight; } set { this.indentationRight = value; } } /// /// Gets the symbol indentation. /// /// the symbol indentation public float SymbolIndent { set { symbolIndent = value; } get { return symbolIndent; } } /** * @see com.lowagie.text.Element#isContent() * @since iText 2.0.8 */ public bool IsContent() { return true; } /** * @see com.lowagie.text.Element#isNestable() * @since iText 2.0.8 */ public bool IsNestable() { return true; } // methods to retrieve information /// /// Gets all the items in the list. /// /// an ArrayList containing ListItems public ArrayList Items { get { return list; } } /// /// Gets the size of the list. /// /// a size public int Size { get { return list.Count; } } /** * Returns true if the list is empty. * * @return true if the list is empty */ public virtual bool IsEmpty() { return list.Count == 0; } /// /// Gets the leading of the first listitem. /// /// a leading public float TotalLeading { get { if (list.Count < 1) { return -1; } ListItem item = (ListItem)list[0]; return item.TotalLeading; } } /// /// Get/set the symbol indentation. /// /// a Chunk public Chunk Symbol { get { return symbol; } set { this.symbol = value; } } /** * Returns the String that is after a number or letter in the list symbol. * @return the String that is after a number or letter in the list symbol * @since iText 2.1.1 */ public String getPostSymbol() { return postSymbol; } /** * Sets the String that has to be added after a number or letter in the list symbol. * @since iText 2.1.1 * @param postSymbol the String that has to be added after a number or letter in the list symbol. */ public String PostSymbol { set { postSymbol = value; } get { return postSymbol; } } /** * Sets the String that has to be added before a number or letter in the list symbol. * @since iText 2.1.1 * @param preSymbol the String that has to be added before a number or letter in the list symbol. */ public String PreSymbol { set { preSymbol = value; } get { return preSymbol; } } } }