204 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			204 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Text;
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using System.Collections;
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using System.ComponentModel;
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namespace DevComponents.DotNetBar
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{
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    /// <summary>
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    /// Represents collection of CrumbBarItem buttons.
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    /// </summary>
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    public class CrumbBarItemsCollection : CollectionBase
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    {
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        #region Private Variables
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        private CrumbBar _Parent = null;
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        #endregion
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        #region Internal Implementation
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        /// <summary>
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        /// Initializes a new instance of the CrumbBarItemsCollection class.
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        /// </summary>
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        /// <param name="parent"></param>
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        public CrumbBarItemsCollection(CrumbBar parent)
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        {
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            _Parent = parent;
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        }
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        /// <summary>
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        /// Gets or sets the node this collection is associated with.
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        /// </summary>
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        [Browsable(false), DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
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        public CrumbBar Parent
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        {
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            get { return _Parent; }
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        }
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        /// <summary>
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        /// Sets the node collection belongs to.
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        /// </summary>
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        /// <param name="parent">CrumbBarItem that is parent of this collection.</param>
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        internal void SetParent(CrumbBar parent)
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        {
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            _Parent = parent;
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        }
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        /// <summary>
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        /// Adds new object to the collection.
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        /// </summary>
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        /// <param name="ch">Object to add.</param>
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        /// <returns>Index of newly added object.</returns>
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        public int Add(CrumbBarItem ch)
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        {
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            return List.Add(ch);
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        }
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        /// <summary>
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        /// Returns reference to the object in collection based on it's index.
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        /// </summary>
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        public CrumbBarItem this[int index]
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        {
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            get { return (CrumbBarItem)(List[index]); }
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            set { List[index] = value; }
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        }
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        /// <summary>
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        /// Returns reference to the object in collection based on it's name.
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        /// </summary>
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        public CrumbBarItem this[string name]
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        {
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            get { return GetByName(name); }
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            set 
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            {
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                int index = GetIndexByName(name);
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                if (index == -1)
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                    throw new ArgumentException("name cannot be found in this collection");
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                List[index] = value; 
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            }
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        }
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        /// <summary>
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        /// Inserts new object into the collection.
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        /// </summary>
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        /// <param name="index">Position of the object.</param>
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        /// <param name="value">Object to insert.</param>
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        public void Insert(int index, CrumbBarItem value)
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        {
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            List.Insert(index, value);
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        }
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        /// <summary>
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        /// Returns index of the object inside of the collection.
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        /// </summary>
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        /// <param name="value">Reference to the object.</param>
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        /// <returns>Index of the object.</returns>
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        public int IndexOf(CrumbBarItem value)
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        {
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            return List.IndexOf(value);
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        }
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        /// <summary>
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        /// Returns whether collection contains specified object.
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        /// </summary>
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        /// <param name="value">Object to look for.</param>
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        /// <returns>true if object is part of the collection, otherwise false.</returns>
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        public bool Contains(CrumbBarItem value)
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        {
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            return List.Contains(value);
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        }
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        /// <summary>
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        /// Removes specified object from the collection.
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        /// </summary>
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        /// <param name="value"></param>
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        public void Remove(CrumbBarItem value)
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        {
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            List.Remove(value);
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        }
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        protected override void OnSet(int index, object oldValue, object newValue)
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        {
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            CrumbBarItem item = (CrumbBarItem)oldValue;
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            item.SetOwner(null);
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            item = (CrumbBarItem)newValue;
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            item.SetOwner(_Parent);
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            base.OnSet(index, oldValue, newValue);
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        }
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        protected override void OnRemoveComplete(int index, object value)
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        {
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            CrumbBarItem item = (CrumbBarItem)value;
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            item.SetOwner(null);
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            if (item.IsSelected)
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                _Parent.SetSelectedItem(null, eEventSource.Code);
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            base.OnRemoveComplete(index, value);
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        }
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        protected override void OnInsertComplete(int index, object value)
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        {
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            CrumbBarItem item = (CrumbBarItem)value;
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            item.SetOwner(_Parent);
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            item.ContainerControl = _Parent;
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            item.Style = eDotNetBarStyle.Office2007;
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            base.OnInsertComplete(index, value);
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        }
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        /// <summary>
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        /// Copies collection into the specified array.
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        /// </summary>
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        /// <param name="array">Array to copy collection to.</param>
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        /// <param name="index">Starting index.</param>
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        public void CopyTo(CrumbBarItem[] array, int index)
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        {
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            List.CopyTo(array, index);
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        }
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        /// <summary>
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        /// Copies contained items to the CrumbBarItem array.
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        /// </summary>
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        /// <param name="array">Array to copy to.</param>
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        internal void CopyTo(CrumbBarItem[] array)
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        {
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            List.CopyTo(array, 0);
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        }
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        protected override void OnClear()
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        {
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            foreach (CrumbBarItem item in List)
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            {
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                item.SetOwner(null);
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            }
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            base.OnClear();
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        }
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        protected override void OnClearComplete()
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        {
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            if (_Parent != null)
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                _Parent.OnItemsCleared();
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            base.OnClearComplete();
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        }
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        private CrumbBarItem GetByName(string name)
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        {
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            foreach (CrumbBarItem d in this.List)
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            {
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                if (d.Name == name)
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                    return d;
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            }
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            return null;
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        }
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        private int GetIndexByName(string name)
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        {
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            for (int i = 0; i < this.List.Count; i++)
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            {
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                CrumbBarItem item = this[i];
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                if (item.Name == name)
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                    return i;
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            }
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            return -1;
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        }
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        #endregion
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    }
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}
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