270 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			270 lines
		
	
	
		
			6.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System.ComponentModel;
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using System.Drawing;
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using System.Windows.Forms;
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namespace DevComponents.DotNetBar.Charts.Style
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{
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    /// <summary>
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    /// Represents the visual style of an element.
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    /// </summary>
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    [TypeConverter(typeof(VisualStylesConverter))]
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    public class CrosshairValueVisualStyle : VisualStyle
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    {
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        #region Private variables
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        private string _TextFormat;
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        private DropShadowVisualStyle _DropShadow;
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        #endregion
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        #region Public properties
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        #region DropShadow
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        /// <summary>
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        /// Gets or sets the visual style for the DropShadow.
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        /// </summary>
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        [Category("Style")]
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        [Description("Indicates the visual style for the DropShadow.")]
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        [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
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        public DropShadowVisualStyle DropShadow
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        {
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            get
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            {
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                if (_DropShadow == null)
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                {
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                    _DropShadow = new DropShadowVisualStyle();
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                    UpdateChangeHandler(null, _DropShadow);
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                }
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                return (_DropShadow);
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            }
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            set
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            {
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                if (_DropShadow != value)
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                {
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                    DropShadowVisualStyle oldValue = _DropShadow;
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                    _DropShadow = value;
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                    OnStyleChanged("DropShadow", oldValue, value);
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                    if (oldValue != null)
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                        oldValue.Dispose();
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                }
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            }
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        }
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        #endregion
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        #region TextFormat
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        /// <summary>
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        /// Gets or sets the Text Format specifier
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        /// </summary>
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        [DefaultValue(null)]
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        [Description("Indicates the Text Format specifier")]
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        public string TextFormat
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        {
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            get { return (_TextFormat); }
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            set
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            {
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                if (_TextFormat != value)
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                {
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                    _TextFormat = value;
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                    OnPropertyChangedEx("TextFormat", VisualChangeType.Render);
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                }
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            }
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        }
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        #endregion
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        #region IsEmpty
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        /// <summary>
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        /// Gets whether the style is logically Empty.
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        /// </summary>
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        [Browsable(false)]
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        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
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        [Description("Gets whether the style is logically Empty.")]
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        public override bool IsEmpty
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        {
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            get
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            {
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                return ((_DropShadow == null || _DropShadow.IsEmpty) &&
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                    (string.IsNullOrEmpty(_TextFormat) == true) &&
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                    (base.IsEmpty == true));
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            }
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        }
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        #endregion
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        #endregion
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        #region ApplyStyle
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        /// <summary>
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        /// Applies the style to instance of this style.
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        /// </summary>
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        /// <param name="style">Style to apply.</param>
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        public void ApplyStyle(CrosshairValueVisualStyle style)
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        {
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            if (style != null)
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            {
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                base.ApplyStyle(style);
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                if (style._DropShadow != null && style.DropShadow.IsEmpty == false)
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                    DropShadow.ApplyStyle(style.DropShadow);
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                if (string.IsNullOrEmpty(style.TextFormat) == false)
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                    _TextFormat = style.TextFormat;
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            }
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        }
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        #endregion
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        #region ApplyDefaults
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        public override void ApplyDefaults()
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        {
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            if (Background.IsEmpty == true)
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                Background = new Background(ControlPaint.LightLight(Color.Fuchsia));
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            if (BorderColor.IsEmpty == true)
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                BorderColor = new BorderColor(Color.Black);
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            if (BorderPattern.IsEmpty == true)
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                BorderPattern = new BorderPattern(LinePattern.Solid);
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            if (BorderThickness.IsEmpty == true)
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                BorderThickness = new Thickness(1);
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            base.ApplyDefaults();
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        }
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        #endregion
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        #region Copy
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        /// <summary>
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        /// Returns the copy of the style.
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        /// </summary>
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        /// <returns>Copy of the style.</returns>
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        public new CrosshairValueVisualStyle Copy()
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        {
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            CrosshairValueVisualStyle style = new CrosshairValueVisualStyle();
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            CopyTo(style);
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            return (style);
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        }
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        #endregion
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        #region CopyTo
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        /// <summary>
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        /// Returns the copy of the style.
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        /// </summary>
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        /// <returns>Copy of the style.</returns>
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        public void CopyTo(CrosshairValueVisualStyle style)
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        {
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            base.CopyTo(style);
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            style.DropShadow = (_DropShadow != null) ? DropShadow.Copy() : null;
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            style.TextFormat = _TextFormat;
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        }
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        #endregion
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        #region GetSerialData
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        internal override SerialElementCollection GetSerialData(string serialName)
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        {
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            SerialElementCollection sec = new SerialElementCollection();
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            if (serialName != null)
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            {
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                if (serialName.Equals("") == true)
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                    serialName = "CrosshairValueVisualStyle";
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                sec.AddStartElement(serialName);
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            }
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            if (_DropShadow != null && _DropShadow.IsEmpty == false)
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                sec.AddElement(_DropShadow.GetSerialData("DropShadow"));
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            sec.AddValue("TextFormat", TextFormat, null);
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            sec.AddElement(base.GetSerialData(null));
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            if (serialName != null)
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                sec.AddEndElement(serialName);
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            return (sec);
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        }
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        #endregion
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        #region PutSerialData
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        #region ProcessValue
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        internal override void ProcessValue(SerialElement se)
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        {
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            switch (se.Name)
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            {
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                case "TextFormat":
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                    TextFormat = se.StringValue;
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                    break;
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                default:
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                    base.ProcessValue(se);
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                    break;
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            }
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        }
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        #endregion
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        #region ProcessCollection
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        internal override void ProcessCollection(SerialElement se)
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        {
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            SerialElementCollection sec = se.Sec;
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            switch (se.Name)
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            {
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                case "DropShadow":
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                    sec.PutSerialData(DropShadow);
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                    break;
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                default:
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                    base.ProcessCollection(se);
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                    break;
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            }
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        }
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        #endregion
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        #endregion
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        #region IDisposable
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        /// <summary>
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        /// Dispose
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        /// </summary>
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        public override void Dispose()
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        {
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            DropShadow = null;
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            base.Dispose();
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        }
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        #endregion
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    }
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}
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