45 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
 | |
| using System.Drawing;
 | |
| 
 | |
| namespace DevComponents.Tree.Display
 | |
| {
 | |
| 	/// <summary>
 | |
| 	/// Summary description for NodeRendererEventArgs.
 | |
| 	/// </summary>
 | |
| 	public class NodeRendererEventArgs:EventArgs
 | |
| 	{
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets reference to Graphics object, canvas node is rendered on.
 | |
| 		/// </summary>
 | |
| 		public System.Drawing.Graphics Graphics=null;
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets the reference to Node object being rendered.
 | |
| 		/// </summary>
 | |
| 		public DevComponents.Tree.Node Node=null;
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets the absolute node bounds.
 | |
| 		/// </summary>
 | |
| 		public Rectangle NodeBounds=Rectangle.Empty;
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets the reference to element style for rendered node or cell. Style provided here is the style
 | |
| 		/// for current node or cell state.
 | |
| 		/// </summary>
 | |
| 		public ElementStyle Style=null;
 | |
| 		
 | |
| 		/// <summary>
 | |
| 		/// Creates new instance of the class.
 | |
| 		/// </summary>
 | |
| 		public NodeRendererEventArgs()
 | |
| 		{
 | |
| 		}
 | |
| 		
 | |
| 		public NodeRendererEventArgs(Graphics g, Node node, Rectangle bounds, ElementStyle style)
 | |
| 		{
 | |
| 			this.Graphics = g;
 | |
| 			this.Node = node;
 | |
| 			this.NodeBounds = bounds;
 | |
| 			this.Style = style;
 | |
| 		}
 | |
| 	}
 | |
| }
 |