SourceCode/PROMS/DotNetBar Source Code/AdvTree/ElementStyleCollection.cs

144 lines
3.5 KiB
C#

using System;
using System.Collections;
using DevComponents.DotNetBar;
namespace DevComponents.AdvTree
{
/// <summary>
/// Represents collection for Node objects.
/// </summary>
public class ElementStyleCollection:CollectionBase
{
#region Private Variables
private AdvTree m_TreeControl=null;
//private Hashtable m_InnerHashtable=new Hashtable();
#endregion
#region Internal Implementation
/// <summary>Creates new instance of the object.</summary>
public ElementStyleCollection()
{
}
internal AdvTree TreeControl
{
get {return m_TreeControl;}
set {m_TreeControl=value;}
}
/// <summary>
/// Adds new object to the collection.
/// </summary>
/// <param name="tab">Object to add.</param>
/// <returns>Index of newly added object.</returns>
public int Add(ElementStyle style)
{
return List.Add(style);
}
/// <summary>
/// Returns reference to the object in collection based on it's index.
/// </summary>
public ElementStyle this[int index]
{
get {return (ElementStyle)(List[index]);}
set {List[index] = value;}
}
/// <summary>
/// Returns reference to the object in collection based on it's name.
/// </summary>
public ElementStyle this[string name]
{
get
{
foreach(ElementStyle style in this.List)
{
if(style.Name==name)
return style;
}
return null;
}
}
/// <summary>
/// Inserts new object into the collection.
/// </summary>
/// <param name="index">Position of the object.</param>
/// <param name="value">Object to insert.</param>
public void Insert(int index, ElementStyle value)
{
List.Insert(index, value);
}
/// <summary>
/// Returns index of the object inside of the collection.
/// </summary>
/// <param name="value">Reference to the object.</param>
/// <returns>Index of the object.</returns>
public int IndexOf(ElementStyle value)
{
return List.IndexOf(value);
}
/// <summary>
/// Returns whether collection contains specified object.
/// </summary>
/// <param name="value">Object to look for.</param>
/// <returns>true if object is part of the collection, otherwise false.</returns>
public bool Contains(ElementStyle value)
{
return List.Contains(value);
}
/// <summary>
/// Removes specified object from the collection.
/// </summary>
/// <param name="value"></param>
public void Remove(ElementStyle value)
{
List.Remove(value);
}
protected override void OnRemoveComplete(int index,object value)
{
base.OnRemoveComplete(index,value);
ElementStyle style=value as ElementStyle;
style.Parent=null;
//m_InnerHashtable.Remove(style.Name);
}
protected override void OnInsertComplete(int index,object value)
{
base.OnInsertComplete(index,value);
ElementStyle style=value as ElementStyle;
if(style.Parent!=null && style.Parent!=this)
style.Parent.Remove(style);
style.Parent=this;
//m_InnerHashtable.Add(style.Name,style);
}
/// <summary>
/// Copies collection into the specified array.
/// </summary>
/// <param name="array">Array to copy collection to.</param>
/// <param name="index">Starting index.</param>
public void CopyTo(ElementStyle[] array, int index)
{
List.CopyTo(array, index);
}
/// <summary>
/// Copies contained items to the Node array.
/// </summary>
/// <param name="array">Array to copy to.</param>
internal void CopyTo(ElementStyle[] array)
{
List.CopyTo(array,0);
}
protected override void OnClear()
{
base.OnClear();
}
#endregion
}
}