169 lines
4.1 KiB
C#
169 lines
4.1 KiB
C#
using System;
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using System.Collections;
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namespace DevComponents.Tree
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{
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/// <summary>
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/// Represents collection for Node objects.
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/// </summary>
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public class ElementStyleCollection:CollectionBase
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{
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#region Private Variables
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private TreeGX m_TreeControl=null;
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//private Hashtable m_InnerHashtable=new Hashtable();
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#endregion
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#region Internal Implementation
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/// <summary>Creates new instance of the object.</summary>
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public ElementStyleCollection()
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{
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}
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internal TreeGX TreeControl
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{
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get {return m_TreeControl;}
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set {m_TreeControl=value;}
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}
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/// <summary>
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/// Adds new object to the collection.
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/// </summary>
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/// <param name="tab">Object to add.</param>
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/// <returns>Index of newly added object.</returns>
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public int Add(ElementStyle style)
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{
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return List.Add(style);
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}
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/// <summary>
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/// Returns reference to the object in collection based on it's index.
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/// </summary>
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public ElementStyle this[int index]
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{
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get {return (ElementStyle)(List[index]);}
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set {List[index] = value;}
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}
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/// <summary>
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/// Returns reference to the object in collection based on it's name.
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/// </summary>
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public ElementStyle this[string name]
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{
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get
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{
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foreach(ElementStyle style in this.List)
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{
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if(style.Name==name)
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return style;
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}
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return null;
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}
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}
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/// <summary>
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/// Inserts new object into the collection.
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/// </summary>
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/// <param name="index">Position of the object.</param>
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/// <param name="value">Object to insert.</param>
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public void Insert(int index, ElementStyle value)
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{
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List.Insert(index, value);
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}
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/// <summary>
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/// Returns index of the object inside of the collection.
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/// </summary>
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/// <param name="value">Reference to the object.</param>
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/// <returns>Index of the object.</returns>
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public int IndexOf(ElementStyle value)
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{
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return List.IndexOf(value);
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}
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/// <summary>
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/// Returns whether collection contains specified object.
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/// </summary>
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/// <param name="value">Object to look for.</param>
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/// <returns>true if object is part of the collection, otherwise false.</returns>
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public bool Contains(ElementStyle value)
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{
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return List.Contains(value);
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}
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/// <summary>
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/// Removes specified object from the collection.
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/// </summary>
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/// <param name="value"></param>
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public void Remove(ElementStyle value)
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{
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List.Remove(value);
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}
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protected override void OnRemoveComplete(int index,object value)
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{
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base.OnRemoveComplete(index,value);
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ElementStyle style=value as ElementStyle;
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style.Parent=null;
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//m_InnerHashtable.Remove(style.Name);
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}
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protected override void OnInsertComplete(int index,object value)
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{
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base.OnInsertComplete(index,value);
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ElementStyle style=value as ElementStyle;
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if(style.Parent!=null && style.Parent!=this)
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style.Parent.Remove(style);
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style.Parent=this;
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//m_InnerHashtable.Add(style.Name,style);
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}
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/// <summary>
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/// Copies collection into the specified array.
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/// </summary>
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/// <param name="array">Array to copy collection to.</param>
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/// <param name="index">Starting index.</param>
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public void CopyTo(ElementStyle[] array, int index)
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{
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List.CopyTo(array, index);
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}
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/// <summary>
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/// Copies contained items to the Node array.
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/// </summary>
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/// <param name="array">Array to copy to.</param>
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internal void CopyTo(ElementStyle[] array)
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{
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List.CopyTo(array,0);
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}
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protected override void OnClear()
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{
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base.OnClear();
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}
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#endregion
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}
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#region ElementStyleCollectionEditor
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/// <summary>
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/// Support for ElementStyle design-time editor.
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/// </summary>
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public class ElementStyleCollectionEditor:System.ComponentModel.Design.CollectionEditor
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{
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/// <summary>Creates new instance of the object.</summary>
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public ElementStyleCollectionEditor(Type type):base(type)
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{
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}
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protected override Type CreateCollectionItemType()
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{
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return typeof(ElementStyle);
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}
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protected override Type[] CreateNewItemTypes()
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{
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return new Type[] {typeof(ElementStyle)};
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}
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protected override object CreateInstance(Type itemType)
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{
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object item=base.CreateInstance(itemType);
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return item;
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}
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}
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#endregion
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}
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