494 lines
12 KiB
C#

using System;
using System.ComponentModel;
using System.Drawing.Drawing2D;
using System.Globalization;
namespace DevComponents.DotNetBar.Layout
{
/// <summary>
/// Defines Thickness class.
/// </summary>
[TypeConverter(typeof(BlankExpandableObjectConverter))]
public class BorderPattern : IEquatable<BorderPattern>, INotifyPropertyChanged
{
#region Static data
/// <summary>
/// Returns Empty instance of BorderPattern.
/// </summary>
public static BorderPattern Empty
{
get { return (new BorderPattern()); }
}
#endregion
#region Private variables
private LinePattern _Bottom = LinePattern.NotSet;
private LinePattern _Left = LinePattern.NotSet;
private LinePattern _Right = LinePattern.NotSet;
private LinePattern _Top = LinePattern.NotSet;
#endregion
#region Constructors
/// <summary>
/// Creates new instance of the object.
/// </summary>
/// <param name="left">Left BorderPatternStyle.</param>
/// <param name="top">Top BorderPatternStyle.</param>
/// <param name="right">Right BorderPatternStyle.</param>
/// <param name="bottom">Bottom BorderPatternStyle.</param>
public BorderPattern(LinePattern left,
LinePattern top, LinePattern right, LinePattern bottom)
{
_Left = left;
_Top = top;
_Right = right;
_Bottom = bottom;
PropertyChanged = null;
}
/// <summary>
/// Creates new instance of the object.
/// </summary>
/// <param name="all">Specifies uniform Thickness.</param>
public BorderPattern(LinePattern all)
: this(all, all, all, all)
{
}
///<summary>
/// Creates new instance of the object.
///</summary>
public BorderPattern()
{
}
#endregion
#region Public properties
#region All
/// <summary>
/// Gets or sets the thickness of all sides.
/// </summary>
//[Browsable(false)]
//[EditorBrowsable(EditorBrowsableState.Never)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public LinePattern All
{
set { _Top = _Left = _Bottom = _Right = value; }
}
#endregion
#region Bottom
/// <summary>
/// Gets or sets the bottom Border Pattern
/// </summary>
[DefaultValue(LinePattern.NotSet)]
[Description("Indicates the bottom Border Pattern")]
public LinePattern Bottom
{
get { return (_Bottom); }
set
{
if (_Bottom != value)
{
_Bottom = value;
OnPropertyChanged(new PropertyChangedEventArgs("Bottom"));
}
}
}
#endregion
#region Left
/// <summary>
/// Gets or sets the left Border Pattern
/// </summary>
[DefaultValue(LinePattern.NotSet)]
[Description("Indicates the left Border Pattern")]
public LinePattern Left
{
get { return (_Left); }
set
{
if (_Left != value)
{
_Left = value;
OnPropertyChanged(new PropertyChangedEventArgs("Left"));
}
}
}
#endregion
#region Right
/// <summary>
/// Gets or sets the Right Border Pattern
/// </summary>
[DefaultValue(LinePattern.NotSet)]
[Description("Indicates the Right Border Pattern")]
public LinePattern Right
{
get { return (_Right); }
set
{
if (_Right != value)
{
_Right = value;
OnPropertyChanged(new PropertyChangedEventArgs("Right"));
}
}
}
#endregion
#region Top
/// <summary>
/// Gets or sets the Top Border Pattern
/// </summary>
[Browsable(true), DefaultValue(LinePattern.NotSet)]
[Description("Indicates the Top Border Pattern")]
public LinePattern Top
{
get { return (_Top); }
set
{
if (_Top != value)
{
_Top = value;
OnPropertyChanged(new PropertyChangedEventArgs("Top"));
}
}
}
#endregion
#region IsEmpty
/// <summary>
/// Gets whether the item is empty
/// </summary>
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public bool IsEmpty
{
get
{
return (_Left == LinePattern.NotSet &&
_Right == LinePattern.NotSet &&
_Top == LinePattern.NotSet &&
_Bottom == LinePattern.NotSet);
}
}
/// <summary>
/// Gets whether left border is visible.
/// </summary>
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public bool IsLeftVisible
{
get
{
return (_Left != LinePattern.NotSet && _Left != LinePattern.None);
}
}
/// <summary>
/// Gets whether right border is visible.
/// </summary>
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public bool IsRightVisible
{
get
{
return (_Right != LinePattern.NotSet && _Right != LinePattern.None);
}
}
/// <summary>
/// Gets whether top border is visible.
/// </summary>
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public bool IsTopVisible
{
get
{
return (_Top != LinePattern.NotSet && _Top != LinePattern.None);
}
}
/// <summary>
/// Gets whether bottom border is visible.
/// </summary>
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public bool IsBottomVisible
{
get
{
return (_Bottom != LinePattern.NotSet && _Bottom != LinePattern.None);
}
}
#endregion
#endregion
#region Internal properties
#region IsUniform
internal bool IsUniform
{
get
{
return (_Left == _Top &&
_Left == _Right && _Left == _Bottom);
}
}
#endregion
#endregion
#region Equals
/// <summary>
/// Gets whether two instances are equal.
/// </summary>
/// <param name="obj">Instance to compare to.</param>
/// <returns>true if equal otherwise false.</returns>
public override bool Equals(object obj)
{
if (obj is BorderPattern)
return (this == (BorderPattern)obj);
return (false);
}
/// <summary>
/// Gets whether two instances are equal.
/// </summary>
/// <param name="borderPattern">Instance to compare to</param>
/// <returns>true if equal otherwise false</returns>
public bool Equals(BorderPattern borderPattern)
{
return (this == borderPattern);
}
#endregion
#region GetHashCode
/// <summary>
/// Returns hash-code.
/// </summary>
/// <returns>hash-code</returns>
public override int GetHashCode()
{
return (((_Left.GetHashCode() ^ _Top.GetHashCode()) ^
_Right.GetHashCode()) ^ _Bottom.GetHashCode());
}
#endregion
#region Operators
#region "==" operator
/// <summary>
/// Implements == operator.
/// </summary>
/// <param name="t1">Object 1</param>
/// <param name="t2">Object 2</param>
/// <returns>true if equals</returns>
public static bool operator ==(BorderPattern t1, BorderPattern t2)
{
if (ReferenceEquals(t1, t2))
return (true);
if (((object)t1 == null) || ((object)t2 == null))
return (false);
return (t1._Left == t2._Left && t1._Right == t2._Right &&
t1._Top == t2._Top && t1._Bottom == t2._Bottom);
}
#endregion
#region "!=" operator
/// <summary>
/// Implements != operator
/// </summary>
/// <param name="t1">Object 1</param>
/// <param name="t2">Object 2</param>
/// <returns>true if different</returns>
public static bool operator !=(BorderPattern t1, BorderPattern t2)
{
return ((t1 == t2) == false);
}
#endregion
#endregion
#region ApplyPattern
/// <summary>
/// Applies the pattern to instance of this pattern.
/// </summary>
/// <param name="pattern">Pattern to apply.</param>
public void ApplyPattern(BorderPattern pattern)
{
if (pattern != null)
{
if (pattern.Top != LinePattern.NotSet)
_Top = pattern.Top;
if (pattern.Left != LinePattern.NotSet)
_Left = pattern.Left;
if (pattern.Bottom != LinePattern.NotSet)
_Bottom = pattern.Bottom;
if (pattern.Right != LinePattern.NotSet)
_Right = pattern.Right;
}
}
#endregion
#region Copy
/// <summary>
/// Creates an exact copy of the BorderPattern.
/// </summary>
/// <returns>Copy of the BorderPattern.</returns>
public BorderPattern Copy()
{
BorderPattern copy = new BorderPattern(_Left, _Top, _Right, _Bottom);
return (copy);
}
#endregion
#region INotifyPropertyChanged Members
/// <summary>
/// Occurs when property value has changed.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Raises the PropertyChanged event.
/// </summary>
/// <param name="e">Event arguments</param>
void OnPropertyChanged(PropertyChangedEventArgs e)
{
PropertyChangedEventHandler eh = PropertyChanged;
if (eh != null)
eh(this, e);
}
#endregion
}
#region enums
#region LinePattern
///<summary>
/// LinePattern
///</summary>
public enum LinePattern
{
///<summary>
/// None
///</summary>
None = -2,
///<summary>
/// NotSet
///</summary>
NotSet = -1,
///<summary>
/// Solid
///</summary>
Solid = DashStyle.Solid,
///<summary>
/// Dash
///</summary>
Dash = DashStyle.Dash,
///<summary>
/// Dot
///</summary>
Dot = DashStyle.Dot,
///<summary>
/// DashDot
///</summary>
DashDot = DashStyle.DashDot,
///<summary>
/// DashDotDot
///</summary>
DashDotDot = DashStyle.DashDotDot,
}
#endregion
#endregion
#region BlankExpandableObjectConverter
///<summary>
/// BlankExpandableObjectConverter
///</summary>
public class BlankExpandableObjectConverter : ExpandableObjectConverter
{
///<summary>
/// ConvertTo
///</summary>
///<param name="context"></param>
///<param name="culture"></param>
///<param name="value"></param>
///<param name="destinationType"></param>
///<returns></returns>
public override object ConvertTo(
ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
if (destinationType == typeof(string))
return (" ");
return (base.ConvertTo(context, culture, value, destinationType));
}
}
#endregion
}