47 lines
1.8 KiB
C#
47 lines
1.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace DevComponents.DotNetBar.Animation
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{
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internal class AnimationDouble : Animation
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{
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#region Constructor
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/// <summary>
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/// Initializes a new instance of the Animation class.
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/// </summary>
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/// <param name="target">Target object for animation</param>
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/// <param name="targetPropertyName">Target property name for animation</param>
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public AnimationDouble(AnimationEasing animationEasing, int animationDuration)
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:
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base(new AnimationRequest[0], animationEasing, animationDuration)
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{
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}
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/// <summary>
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/// Initializes a new instance of the Animation class.
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/// </summary>
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/// <param name="target">Target object for animation</param>
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/// <param name="targetPropertyName">Target property name for animation</param>
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public AnimationDouble(AnimationRequest animationRequest, AnimationEasing animationEasing, int animationDuration)
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:
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base(new AnimationRequest[] { animationRequest }, animationEasing, animationDuration)
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{
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}
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/// <summary>
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/// Initializes a new instance of the Animation class.
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/// </summary>
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/// <param name="target">Target object for animation</param>
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/// <param name="targetPropertyName">Target property name for animation</param>
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public AnimationDouble(AnimationRequest[] animationRequests, AnimationEasing animationEasing, int animationDuration)
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:
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base(animationRequests, animationEasing, animationDuration) { }
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#endregion
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protected override object GetPropertyValueCorrectType(double value)
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{
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return value;
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}
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}
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}
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