212 lines
6.2 KiB
C#
212 lines
6.2 KiB
C#
using System;
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using System.Collections;
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using System.ComponentModel;
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namespace DevComponents.AdvTree
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{
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///<summary>
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/// A strongly-typed collection of <see cref="Cell"/> objects.
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///</summary>
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public class CellCollection:CollectionBase
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{
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#region Private Variables
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private Node m_ParentNode=null;
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#endregion
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#region Internal Implementation
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/// <summary>Creates new instance of the class.</summary>
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public CellCollection()
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{
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}
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/// <summary>
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/// Adds new object to the collection.
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/// </summary>
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/// <param name="cell">Object to add.</param>
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/// <returns>Index of newly added object.</returns>
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public int Add(Cell cell)
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{
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return List.Add(cell);
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}
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/// <summary>
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/// Returns reference to the object in collection based on it's index.
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/// </summary>
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public Cell this[int index]
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{
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get {return (Cell)(List[index]);}
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set {List[index] = value;}
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}
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/// <summary>
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/// Returns reference to the object in collection based on it's name. Returns null/nothing if cell with given name is not found.
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/// </summary>
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public Cell this[string name]
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{
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get
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{
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foreach (Cell item in List)
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{
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if (item.Name == name) return item;
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}
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return null;
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}
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}
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/// <summary>
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/// Gets the cell based on the column name. Node must be able to reach AdvTree control for this method to work.
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/// </summary>
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/// <param name="columnName">Column name.</param>
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/// <returns>Cell object or null.</returns>
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public Cell GetByColumnName(string columnName)
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{
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if (string.IsNullOrEmpty(columnName))
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throw new ArgumentException("columnName argument must be non-empty non-null string with column name");
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Node parentNode = this.ParentNode;
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AdvTree tree = parentNode.TreeControl;
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if (tree == null)
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throw new NullReferenceException("AdvTree control cannot be reached. Node is not added to a tree.");
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Cell cell = null;
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if (parentNode.Parent != null && parentNode.Parent.NodesColumns.Count > 0)
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{
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int index= parentNode.Parent.NodesColumns.IndexOf(columnName);
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if (index >= 0) cell = this[index];
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}
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else
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{
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int index = tree.Columns.IndexOf(columnName);
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if (index >= 0) cell = this[index];
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}
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return cell;
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}
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/// <summary>
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/// Inserts new object into the collection.
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/// </summary>
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/// <param name="index">Position of the object.</param>
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/// <param name="value">Object to insert.</param>
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public void Insert(int index, Cell value)
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{
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List.Insert(index, value);
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}
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/// <summary>
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/// Returns index of the object inside of the collection.
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/// </summary>
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/// <param name="value">Reference to the object.</param>
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/// <returns>Index of the object.</returns>
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public int IndexOf(Cell value)
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{
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return List.IndexOf(value);
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}
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/// <summary>
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/// Returns whether collection contains specified object.
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/// </summary>
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/// <param name="value">Object to look for.</param>
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/// <returns>true if object is part of the collection, otherwise false.</returns>
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public bool Contains(Cell value)
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{
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return List.Contains(value);
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}
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/// <summary>
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/// Removes specified object from the collection.
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/// </summary>
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/// <param name="value"></param>
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public void Remove(Cell value)
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{
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List.Remove(value);
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}
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protected override void OnRemoveComplete(int index,object value)
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{
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base.OnRemoveComplete(index,value);
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Cell cell=value as Cell;
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cell.SetParent(null);
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if(m_ParentNode!=null)
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m_ParentNode.OnCellRemoved(cell);
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}
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protected override void OnInsertComplete(int index,object value)
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{
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base.OnInsertComplete(index,value);
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Cell cell=value as Cell;
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if(cell.Parent!=null && cell.Parent!=m_ParentNode)
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cell.Parent.Cells.Remove(cell);
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cell.SetParent(m_ParentNode);
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if(m_ParentNode!=null)
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m_ParentNode.OnCellInserted(cell);
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}
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protected override void OnInsert(int index, object value)
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{
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if (m_ParentNode != null && m_ParentNode.Site != null && m_ParentNode.Site.DesignMode && this.List.Count > 0)
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{
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Cell cell = value as Cell;
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if (cell.Site == null && this.List.Contains(cell)) this.List.Remove(cell);
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}
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base.OnInsert(index, value);
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}
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/// <summary>
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/// Copies collection into the specified array.
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/// </summary>
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/// <param name="array">Array to copy collection to.</param>
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/// <param name="index">Starting index.</param>
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public void CopyTo(Cell[] array, int index)
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{
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List.CopyTo(array, index);
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}
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/// <summary>
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/// Copies contained items to the Cell array.
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/// </summary>
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/// <param name="array">Array to copy to.</param>
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internal void CopyTo(Cell[] array)
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{
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List.CopyTo(array,0);
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}
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private Cell _RootCell = null;
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protected override void OnClear()
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{
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if (m_ParentNode != null && m_ParentNode.Site != null && m_ParentNode.Site.DesignMode && this.List.Count>0)
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{
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if (this[0].Site == null)
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_RootCell = this[0];
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}
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base.OnClear();
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}
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protected override void OnClearComplete()
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{
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base.OnClearComplete();
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if (_RootCell != null)
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{
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this.Add(_RootCell);
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_RootCell = null;
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}
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}
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protected override void OnSet(int index, object oldValue, object newValue)
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{
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base.OnSet(index, oldValue, newValue);
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}
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/// <summary>
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/// Gets or sets the node this collection is associated with.
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/// </summary>
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[Browsable(false),DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
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public Node ParentNode
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{
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get {return m_ParentNode;}
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}
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/// <summary>
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/// Sets the node collection belongs to.
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/// </summary>
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/// <param name="parent">Cell that is parent of this collection.</param>
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internal void SetParentNode(Node parent)
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{
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m_ParentNode=parent;
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}
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#endregion
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}
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}
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