94 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
 | |
| using System.Collections.Generic;
 | |
| 
 | |
| namespace Csla.Validation
 | |
| {
 | |
|   /// <summary>
 | |
|   /// Maintains rule methods for a business object
 | |
|   /// or business object type.
 | |
|   /// </summary>
 | |
|   internal class ValidationRulesManager
 | |
|   {
 | |
|     private Dictionary<string, RulesList> _rulesList;
 | |
| 
 | |
|     internal Dictionary<string, RulesList> RulesDictionary
 | |
|     {
 | |
|       get
 | |
|       {
 | |
|         if (_rulesList == null)
 | |
|           _rulesList = new Dictionary<string, RulesList>();
 | |
|         return _rulesList;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     internal RulesList GetRulesForProperty(
 | |
|       string propertyName,
 | |
|       bool createList)
 | |
|     {
 | |
|       // get the list (if any) from the dictionary
 | |
|       RulesList list = null;
 | |
|       if (RulesDictionary.ContainsKey(propertyName))
 | |
|         list = RulesDictionary[propertyName];
 | |
| 
 | |
|       if (createList && list == null)
 | |
|       {
 | |
|         // there is no list for this name - create one
 | |
|         list = new RulesList();
 | |
|         RulesDictionary.Add(propertyName, list);
 | |
|       }
 | |
|       return list;
 | |
|     }
 | |
| 
 | |
|     #region Adding Rules
 | |
| 
 | |
|     public void AddRule(RuleHandler handler, RuleArgs args, int priority)
 | |
|     {
 | |
|       // get the list of rules for the property
 | |
|       List<IRuleMethod> list = GetRulesForProperty(args.PropertyName, true).GetList(false);
 | |
| 
 | |
|       // we have the list, add out new rule
 | |
|       list.Add(new RuleMethod(handler, args, priority));
 | |
|     }
 | |
| 
 | |
|     public void AddRule<T, R>(RuleHandler<T, R> handler, R args, int priority) where R : RuleArgs
 | |
|     {
 | |
|       // get the list of rules for the property
 | |
|       List<IRuleMethod> list = GetRulesForProperty(args.PropertyName, true).GetList(false);
 | |
| 
 | |
|       // we have the list, add out new rule
 | |
|       list.Add(new RuleMethod<T, R>(handler, args, priority));
 | |
|     }
 | |
| 
 | |
|     #endregion
 | |
| 
 | |
|     #region Adding Dependencies
 | |
| 
 | |
|     /// <summary>
 | |
|     /// Adds a property to the list of dependencies for
 | |
|     /// the specified property
 | |
|     /// </summary>
 | |
|     /// <param name="propertyName">
 | |
|     /// The name of the property.
 | |
|     /// </param>
 | |
|     /// <param name="dependantPropertyName">
 | |
|     /// The name of the dependant property.
 | |
|     /// </param>
 | |
|     /// <remarks>
 | |
|     /// When rules are checked for propertyName, they will
 | |
|     /// also be checked for any dependant properties associated
 | |
|     /// with that property.
 | |
|     /// </remarks>
 | |
|     public void AddDependantProperty(string propertyName, string dependantPropertyName)
 | |
|     {
 | |
|       // get the list of rules for the property
 | |
|       List<string> list = GetRulesForProperty(propertyName, true).GetDependancyList(true);
 | |
| 
 | |
|       // we have the list, add the dependency
 | |
|       list.Add(dependantPropertyName);
 | |
|     }
 | |
| 
 | |
|     #endregion
 | |
| 
 | |
|   }
 | |
| }
 |