192 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*********************************************************************************************
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|  * Copyright 2002 - Volian Enterprises, Inc. All rights reserved.
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|  * Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
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|  * ------------------------------------------------------------------------------
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|  * $Workfile: Form1.cs $     $Revision: 5 $
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|  * $Author: Kathy $   $Date: 7/27/04 11:06a $
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|  *
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|  * $History: Form1.cs $
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|  * 
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|  * *****************  Version 5  *****************
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|  * User: Kathy        Date: 7/27/04    Time: 11:06a
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|  * Updated in $/LibSource/VlnStatus/Test
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|  * add spinner test
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|  * 
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|  * *****************  Version 4  *****************
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|  * User: Jsj          Date: 11/26/02   Time: 4:25p
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|  * Updated in $/LibSource/VlnStatus/Test
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|  * updated test
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|  * 
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|  * *****************  Version 3  *****************
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|  * User: Jsj          Date: 11/26/02   Time: 3:37p
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|  * Updated in $/LibSource/VlnStatus/Test
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|  * added header
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|  *********************************************************************************************/
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| 
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| using System;
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| using System.Drawing;
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| using System.Collections;
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| using System.ComponentModel;
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| using System.Windows.Forms;
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| using System.Data;
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| using VlnStatus;
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| 
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| namespace Test
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| {
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| 	/// <summary>
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| 	/// Test the status windows.
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| 	/// </summary>
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| 	public class Form1 : System.Windows.Forms.Form
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| 	{
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| 		private System.Windows.Forms.Button btnTest;
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| 		private System.Windows.Forms.Button btnStatMsg;
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| 		private System.Windows.Forms.Button btnSpinner;
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| 		/// <summary>
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| 		/// Required designer variable.
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| 		/// </summary>
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| 		private System.ComponentModel.Container components = null;
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| 
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| 		public Form1()
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| 		{
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| 			//
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| 			// Required for Windows Form Designer support
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| 			//
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| 			InitializeComponent();
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| 
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| 		}
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| 
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| 		/// <summary>
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| 		/// Clean up any resources being used.
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| 		/// </summary>
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| 		protected override void Dispose( bool disposing )
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| 		{
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| 			if( disposing )
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| 			{
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| 				if (components != null) 
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| 				{
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| 					components.Dispose();
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| 				}
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| 			}
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| 			base.Dispose( disposing );
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| 		}
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| 
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| 		#region Windows Form Designer generated code
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| 		/// <summary>
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| 		/// Required method for Designer support - do not modify
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| 		/// the contents of this method with the code editor.
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| 		/// </summary>
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| 		private void InitializeComponent()
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| 		{
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| 			this.btnTest = new System.Windows.Forms.Button();
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| 			this.btnStatMsg = new System.Windows.Forms.Button();
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| 			this.btnSpinner = new System.Windows.Forms.Button();
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| 			this.SuspendLayout();
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| 			// 
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| 			// btnTest
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| 			// 
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| 			this.btnTest.Location = new System.Drawing.Point(208, 64);
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| 			this.btnTest.Name = "btnTest";
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| 			this.btnTest.Size = new System.Drawing.Size(120, 23);
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| 			this.btnTest.TabIndex = 0;
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| 			this.btnTest.Text = "Test Status Bar";
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| 			this.btnTest.Click += new System.EventHandler(this.btnTest_Click);
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| 			// 
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| 			// btnStatMsg
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| 			// 
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| 			this.btnStatMsg.Location = new System.Drawing.Point(32, 64);
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| 			this.btnStatMsg.Name = "btnStatMsg";
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| 			this.btnStatMsg.Size = new System.Drawing.Size(144, 23);
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| 			this.btnStatMsg.TabIndex = 1;
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| 			this.btnStatMsg.Text = "Test Status Message";
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| 			this.btnStatMsg.Click += new System.EventHandler(this.btnStatMsg_Click);
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| 			// 
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| 			// btnSpinner
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| 			// 
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| 			this.btnSpinner.Location = new System.Drawing.Point(360, 64);
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| 			this.btnSpinner.Name = "btnSpinner";
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| 			this.btnSpinner.Size = new System.Drawing.Size(104, 24);
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| 			this.btnSpinner.TabIndex = 2;
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| 			this.btnSpinner.Text = "Test Spinner";
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| 			this.btnSpinner.Click += new System.EventHandler(this.btnSpinner_Click);
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| 			// 
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| 			// Form1
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| 			// 
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| 			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
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| 			this.ClientSize = new System.Drawing.Size(504, 149);
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| 			this.Controls.Add(this.btnSpinner);
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| 			this.Controls.Add(this.btnStatMsg);
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| 			this.Controls.Add(this.btnTest);
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| 			this.Name = "Form1";
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| 			this.Text = "Form1";
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| 			this.ResumeLayout(false);
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| 
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| 		}
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| 		#endregion
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| 
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| 		/// <summary>
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| 		/// The main entry point for the application.
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| 		/// </summary>
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| 		[STAThread]
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| 		static void Main() 
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| 		{
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| 			Application.Run(new Form1());
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| 		}
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| 
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| 		private void btnTest_Click(object sender, System.EventArgs e)
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| 		{
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| 			int j=0, cnt = 2000;
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| 			string StatStr = "Processing j= ";
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| 			string NewStatBoxTitle = "Status left to do: ";
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| //			VlnStatusBar StatWindow =  new VlnStatusBar();  // defaults to a title of "Status"
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| 			VlnStatusBar StatWindow =  new VlnStatusBar("Test Status Bar Window");
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| 			StatWindow.BarMax = 2000;
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| 			StatWindow.BarStepValue = 1;
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| 			StatWindow.BarValue = 0;
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| 
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| 
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| 			for (j=1; j <= 2000; j++)
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| 			{
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| 				StatWindow.StatMsg = StatStr + j.ToString();
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| 				// can also change the status box title on the fly
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| 				StatWindow.StatusBoxTitle = NewStatBoxTitle + cnt.ToString();
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| //				StatWindow.PerformStep(j);
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| 				StatWindow.PerformStep();
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| 				for (int k=0; k<5000; k++);
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| 				cnt--;
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| 			}
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| 			StatWindow.Dispose();
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| 		}
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| 
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| 		private void btnStatMsg_Click(object sender, System.EventArgs e)
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| 		{
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| 			int j=0, cnt =2000;
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| 			string StatStr = "Processing j= ";
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| 			string NewStatBoxTitle = "Status left to do: ";
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| //			VlnStatusMessage StatMsgWindow = new VlnStatusMessage(); // defaults to a title of "Status"
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| 			VlnStatusMessage StatMsgWindow = new VlnStatusMessage("Test Status Message Window");
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| 
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| 			for (j=1; j<= 2000; j++)
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| 			{
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| 				StatMsgWindow.StatusMessage = StatStr + j.ToString();
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| 				// can also change the status box title on the fly
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| 				StatMsgWindow.StatusBoxTitle = NewStatBoxTitle + cnt.ToString();
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| 				for (int k=0; k < 5000; k++);
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| 				cnt--;
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| 			}
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| 			StatMsgWindow.Dispose();
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| 		}
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| 
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| 		private void btnSpinner_Click(object sender, System.EventArgs e)
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| 		{
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| 			int cnt = 0;
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| 			VlnSpinner spin = new VlnSpinner(2,25,"- Getting Lock Info for ","filename",true,true,true);
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| 			while(spin.SpinnerWait(cnt>1000))
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| 			{
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| 				cnt++;
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| 			}
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| 			spin.Dispose();
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| 		
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| 		}
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| 	}
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| }
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