281 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			281 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Windows.Forms;
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using System.Drawing.Design;
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using System.Windows.Forms.Design;
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namespace Volian.Controls.Library
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{
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	public class FlagCheckedListBox : CheckedListBox
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	{
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		private System.ComponentModel.Container components = null;
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		public FlagCheckedListBox()
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		{
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			// This call is required by the Windows.Forms Form Designer.
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			InitializeComponent();
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			// TODO: Add any initialization after the InitForm call
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		}
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		protected override void Dispose(bool disposing)
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		{
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			if (disposing)
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			{
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				if (components != null)
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					components.Dispose();
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			}
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			base.Dispose(disposing);
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		}
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		#region Component Designer generated code
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		private void InitializeComponent()
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		{
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			// 
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			// FlaggedCheckedListBox
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			// 
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			this.CheckOnClick = true;
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		}
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		#endregion
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		// Adds an integer value and its associated description
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		public FlagCheckedListBoxItem Add(uint v, string c)
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		{
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			FlagCheckedListBoxItem item = new FlagCheckedListBoxItem(v, c);
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			Items.Add(item);
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			return item;
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		}
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		public FlagCheckedListBoxItem Add(FlagCheckedListBoxItem item)
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		{
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			Items.Add(item);
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			return item;
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		}
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		protected override void OnItemCheck(ItemCheckEventArgs e)
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		{
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			base.OnItemCheck(e);
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			if (isUpdatingCheckStates)
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				return;
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			// Get the checked/unchecked item
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			FlagCheckedListBoxItem item = Items[e.Index] as FlagCheckedListBoxItem;
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			// Update other items
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			UpdateCheckedItems(item, e.NewValue);
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		}
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		// Checks/Unchecks items depending on the give bitvalue
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		protected void UpdateCheckedItems(uint value)
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		{
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			isUpdatingCheckStates = true;
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			// Iterate over all items
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			for (int i = 0; i < Items.Count; i++)
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			{
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				FlagCheckedListBoxItem item = Items[i] as FlagCheckedListBoxItem;
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				if (item.value == 0)
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				{
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					SetItemChecked(i, value == 0);
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				}
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				else
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				{
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					// If the bit for the current item is on in the bitvalue, check it
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					if ((item.value & value) == item.value && item.value != 0)
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						SetItemChecked(i, true);
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					// Otherwise uncheck it
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					else
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						SetItemChecked(i, false);
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				}
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			}
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			isUpdatingCheckStates = false;
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		}
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		// Updates items in the checklistbox
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		// composite = The item that was checked/unchecked
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		// cs = The check state of that item
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		protected void UpdateCheckedItems(FlagCheckedListBoxItem composite, CheckState cs)
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		{
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			// If the value of the item is 0, call directly.
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			if (composite.value == 0)
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				UpdateCheckedItems(0);
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			// Get the total value of all checked items
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			uint sum = 0;
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			for (int i = 0; i < Items.Count; i++)
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			{
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				FlagCheckedListBoxItem item = Items[i] as FlagCheckedListBoxItem;
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				// If item is checked, add its value to the sum.
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				if (GetItemChecked(i))
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					sum |= item.value;
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			}
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			// If the item has been unchecked, remove its bits from the sum
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			if (cs == CheckState.Unchecked)
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				sum = sum & (~composite.value);
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			// If the item has been checked, combine its bits with the sum
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			else
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				sum |= composite.value;
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			// Update all items in the checklistbox based on the final bit value
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			UpdateCheckedItems(sum);
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		}
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		private bool isUpdatingCheckStates = false;
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		// Gets the current bit value corresponding to all checked items
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		public uint GetCurrentValue()
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		{
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			uint sum = 0;
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			for (int i = 0; i < Items.Count; i++)
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			{
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				FlagCheckedListBoxItem item = Items[i] as FlagCheckedListBoxItem;
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				if (GetItemChecked(i))
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					sum |= item.value;
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			}
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			return sum;
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		}
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		Type enumType;
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		Enum enumValue;
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		// Adds items to the checklistbox based on the members of the enum
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		private void FillEnumMembers()
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		{
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			foreach (string name in Enum.GetNames(enumType))
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			{
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				object val = Enum.Parse(enumType, name);
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				uint intVal = (uint)Convert.ChangeType(val, typeof(uint));
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				Add(intVal, name);
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			}
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		}
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		// Checks/unchecks items based on the current value of the enum variable
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		private void ApplyEnumValue()
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		{
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			uint intVal = (uint)Convert.ChangeType(enumValue, typeof(uint));
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			UpdateCheckedItems(intVal);
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		}
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		[DesignerSerializationVisibilityAttribute(DesignerSerializationVisibility.Hidden)]
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		public Enum EnumValue
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		{
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			get
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			{
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				object e = Enum.ToObject(enumType, GetCurrentValue());
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				return (Enum)e;
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			}
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			set
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			{
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				Items.Clear();
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				enumValue = value; // Store the current enum value
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				enumType = value.GetType(); // Store enum type
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				FillEnumMembers(); // Add items for enum members
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				ApplyEnumValue(); // Check/uncheck items depending on enum value
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			}
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		}
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	}
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	// Represents an item in the checklistbox
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	public class FlagCheckedListBoxItem
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	{
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		public FlagCheckedListBoxItem(uint v, string c)
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		{
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			value = v;
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			caption = c;
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		}
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		public override string ToString()
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		{
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			return caption;
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		}
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		// Returns true if the value corresponds to a single bit being set
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		public bool IsFlag
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		{
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			get
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			{
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				return ((value & (value - 1)) == 0);
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			}
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		}
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		// Returns true if this value is a member of the composite bit value
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		public bool IsMemberFlag(FlagCheckedListBoxItem composite)
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		{
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			return (IsFlag && ((value & composite.value) == value));
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		}
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		public uint value;
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		public string caption;
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	}
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	// UITypeEditor for flag enums
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	public class FlagEnumUIEditor : UITypeEditor
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	{
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		// The checklistbox
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		private FlagCheckedListBox flagEnumCB;
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		public FlagEnumUIEditor()
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		{
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			flagEnumCB = new FlagCheckedListBox();
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			flagEnumCB.BorderStyle = BorderStyle.None;
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		}
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		public override object EditValue(ITypeDescriptorContext context, IServiceProvider provider, object value)
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		{
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			if (context != null
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				&& context.Instance != null
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				&& provider != null)
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			{
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				IWindowsFormsEditorService edSvc = (IWindowsFormsEditorService)provider.GetService(typeof(IWindowsFormsEditorService));
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				if (edSvc != null)
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				{
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					Enum e = (Enum)Convert.ChangeType(value, context.PropertyDescriptor.PropertyType);
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					flagEnumCB.EnumValue = e;
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					edSvc.DropDownControl(flagEnumCB);
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					return flagEnumCB.EnumValue;
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				}
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			}
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			return null;
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		}
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		public override UITypeEditorEditStyle GetEditStyle(ITypeDescriptorContext context)
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		{
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			return UITypeEditorEditStyle.DropDown;
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		}
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	}
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}
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