141 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
/*********************************************************************************************
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 * Copyright 2002 - Volian Enterprises, Inc. All rights reserved.
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 * Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
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 * ------------------------------------------------------------------------------
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 * $Workfile: StatusMessageFrm.cs $     $Revision: 3 $
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 * $Author: Jsj $   $Date: 5/11/04 9:30a $
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 *
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 * $History: StatusMessageFrm.cs $
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 * 
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 * *****************  Version 3  *****************
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 * User: Jsj          Date: 5/11/04    Time: 9:30a
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 * Updated in $/LibSource/VlnStatus
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 * 
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 * *****************  Version 2  *****************
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 * User: Jsj          Date: 11/26/02   Time: 3:38p
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 * Updated in $/LibSource/VlnStatus
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 * Added overbounds check
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 *********************************************************************************************/
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using System;
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using System.Drawing;
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using System.Collections;
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using System.ComponentModel;
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using System.Windows.Forms;
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namespace VlnStatus
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{
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	/// <summary>
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	/// Create status message window.
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	/// </summary>
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	public class StatusMessageFrm : System.Windows.Forms.Form
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	{
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		private System.Windows.Forms.Label lblStatMsg;
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		/// <summary>
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		/// Required designer variable.
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		/// </summary>
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		private System.ComponentModel.Container components = null;
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		public StatusMessageFrm()
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		{
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			//
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			// Required for Windows Form Designer support
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			//
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			InitializeComponent();
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		}
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		public StatusMessageFrm(string StatTitle)
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		{
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			//
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			// Required for Windows Form Designer support
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			//
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			InitializeComponent();
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			Text = StatTitle;
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		}
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		/// <summary>
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		/// Clean up any resources being used.
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		/// </summary>
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		protected override void Dispose( bool disposing )
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		{
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			if( disposing )
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			{
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				if(components != null)
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				{
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					components.Dispose();
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				}
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			}
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			base.Dispose( disposing );
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		}
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		#region Windows Form Designer generated code
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		/// <summary>
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		/// Required method for Designer support - do not modify
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		/// the contents of this method with the code editor.
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		/// </summary>
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		private void InitializeComponent()
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		{
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			this.lblStatMsg = new System.Windows.Forms.Label();
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			this.SuspendLayout();
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			// 
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			// lblStatMsg
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			// 
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			this.lblStatMsg.Location = new System.Drawing.Point(19, 20);
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			this.lblStatMsg.Name = "lblStatMsg";
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			this.lblStatMsg.Size = new System.Drawing.Size(420, 81);
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			this.lblStatMsg.TabIndex = 0;
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			this.lblStatMsg.Text = "Put Status Message Here";
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			this.lblStatMsg.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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			// 
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			// StatusMessageFrm
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			// 
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			this.AutoScaleBaseSize = new System.Drawing.Size(7, 19);
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			this.ClientSize = new System.Drawing.Size(457, 117);
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			this.ControlBox = false;
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			this.Controls.Add(this.lblStatMsg);
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			this.Font = new System.Drawing.Font("Tahoma", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
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			this.MaximizeBox = false;
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			this.MinimizeBox = false;
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			this.Name = "StatusMessageFrm";
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			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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			this.Text = "Status";
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			this.TopMost = true;
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			this.Load += new System.EventHandler(this.StatusMessageFrm_Load);
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			this.ResumeLayout(false);
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		}
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		#endregion
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		private void StatusMessageFrm_Load(object sender, System.EventArgs e)
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		{
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		}
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		public string StatusMessage
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		{
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			get
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			{
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				return lblStatMsg.Text;
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			}
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			set
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			{
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				lblStatMsg.Text = value;
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				lblStatMsg.Refresh();
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			}
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		}
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		public string StatusBoxTitle
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		{
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			get
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			{
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				return Text;
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			}
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			set
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			{
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				Text = value;
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			}
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		}
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	}
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}
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