169 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections;
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namespace DevComponents.Tree
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{
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	/// <summary>
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	/// Represents collection for Node objects.
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	/// </summary>
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	public class ElementStyleCollection:CollectionBase 
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	{
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		#region Private Variables
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		private TreeGX m_TreeControl=null;
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		//private Hashtable m_InnerHashtable=new Hashtable();
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		#endregion
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		#region Internal Implementation
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		/// <summary>Creates new instance of the object.</summary>
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		public ElementStyleCollection()
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		{
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		}
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		internal TreeGX TreeControl
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		{
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			get {return m_TreeControl;}
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			set {m_TreeControl=value;}
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		}
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		/// <summary>
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		/// Adds new object to the collection.
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		/// </summary>
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		/// <param name="tab">Object to add.</param>
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		/// <returns>Index of newly added object.</returns>
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		public int Add(ElementStyle style)
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		{
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			return List.Add(style);
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		}
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		/// <summary>
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		/// Returns reference to the object in collection based on it's index.
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		/// </summary>
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		public ElementStyle this[int index]
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		{
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			get {return (ElementStyle)(List[index]);}
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			set {List[index] = value;}
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		}
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		/// <summary>
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		/// Returns reference to the object in collection based on it's name.
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		/// </summary>
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		public ElementStyle this[string name]
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		{
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			get
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			{
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				foreach(ElementStyle style in this.List)
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				{
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					if(style.Name==name)
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						return style;
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				}
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				return null;
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			}
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		}
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		/// <summary>
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		/// Inserts new object into the collection.
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		/// </summary>
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		/// <param name="index">Position of the object.</param>
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		/// <param name="value">Object to insert.</param>
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		public void Insert(int index, ElementStyle value) 
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		{
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			List.Insert(index, value);
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		}
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		/// <summary>
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		/// Returns index of the object inside of the collection.
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		/// </summary>
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		/// <param name="value">Reference to the object.</param>
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		/// <returns>Index of the object.</returns>
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		public int IndexOf(ElementStyle value) 
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		{
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			return List.IndexOf(value);
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		}
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		/// <summary>
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		/// Returns whether collection contains specified object.
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		/// </summary>
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		/// <param name="value">Object to look for.</param>
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		/// <returns>true if object is part of the collection, otherwise false.</returns>
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		public bool Contains(ElementStyle value) 
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		{
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			return List.Contains(value);
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		}
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		/// <summary>
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		/// Removes specified object from the collection.
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		/// </summary>
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		/// <param name="value"></param>
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		public void Remove(ElementStyle value) 
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		{
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			List.Remove(value);
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		}
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		protected override void OnRemoveComplete(int index,object value)
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		{
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			base.OnRemoveComplete(index,value);
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			ElementStyle style=value as ElementStyle;
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			style.Parent=null;
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			//m_InnerHashtable.Remove(style.Name);
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		}
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		protected override void OnInsertComplete(int index,object value)
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		{
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			base.OnInsertComplete(index,value);
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			ElementStyle style=value as ElementStyle;
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			if(style.Parent!=null && style.Parent!=this)
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				style.Parent.Remove(style);
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			style.Parent=this;
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			//m_InnerHashtable.Add(style.Name,style);
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		}
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		/// <summary>
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		/// Copies collection into the specified array.
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		/// </summary>
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		/// <param name="array">Array to copy collection to.</param>
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		/// <param name="index">Starting index.</param>
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		public void CopyTo(ElementStyle[] array, int index) 
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		{
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			List.CopyTo(array, index);
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		}
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		/// <summary>
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		/// Copies contained items to the Node array.
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		/// </summary>
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		/// <param name="array">Array to copy to.</param>
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		internal void CopyTo(ElementStyle[] array)
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		{
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			List.CopyTo(array,0);
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		}
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		protected override void OnClear()
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		{
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			base.OnClear();
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		}
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		#endregion
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	}
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	#region ElementStyleCollectionEditor
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	/// <summary>
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	/// Support for ElementStyle design-time editor.
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	/// </summary>
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	public class ElementStyleCollectionEditor:System.ComponentModel.Design.CollectionEditor
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	{
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		/// <summary>Creates new instance of the object.</summary>
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		public ElementStyleCollectionEditor(Type type):base(type)
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		{
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		}
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		protected override Type CreateCollectionItemType()
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		{
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			return typeof(ElementStyle);
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		}
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		protected override Type[] CreateNewItemTypes()
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		{
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			return new Type[] {typeof(ElementStyle)};
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		}
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		protected override object CreateInstance(Type itemType)
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		{
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			object item=base.CreateInstance(itemType);
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			return item;
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		}
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	}
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	#endregion
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}
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