422 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			422 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| /*********************************************************************************************
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|  * Copyright 2004 - Volian Enterprises, Inc. All rights reserved.
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|  * Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
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|  * ------------------------------------------------------------------------------
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|  * $Workfile: DataPath.cs $     $Revision: 5 $
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|  * $Author: Jsj $   $Date: 3/06/07 1:26p $
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|  *
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|  * $History: DataPath.cs $
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|  * 
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|  * *****************  Version 5  *****************
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|  * User: Jsj          Date: 3/06/07    Time: 1:26p
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|  * Updated in $/LibSource/VEObject
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|  * check for a null Location.
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|  * 
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|  * *****************  Version 4  *****************
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|  * User: Kathy        Date: 1/24/05    Time: 2:45p
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|  * Updated in $/LibSource/VEObject
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|  * B2005-004 fixes
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|  * 
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|  * *****************  Version 3  *****************
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|  * User: Kathy        Date: 1/19/05    Time: 11:59a
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|  * Updated in $/LibSource/VEObject
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|  * Fix B2005-003 - missing plant security setting
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|  * 
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|  * *****************  Version 2  *****************
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|  * User: Kathy        Date: 1/14/05    Time: 10:38a
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|  * Updated in $/LibSource/VEObject
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|  * B2004-061: fix security options
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|  * 
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|  * *****************  Version 1  *****************
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|  * User: Kathy        Date: 7/27/04    Time: 8:53a
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|  * Created in $/LibSource/VEObject
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|  *********************************************************************************************/
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| 
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| using System;
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| using System.Windows.Forms;
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| using System.Collections;
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| using System.Xml;
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| using System.IO;
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| using System.ComponentModel;
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| using Utils;
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| 
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| namespace VEObject
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| {
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| 	/// <summary>
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| 	/// This defines the DataPath class, which handles the datapath information
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| 	/// which tells the program where to search for veproms data. A datapath is of 
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| 	/// the form "[path],[title];" for example G:\,GDRIVE;
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| 	/// Its children are vedata directories as found in the menuwin.xml file.
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| 	/// These vedata directories represent plant data.
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| 	/// </summary>
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| 	public class VEO_DataPath : VEO_Base
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| 	{
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| 		protected string tmpTitle;
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| 		protected string tmpLocation;
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| 		protected bool changeLocation;
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| 		protected bool changeTitle;
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| 		private string PrevDirectory;
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| 
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| 		public VEO_DataPath(UserRunTime iusrRunTime, string ititle, string iloc)
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| 		{
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| 			iconStates = new int[5] {6,21,8,22,7};
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| 			_Title = ititle;
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| 			_Location = iloc;
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| 			usrRunTime = iusrRunTime;
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| 			changeTitle=false;
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| 			changeLocation=false;
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| 			isNew=false;
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| 			LoadLockInfo();
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| 			icon = iconStates[(int)Lock.LockStatus];
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| 		}
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| 		
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| 		// the following properties are used in the properties dialog for modification
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| 		// of 'property' data.
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| 		[Description("Location"),Category("Data Path"),ReadOnly(true)]public string Location
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| 		{
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| 			get{return _Location;}
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| 			set
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| 			{
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| 				ShortName sname = new ShortName(value);
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| 				_Location=sname.ShortFileName;
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| 				sname = null;
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| 			}
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| 		}
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| 
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| 		[Description("Title"),Category("Data Path")]public string Title
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| 		{
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| 			get
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| 			{
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| 				if (!changeTitle)
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| 					return _Title;
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| 				else
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| 					return tmpTitle;
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| 			}
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| 			set
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| 			{
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| 				changeTitle=true;
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| 				tmpTitle=value;
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| 			}
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| 		}
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| 	
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| 		public override void Restore()
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| 		{
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| 			changeTitle = false;
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| 		}
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| 
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| 		// Make a new child, which is a plant node.
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| 		public override Object MakeNewChild()
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| 		{
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| 			VEO_Plant pl = new VEO_PlantN(usrRunTime,null,null);
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| 			return (Object) pl;
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| 			
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| 		}
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| 
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| 		// 'Open' positions in the datapath directory (for creation of plant
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| 		// directories (store the previous directory, to position out of this
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| 		// directory on end).
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| 		public override bool Open()
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| 		{
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| 			if (Directory.Exists(_Location) == false) return false;
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| 			isOpen = true;
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| 			PrevDirectory = Directory.GetCurrentDirectory();
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| 			if(_Location!=null)Directory.SetCurrentDirectory(_Location);
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| 			return true;
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| 		}
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| 
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| 		// Close clears any multi-user settings for the system level
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| 		public override bool Close()
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| 		{
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| 			if (!isOpen)return false;
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| 			isOpen = false;
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| 			Directory.SetCurrentDirectory(PrevDirectory);
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| 			return true;
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| 		}
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| 
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| 		// Save the new plant & add to children if it succeeds. 
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| 		public override bool SaveChild(Object obj)
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| 		{
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| 			VEO_Plant plnt = (VEO_Plant)obj;
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| 			bool succeed = plnt.SaveNew(this._Location);
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| 
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| 			if (succeed == true) 
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| 			{
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| 				plnt._Location = this._Location + plnt._Location;
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| 				plnt.parentObj = this;
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| 			}
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| 			return succeed;
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| 		}
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| 
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| 		public override bool Delete()
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| 		{
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| 			// concatenate title/loc so that it can be removed from the datapath string
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| 			string delpth = _Location + "," + _Title + ";";
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| 			bool success = usrRunTime.DeletePathFromCfg(delpth);
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| 			return success;
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| 		}
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| 
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| 		// for this data path, read in which plants are available, and add to 
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| 		// the list.
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| 		public override bool Read(bool dummy)
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| 		{
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| 			ArrayList tmpChildren = new ArrayList();
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| 
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| 			// using the . do exist tests to see if they exist on this datapath.
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| 			XmlDocument xmldoc = usrRunTime.menuwinXML.GetXmlDoc();
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| 
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| 			XmlElement top = (XmlElement) xmldoc.FirstChild;
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| 			XmlElement sys = (XmlElement) top.SelectSingleNode("SystemAttach");
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| 			XmlElement ele = (XmlElement) sys.SelectSingleNode("Plant");
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| 			while (ele != null)
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| 			{
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| 				// get plants and test for existence with the location for
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| 				// this datapath. If exists, add it to the PlantList.
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| 
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| 				//get the TemplateName & if there is a {t} replace the {t}
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| 				// with this datapath's path.
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| 
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| 				XmlElement tn = (XmlElement) ele.SelectSingleNode("TemplateName");
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| 				if (tn != null)
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| 				{
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| 					string templatename = tn.InnerText;
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| 					if (templatename.IndexOf("{t}",0) != -1)
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| 					{
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| 						string tpath = templatename.Replace("{t}",this.Location);
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| 						string path = tpath.Substring(0,tpath.IndexOf(" menu"));
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| 						DirectoryInfo source = new DirectoryInfo(path.Replace("/","//"));
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| 						if (source.Exists)
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| 						{
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| 							XmlElement etitle = (XmlElement) ele.SelectSingleNode("MenuName");
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| 							VEO_Plant plnt = new VEO_Plant(usrRunTime, etitle.InnerText,path);
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| 							plnt.parentObj = this;
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| 							tmpChildren.Add(plnt);
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| 						}
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| 
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| 					}
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| 				}
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| 				ele = (XmlElement) ele.NextSibling;
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| 			}
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| 			Security lsec = usrRunTime.sec;
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| 			if (lsec.OpenFile()==true)
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| 			{
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| 				for(int i=0;i<tmpChildren.Count;i++)
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| 				{
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| 					VEO_Plant plnt = (VEO_Plant) tmpChildren[i];
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| 					lsec.AddPlant(i,plnt._Location);
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| 
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| 					// Check if the plant is included in the vesam file. If not,
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| 					// it may have been added since vesam was run. In this case,
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| 					// the BlockAccess flag is used to determine whether the user
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| 					// should have access to the plant.
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| 					bool hasSec = lsec.PlantHasSecurity(i);
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| 
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| 					// see if the plant has any plant options, if so, include
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| 					// it in the list. If not, check to see if any of its procedures
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| 					// have options set & if so, the plant should be included.
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| 					// 
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| 					bool procopts=false;
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| 					if (hasSec)
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| 					{
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| 						plnt.accessFlags = lsec.GetPlantSecurity(i);
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| 						if (plnt.accessFlags==0L)
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| 						{
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| 							procopts = lsec.AnyOptionsSet(i);
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| 						}
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| 					}
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| 					// if security is okay, i.e. either the plant has options or at least
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| 					// one of the sets within it has some options, include the plant in the 
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| 					// list. Also, if there is not security, but access is not blocked 
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| 					// (!BlockAccess) add it.
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| 					if ((hasSec && (plnt.accessFlags!=0L||procopts)) || (!hasSec&&!lsec.BlockAccess()))
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| 						Children.Add(plnt);
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| 				}
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| 				lsec.CloseFile();
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| 			}
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| 			return true;
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| 		}
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| 		
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| 		// write out to the user's cfg file.
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| 		public override bool Write()
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| 		{
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| 			string newtitle=null;
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| 			string oldmodstr=_Location + "," + _Title + ";";
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| 			if (changeTitle)
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| 				newtitle = tmpTitle;
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| 			else
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| 				newtitle = _Title;
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| 			string newmodstr = _Location + "," + newtitle + ";";
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| 			usrRunTime.ModTitleToCfg(oldmodstr,newmodstr);
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| 			if (changeTitle) _Title=newtitle;
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| 			changeTitle=false;
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| 			return true;
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| 		}
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| 
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| 		public override void DoListView(ListView veoListView)
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| 		{
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| 			ListViewItem item=null;
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| 			veoListView.Columns.Add("Location", 120, HorizontalAlignment.Left);
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| 			veoListView.Columns.Add("Title", 300, HorizontalAlignment.Left);
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| 			
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| 			for (int i=0; i<Children.Count; i++)
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| 			{
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| 				VEO_Plant plnt = (VEO_Plant) Children[i];
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| 				item = new ListViewItem(plnt._Location,plnt.icon);
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| 				item.Tag = plnt;
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| 				item.SubItems.Add(plnt._Title);
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| 				veoListView.Items.Add(item);
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| 			}
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| 		}
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| 
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| 		public override bool mnuAllowNew()
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| 		{
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| 			if (amILockedByMe()==false) return false;  // new (plant) requires sys lock
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| 			if(usrRunTime.sec.SystemAdminFlag) return true;
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| 			return false;
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| 		}
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| 
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| 		public override bool CollapseSibling()
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| 		{
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| 			if (!usrRunTime.InMultiUserMode) return false;
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| 			return true;
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| 		}
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| 	}
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| 
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| 	// the following class inherits from the VEO_DataPath and is used to handle
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| 	// a New data path (it has the Location property as editable).
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| 	class VEO_DataPathN : VEO_DataPath
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| 	{
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| 		public VEO_DataPathN(UserRunTime iusrRunTime, string ititle, string iloc)
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| 			: base(iusrRunTime, ititle, iloc)
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| 		{
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| 			isNew=true;
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| 		}
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| 
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| 		// this method is used so that if a new datapath is created, it is associated
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| 		// with editable properties (such as path). When the object exists this is
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| 		// not editable. So when a new object is created, if it's successful, it's
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| 		// copied to an object which is not editable for the treeview & any further
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| 		// operations.
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| 		public override Object Copy()
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| 		{
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| 			VEO_DataPath dp = new VEO_DataPath(usrRunTime,this._Title,this._Location);
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| 			dp.parentObj=this.parentObj;
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| 			return (Object) dp;
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| 		}
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| 
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| 		public void SaveFields()
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| 		{
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| 			// B2007-005
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| 			// Check to see if tmpLocation is null before checking for a substring.
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| 			if (tmpLocation != null && tmpLocation.Substring(tmpLocation.Length-1,1) != "\\")
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| 				_Location = tmpLocation+"\\";
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| 			else
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| 				_Location=tmpLocation;
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| 			_Title=tmpTitle;
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| 			changeLocation=false;
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| 			changeTitle=false;
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| 
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| 		}
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| 
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| 		[Description("Location"),Category("Data Path"),ReadOnly(false),EditorAttribute(typeof(VEFolderBrowserDlg), typeof(System.Drawing.Design.UITypeEditor))]public new string Location
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| 		{
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| 			get
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| 			{
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| 				if (!changeLocation)
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| 					return _Location;
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| 				else
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| 					return tmpLocation;
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| 			}
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| 			set
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| 			{
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| 				ShortName sname = new ShortName(value);
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| 				tmpLocation=sname.ShortFileName;
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| 				sname = null;
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| 				changeLocation=true;
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| 			}
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| 		}
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| 	}
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| 
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| 	public class VEFolderBrowserDlg : System.Drawing.Design.UITypeEditor
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| 	{
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| 		public override System.Drawing.Design.UITypeEditorEditStyle GetEditStyle(System.ComponentModel.ITypeDescriptorContext context)
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| 		{
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| 			return System.Drawing.Design.UITypeEditorEditStyle.Modal;
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| 		}
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| 
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| 		public override object EditValue(
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| 			System.ComponentModel.ITypeDescriptorContext context,
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| 			System.IServiceProvider provider, object value)
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| 		{
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| 			FolderBrowserDialog FldrDlg = new FolderBrowserDialog();
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| 			FldrDlg.ShowNewFolderButton = true;
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| 			FldrDlg.SelectedPath = Directory.GetCurrentDirectory();
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| 			if(FldrDlg.ShowDialog() == DialogResult.OK)
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| 				return FldrDlg.SelectedPath;
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| 			else
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| 				return null;
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| 		}
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| 
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| 		public override bool GetPaintValueSupported(
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| 			System.ComponentModel.ITypeDescriptorContext context)
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| 		{
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| 			return false;
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| 		}
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| 	}
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| 
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| 	public class VESymbDlg : System.Drawing.Design.UITypeEditor
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| 	{
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| 		public override System.Drawing.Design.UITypeEditorEditStyle GetEditStyle(System.ComponentModel.ITypeDescriptorContext context)
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| 		{
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| 			return System.Drawing.Design.UITypeEditorEditStyle.Modal;
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| 		}
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| 
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| 		public override object EditValue(
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| 			System.ComponentModel.ITypeDescriptorContext context,
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| 			System.IServiceProvider provider, object value)
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| 		{
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| 			System.Windows.Forms.GridItem grdentr = (GridItem) provider;
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| 			SymbolListSteps symblst = new SymbolListSteps();
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| 			SymbDlg symdlg = new SymbDlg(symblst,grdentr);
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| 			if(symdlg.ShowDialog() == DialogResult.OK)
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| 			{
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| 				return symdlg.ReturnText;
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| 			}
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| 			else
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| 				return value;
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| 		}
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| 
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| 		public override bool GetPaintValueSupported(
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| 			System.ComponentModel.ITypeDescriptorContext context)
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| 		{
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| 			return false;
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| 		}
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| 	}
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| 
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| 	public class VECreateFolderBrowserDlg : System.Drawing.Design.UITypeEditor
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| 	{
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| 		public override System.Drawing.Design.UITypeEditorEditStyle GetEditStyle(System.ComponentModel.ITypeDescriptorContext context)
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| 		{
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| 			return System.Drawing.Design.UITypeEditorEditStyle.Modal;
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| 		}
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| 
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| 		public override object EditValue(
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| 			System.ComponentModel.ITypeDescriptorContext context,
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| 			System.IServiceProvider provider, object value)
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| 		{
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| 			FolderBrowserDialog FldrDlg = new FolderBrowserDialog();
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| 			FldrDlg.SelectedPath = Directory.GetCurrentDirectory();
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| 			FldrDlg.ShowNewFolderButton = true;
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| 			if(FldrDlg.ShowDialog() == DialogResult.OK)
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| 				return FldrDlg.SelectedPath;
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| 			else
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| 				return null;
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| 		}
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| 
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| 		public override bool GetPaintValueSupported(
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| 			System.ComponentModel.ITypeDescriptorContext context)
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| 		{
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| 			return false;
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| 		}
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| 	}
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| }
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