111 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Runtime.InteropServices;
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namespace EPocalipse.IFilter
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{
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  [ComVisible(false)]
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  [ComImport, InterfaceType(ComInterfaceType.InterfaceIsIUnknown), Guid("00000001-0000-0000-C000-000000000046")]
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  internal interface IClassFactory
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  {
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    void CreateInstance([MarshalAs(UnmanagedType.Interface)] object pUnkOuter, ref Guid refiid, [MarshalAs(UnmanagedType.Interface)] out object ppunk);
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    void LockServer(bool fLock);
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  }
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  /// <summary>
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  /// Utility class to get a Class Factory for a certain Class ID 
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  /// by loading the dll that implements that class
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  /// </summary>
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  internal static class ComHelper
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  {
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    //DllGetClassObject fuction pointer signature
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    private delegate int DllGetClassObject(ref Guid ClassId, ref Guid InterfaceId, [Out, MarshalAs(UnmanagedType.Interface)] out object ppunk);
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    //Some win32 methods to load\unload dlls and get a function pointer
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    private class Win32NativeMethods
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    {
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      [DllImport("kernel32.dll", CharSet=CharSet.Ansi)]
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      public static extern IntPtr GetProcAddress(IntPtr hModule, string lpProcName);
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      [DllImport("kernel32.dll")]
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      public static extern bool FreeLibrary(IntPtr hModule);
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      [DllImport("kernel32.dll")]
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      public static extern IntPtr LoadLibrary(string lpFileName);
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    }
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    /// <summary>
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    /// Holds a list of dll handles and unloads the dlls 
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    /// in the destructor
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    /// </summary>
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    private class DllList
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    {
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      private List<IntPtr> _dllList=new List<IntPtr>();
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      public void AddDllHandle(IntPtr dllHandle)
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      {
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        lock (_dllList)
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        {
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          _dllList.Add(dllHandle);
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        }
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      }
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      ~DllList()
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      {
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        foreach (IntPtr dllHandle in _dllList)
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        {
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          try
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          {
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            Win32NativeMethods.FreeLibrary(dllHandle);
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          }
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          catch { };
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        }
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      }
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    }
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    static DllList _dllList=new DllList();
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    /// <summary>
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    /// Gets a class factory for a specific COM Class ID. 
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    /// </summary>
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    /// <param name="dllName">The dll where the COM class is implemented</param>
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    /// <param name="filterPersistClass">The requested Class ID</param>
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    /// <returns>IClassFactory instance used to create instances of that class</returns>
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    internal static IClassFactory GetClassFactory(string dllName, string filterPersistClass)
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    {
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      //Load the class factory from the dll
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      IClassFactory classFactory=GetClassFactoryFromDll(dllName, filterPersistClass);
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      return classFactory;
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    }
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    private static IClassFactory GetClassFactoryFromDll(string dllName, string filterPersistClass)
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    {
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      //Load the dll
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      IntPtr dllHandle=Win32NativeMethods.LoadLibrary(dllName);
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      if (dllHandle==IntPtr.Zero)
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        return null;
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      //Keep a reference to the dll until the process\AppDomain dies
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      _dllList.AddDllHandle(dllHandle);
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      //Get a pointer to the DllGetClassObject function
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      IntPtr dllGetClassObjectPtr=Win32NativeMethods.GetProcAddress(dllHandle, "DllGetClassObject");
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      if (dllGetClassObjectPtr==IntPtr.Zero)
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        return null;
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      //Convert the function pointer to a .net delegate
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      DllGetClassObject dllGetClassObject=(DllGetClassObject)Marshal.GetDelegateForFunctionPointer(dllGetClassObjectPtr, typeof(DllGetClassObject));
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      //Call the DllGetClassObject to retreive a class factory for out Filter class
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      Guid filterPersistGUID=new Guid(filterPersistClass);
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      Guid IClassFactoryGUID=new Guid("00000001-0000-0000-C000-000000000046"); //IClassFactory class id
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      Object unk;
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      if (dllGetClassObject(ref filterPersistGUID, ref IClassFactoryGUID, out unk)!=0)
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        return null;
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      //Yippie! cast the returned object to IClassFactory
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      return (unk as IClassFactory);
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    }
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  }
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}
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