165 lines
4.5 KiB
C#

/*********************************************************************************************
* Copyright 2004 - Volian Enterprises, Inc. All rights reserved.
* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
* ------------------------------------------------------------------------------
* $Workfile: ZipFuncsDlg.cs $ $Revision: 1 $
* $Author: Kathy $ $Date: 7/27/04 8:35a $
*
* $History: ZipFuncsDlg.cs $
*
* ***************** Version 1 *****************
* User: Kathy Date: 7/27/04 Time: 8:35a
* Created in $/LibSource/Utils
*********************************************************************************************/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
namespace Utils
{
/// <summary>
/// Dialog used to display the zip/unzip function status
/// </summary>
public class ZipFuncsDlg : System.Windows.Forms.Form
{
private System.Windows.Forms.ProgressBar progressBar1;
private System.Windows.Forms.ProgressBar progressBar2;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Button button1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
private bool _CancelZip;
public ZipFuncsDlg()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
_CancelZip = false;
this.DialogResult = System.Windows.Forms.DialogResult.OK;
}
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.progressBar2 = new System.Windows.Forms.ProgressBar();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// progressBar1
//
this.progressBar1.Location = new System.Drawing.Point(16, 40);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(360, 23);
this.progressBar1.TabIndex = 0;
//
// progressBar2
//
this.progressBar2.Location = new System.Drawing.Point(16, 104);
this.progressBar2.Name = "progressBar2";
this.progressBar2.Size = new System.Drawing.Size(360, 23);
this.progressBar2.TabIndex = 1;
//
// label1
//
this.label1.Location = new System.Drawing.Point(24, 16);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(352, 16);
this.label1.TabIndex = 2;
this.label1.Text = "label1";
//
// label2
//
this.label2.Location = new System.Drawing.Point(16, 80);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(360, 16);
this.label2.TabIndex = 3;
this.label2.Text = "label2";
//
// button1
//
this.button1.Location = new System.Drawing.Point(144, 144);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(104, 32);
this.button1.TabIndex = 4;
this.button1.Text = "Cancel";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// ZipFuncs
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(400, 190);
this.Controls.Add(this.button1);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.progressBar2);
this.Controls.Add(this.progressBar1);
this.Name = "ZipFuncs";
this.Text = "ZipFuncs";
this.ResumeLayout(false);
}
#endregion
private void button1_Click(object sender, System.EventArgs e)
{
_CancelZip = true;
this.DialogResult = System.Windows.Forms.DialogResult.Cancel;
}
public void ZipMajorStatus_event(String lpstrItem, int percent, ref int rc)
{
progressBar1.Value = percent;
label1.Text = lpstrItem;
if (_CancelZip)
rc = 1;
else
rc = 0;
}
public void ZipMinorStatus_event(String lpstrItem, int percent, ref int rc)
{
progressBar2.Value = percent;
label2.Text = lpstrItem;
if (_CancelZip)
rc = 1;
else
rc = 0;
}
}
}