165 lines
4.5 KiB
C#
165 lines
4.5 KiB
C#
/*********************************************************************************************
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* Copyright 2004 - Volian Enterprises, Inc. All rights reserved.
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* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
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* ------------------------------------------------------------------------------
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* $Workfile: ZipFuncsDlg.cs $ $Revision: 1 $
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* $Author: Kathy $ $Date: 7/27/04 8:35a $
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*
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* $History: ZipFuncsDlg.cs $
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*
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* ***************** Version 1 *****************
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* User: Kathy Date: 7/27/04 Time: 8:35a
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* Created in $/LibSource/Utils
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*********************************************************************************************/
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using System;
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using System.Drawing;
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using System.Collections;
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using System.ComponentModel;
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using System.Windows.Forms;
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namespace Utils
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{
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/// <summary>
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/// Dialog used to display the zip/unzip function status
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/// </summary>
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public class ZipFuncsDlg : System.Windows.Forms.Form
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{
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private System.Windows.Forms.ProgressBar progressBar1;
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private System.Windows.Forms.ProgressBar progressBar2;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Button button1;
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.Container components = null;
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private bool _CancelZip;
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public ZipFuncsDlg()
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{
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//
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// Required for Windows Form Designer support
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//
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InitializeComponent();
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_CancelZip = false;
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this.DialogResult = System.Windows.Forms.DialogResult.OK;
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}
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protected override void Dispose( bool disposing )
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{
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if( disposing )
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{
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if(components != null)
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{
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components.Dispose();
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}
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}
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base.Dispose( disposing );
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.progressBar1 = new System.Windows.Forms.ProgressBar();
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this.progressBar2 = new System.Windows.Forms.ProgressBar();
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this.label1 = new System.Windows.Forms.Label();
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this.label2 = new System.Windows.Forms.Label();
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this.button1 = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// progressBar1
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//
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this.progressBar1.Location = new System.Drawing.Point(16, 40);
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this.progressBar1.Name = "progressBar1";
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this.progressBar1.Size = new System.Drawing.Size(360, 23);
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this.progressBar1.TabIndex = 0;
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//
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// progressBar2
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//
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this.progressBar2.Location = new System.Drawing.Point(16, 104);
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this.progressBar2.Name = "progressBar2";
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this.progressBar2.Size = new System.Drawing.Size(360, 23);
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this.progressBar2.TabIndex = 1;
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//
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// label1
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//
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this.label1.Location = new System.Drawing.Point(24, 16);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(352, 16);
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this.label1.TabIndex = 2;
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this.label1.Text = "label1";
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//
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// label2
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//
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this.label2.Location = new System.Drawing.Point(16, 80);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(360, 16);
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this.label2.TabIndex = 3;
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this.label2.Text = "label2";
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(144, 144);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(104, 32);
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this.button1.TabIndex = 4;
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this.button1.Text = "Cancel";
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// ZipFuncs
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//
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this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
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this.ClientSize = new System.Drawing.Size(400, 190);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.progressBar2);
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this.Controls.Add(this.progressBar1);
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this.Name = "ZipFuncs";
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this.Text = "ZipFuncs";
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this.ResumeLayout(false);
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}
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#endregion
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private void button1_Click(object sender, System.EventArgs e)
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{
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_CancelZip = true;
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this.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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}
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public void ZipMajorStatus_event(String lpstrItem, int percent, ref int rc)
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{
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progressBar1.Value = percent;
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label1.Text = lpstrItem;
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if (_CancelZip)
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rc = 1;
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else
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rc = 0;
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}
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public void ZipMinorStatus_event(String lpstrItem, int percent, ref int rc)
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{
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progressBar2.Value = percent;
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label2.Text = lpstrItem;
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if (_CancelZip)
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rc = 1;
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else
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rc = 0;
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}
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}
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}
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