45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System;
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using System.Drawing;
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namespace DevComponents.Tree.Display
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{
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/// <summary>
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/// Summary description for NodeRendererEventArgs.
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/// </summary>
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public class NodeRendererEventArgs:EventArgs
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{
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/// <summary>
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/// Gets or sets reference to Graphics object, canvas node is rendered on.
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/// </summary>
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public System.Drawing.Graphics Graphics=null;
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/// <summary>
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/// Gets or sets the reference to Node object being rendered.
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/// </summary>
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public DevComponents.Tree.Node Node=null;
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/// <summary>
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/// Gets or sets the absolute node bounds.
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/// </summary>
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public Rectangle NodeBounds=Rectangle.Empty;
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/// <summary>
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/// Gets or sets the reference to element style for rendered node or cell. Style provided here is the style
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/// for current node or cell state.
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/// </summary>
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public ElementStyle Style=null;
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/// <summary>
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/// Creates new instance of the class.
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/// </summary>
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public NodeRendererEventArgs()
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{
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}
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public NodeRendererEventArgs(Graphics g, Node node, Rectangle bounds, ElementStyle style)
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{
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this.Graphics = g;
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this.Node = node;
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this.NodeBounds = bounds;
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this.Style = style;
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}
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}
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}
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