79 lines
2.2 KiB
C#

using System.Drawing;
using System.Drawing.Drawing2D;
namespace DevComponents.Tree.Display
{
/// <summary>
/// Paints node command button.
/// </summary>
internal class NodeCommandDisplay
{
public virtual void DrawCommandButton(NodeCommandPartRendererEventArgs info)
{
bool mouseOver = (info.Node.MouseOverNodePart == eMouseOverNodePart.Command);
CommandColors c=new CommandColors();
if(mouseOver)
{
c.BackColor = info.MouseOverBackColor;
c.BackColor2 = info.MouseOverBackColor2;
c.BackColorGradientAngle = info.MouseOverBackColorGradientAngle;
c.ForeColor = info.MouseOverForeColor;
}
else
{
c.BackColor = info.BackColor;
c.BackColor2 = info.BackColor2;
c.BackColorGradientAngle = info.BackColorGradientAngle;
c.ForeColor = info.ForeColor;
}
Rectangle fillBounds = info.CommandPartBounds;
fillBounds.Width--;
fillBounds.Height--;
Region oldRegion = info.Graphics.Clip.Clone() as Region;
info.Graphics.SetClip(fillBounds,CombineMode.Intersect);
if(c.BackColor2.IsEmpty)
{
if(!c.BackColor.IsEmpty)
{
using(SolidBrush brush=new SolidBrush(c.BackColor))
info.Graphics.FillRectangle(brush,fillBounds);
}
}
else
{
using(LinearGradientBrush brush=DisplayHelp.CreateLinearGradientBrush(info.CommandPartBounds, c.BackColor, c.BackColor2, c.BackColorGradientAngle))
info.Graphics.FillRectangle(brush,fillBounds);
}
if(c.ForeColor.IsEmpty) return;
int width=6;
int height=3;
GraphicsPath path=new GraphicsPath();
Point p=new Point(info.CommandPartBounds.X+(info.CommandPartBounds.Width-width)/2,info.CommandPartBounds.Y+(info.CommandPartBounds.Height-height)/2);
path.AddLine(p.X, p.Y, p.X+width,p.Y);
path.AddLine(p.X+width,p.Y,p.X+width/2,p.Y+height);
path.AddLine(p.X, p.Y,p.X+width/2,p.Y+height);
path.CloseAllFigures();
using(SolidBrush brush=new SolidBrush(c.ForeColor))
info.Graphics.FillPath(brush,path);
path.Dispose();
info.Graphics.Clip = oldRegion;
}
private class CommandColors
{
public Color BackColor=Color.Empty;
public Color BackColor2=Color.Empty;
public Color ForeColor=Color.Empty;
public int BackColorGradientAngle=0;
}
}
}