293 lines
9.5 KiB
C#

using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace DevComponents.Instrumentation.Primitives
{
public class KnobStyle4 : BaseKnob
{
#region Private instance variables
private Rectangle _KnobFaceInset; // Knob face inset rect
#endregion
/// <summary>
/// Constructor
/// </summary>
/// <param name="knobControl">Associated knob control</param>
public KnobStyle4(KnobControl knobControl)
: base(knobControl)
{
}
#region Knob Configuration
#region ConfigureKnob
/// <summary>
/// Configures the given knob control
/// by establishing various default object parameters
/// </summary>
/// <param name="e"></param>
public override void ConfigureKnob(PaintEventArgs e)
{
base.ConfigureKnob(e);
// Calculate default sizes and bounding object rectangles
ZoneIndWidth = KnobWidth * 0.025f;
MajorTickSize = new Size((int)(KnobWidth * 0.01), (int)(KnobWidth * 0.04));
MinorTickSize = new Size(MajorTickSize.Width, (int)(MajorTickSize.Height * .60f));
IndTickHeight = (int)ZoneIndWidth + MajorTickSize.Height;
CalculateBoundingRects();
// Fill in the default knob colors
DefaultColorTable.MajorTickColor = Color.Gray;
DefaultColorTable.MinorTickColor = Color.DeepSkyBlue;
DefaultColorTable.ZoneIndicatorColor = Color.DeepSkyBlue;
DefaultColorTable.KnobIndicatorPointerColor = Color.White;
DefaultColorTable.KnobIndicatorPointerBorderColor = Color.Gray;
DefaultColorTable.KnobFaceColor = new LinearGradientColorTable(Color.White, ColorFactory.GetColor(0xAAAAAA), 40);
DefaultColorTable.KnobIndicatorColor = new LinearGradientColorTable(Color.White, ColorFactory.GetColor(0xAAAAAA), 20);
DefaultColorTable.MinZoneIndicatorColor = new LinearGradientColorTable(Color.White, Color.Green);
DefaultColorTable.MaxZoneIndicatorColor = new LinearGradientColorTable( Color.Yellow, Color.Red);
DefaultColorTable.KnobIndicatorPointerBorderWidth = 2;
}
#endregion
#region CalculateBoundingRects
/// <summary>
/// Calculates several default control
/// // bounding rectangles
/// </summary>
private void CalculateBoundingRects()
{
// Calculate the bounding Zone indicator rectangle and width
int delta = MaxLabelWidth + MajorTickSize.Height + (int)(KnobWidth * 0.04f);
ZoneIndicatorBounds = new Rectangle(delta, delta,
KnobWidth - (delta * 2), KnobWidth - (delta * 2));
// Calculate the KnobFace and inset face rectangles
delta += (int)(ZoneIndWidth);
KnobFaceBounds = new Rectangle(delta, delta,
KnobWidth - (delta * 2), KnobWidth - (delta * 2));
_KnobFaceInset = new Rectangle(KnobFaceBounds.X, KnobFaceBounds.Y,
KnobFaceBounds.Width, KnobFaceBounds.Height);
_KnobFaceInset.Inflate(-(int)(KnobWidth * .02f), -(int)(KnobWidth * .02f));
// Calculate the KnobIndicator bounding rectangle
delta += (int)(KnobFaceBounds.Width * .23f);
KnobIndicatorBounds = new Rectangle(delta, delta,
KnobWidth - (delta * 2), KnobWidth - (delta * 2));
// Calculate the TickLabel bounding rect
delta = (int)((MaxLabelWidth + IndTickHeight) * .60f);
TickLabelBounds = new Rectangle(ZoneIndicatorBounds.Location, ZoneIndicatorBounds.Size);
TickLabelBounds.Inflate(delta, delta);
// Calculate the focus rectangle
FocusRectBounds = new Rectangle(KnobIndicatorBounds.Location, KnobIndicatorBounds.Size);
delta = (int)(KnobIndicatorBounds.Width * .045);
FocusRectBounds.Inflate(-delta, -delta);
}
#endregion
#endregion
#region Part rendering code
#region RenderZoneIndicator
/// <summary>
/// Renders the zone indicator
/// </summary>
/// <param name="e"></param>
public override void RenderZoneIndicator(PaintEventArgs e)
{
if (ZoneIndicatorBounds.Width > 10 && ZoneIndicatorBounds.Height > 10)
{
Graphics g = e.Graphics;
using (Pen pen = new Pen(ZoneIndicatorColor, ZoneIndWidth))
g.DrawArc(pen, ZoneIndicatorBounds, Knob.StartAngle - 1, Knob.SweepAngle + 2);
}
}
#endregion
#region RenderKnobFace
/// <summary>
/// Renders the knob face
/// </summary>
/// <param name="e"></param>
public override void RenderKnobFace(PaintEventArgs e)
{
if (KnobFaceBounds.Width > 10 && KnobFaceBounds.Height > 10)
{
Graphics g = e.Graphics;
// allocate a path to accumulate the knob
// drawing pieces
using (GraphicsPath path = new GraphicsPath())
{
// Draw the 12, 30 degree arc segments
for (int i = 0; i < 12; i++)
{
path.AddArc((i % 2 == 0)
? KnobFaceBounds : _KnobFaceInset, i * 30 - 15, 30);
}
path.CloseFigure();
// Fill the face and then draw the outlining path
using (Brush br = KnobFaceColor.GetBrush(KnobFaceBounds))
g.FillPath(br, path);
g.DrawPath(Pens.Gray, path);
}
}
}
#endregion
#region RenderKnobIndicator
#region RenderKnobIndicator
/// <summary>
/// Renders the knob indicator
/// </summary>
/// <param name="e"></param>
public override void RenderKnobIndicator(PaintEventArgs e)
{
if (KnobIndicatorBounds.Width > 10 && KnobIndicatorBounds.Height > 10)
{
Graphics g = e.Graphics;
// Allocate a graphics path and draw the
// arrow lines into it
using (GraphicsPath path = new GraphicsPath())
{
path.AddLines(GetIndicatorPoints());
path.CloseFigure();
// Fill the closed arrow
using (SolidBrush br = new SolidBrush(KnobIndicatorPointerColor))
g.FillPath(br, path);
// Outline the arrow and draw the knob face
if (KnobIndicatorPointerBorderWidth > 0 &&
KnobIndicatorPointerColor.Equals(KnobIndicatorPointerBorderColor) == false)
{
int width = KnobIndicatorPointerBorderWidth;
using (Pen pen = new Pen(KnobIndicatorPointerBorderColor, width))
g.DrawPath(pen, path);
}
Color c = ControlPaint.Dark(KnobIndicatorColor.End, .4f);
using (Pen pen = new Pen(c, 2))
g.DrawArc(pen, KnobIndicatorBounds, 0, 360);
// Fill the knob face
using (Brush br = KnobIndicatorColor.GetBrush(KnobIndicatorBounds))
g.FillEllipse(br, KnobIndicatorBounds);
// Reset the path and add a glossy looking
// hilight to the top of the control
path.Reset();
path.AddArc(KnobFaceBounds, 180, 180);
path.CloseFigure();
using (LinearGradientBrush lgb =
new LinearGradientBrush(KnobFaceBounds, Color.FromArgb(75, Color.White),
Color.Transparent, LinearGradientMode.Vertical))
{
g.FillPath(lgb, path);
}
}
}
}
#endregion
#region GetIndicatorPoints
/// <summary>
/// Calculates a series of points that
/// defines the indicator arrow
/// </summary>
/// <returns>An array of defining points</returns>
private Point[] GetIndicatorPoints()
{
float degrees = (float)(Knob.SweepAngle / ValueCount) *
(float)(Knob.Value - Knob.MinValue) + Knob.StartAngle;
int arrowHeight = (int)(KnobIndicatorBounds.Width * .25f);
double rad0 = GetRadians(degrees - 10);
double rad1 = GetRadians(degrees);
double rad2 = GetRadians(degrees + 10);
int dx = KnobIndicatorBounds.X + KnobIndicatorBounds.Width / 2 + 1;
int dy = KnobIndicatorBounds.Y + KnobIndicatorBounds.Height / 2 + 1;
int h = KnobIndicatorBounds.Width / 2 + 4;
Point[] pts = new Point[3];
pts[0].X = (int)(Math.Cos(rad0) * h + dx);
pts[0].Y = (int)(Math.Sin(rad0) * h + dy);
pts[1].X = (int)(Math.Cos(rad1) * (h + arrowHeight) + dx);
pts[1].Y = (int)(Math.Sin(rad1) * (h + arrowHeight) + dy);
pts[2].X = (int)(Math.Cos(rad2) * h + dx);
pts[2].Y = (int)(Math.Sin(rad2) * h + dy);
return (pts);
}
#endregion
#endregion
#endregion
}
}