219 lines
4.3 KiB
C#
219 lines
4.3 KiB
C#
using System;
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using System.ComponentModel;
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using System.Drawing.Design;
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using System.Windows.Forms.Design;
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namespace DevComponents.Instrumentation.Design
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{
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public class RangeValueEditor : UITypeEditor
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{
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#region Private variables
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private const float MinValue = 0;
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private const float MaxValue = 1;
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#endregion
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#region Public properties
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public virtual float Minimum
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{
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get { return (MinValue); }
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}
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public virtual float Maximum
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{
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get { return (MaxValue); }
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}
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#endregion
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#region GetEditStyle
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public override UITypeEditorEditStyle GetEditStyle(ITypeDescriptorContext context)
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{
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return (UITypeEditorEditStyle.DropDown);
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}
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#endregion
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#region GetPaintValueSupported
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public override bool GetPaintValueSupported(ITypeDescriptorContext context)
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{
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return (false);
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}
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#endregion
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#region EditValue
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public override object EditValue(
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ITypeDescriptorContext context, IServiceProvider provider, object value)
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{
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if (provider != null)
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{
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IWindowsFormsEditorService editorService =
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provider.GetService(typeof(IWindowsFormsEditorService)) as IWindowsFormsEditorService;
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if (editorService != null)
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{
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RangeValueDropDown rv = new
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RangeValueDropDown((float)value, Minimum, Maximum, editorService, context);
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rv.EscapePressed = false;
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editorService.DropDownControl(rv);
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if (rv.EscapePressed == true)
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context.PropertyDescriptor.SetValue(context.Instance, value);
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else
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return (rv.Value);
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}
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}
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return (base.EditValue(context, provider, value));
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}
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#endregion
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}
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#region AngleRangeValueEditor
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public class AngleRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (360); }
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}
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#endregion
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}
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#endregion
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#region RadiusRangeValueEditor
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public class RadiusRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (.5f); }
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}
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#endregion
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}
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#endregion
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#region WidthRangeValueEditor
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public class WidthRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (.3f); }
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}
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#endregion
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}
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#endregion
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#region CapWidthRangeValueEditor
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public class CapWidthRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (1f); }
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}
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#endregion
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}
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#endregion
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#region OffsetRangeValueEditor
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public class OffsetRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (.3f); }
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}
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public override float Minimum
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{
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get { return (-.3f); }
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}
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#endregion
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}
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#endregion
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#region OffsetRangeValueEditor
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public class OffsetPosRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (.9f); }
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}
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public override float Minimum
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{
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get { return (0f); }
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}
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#endregion
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}
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#endregion
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#region WidthMaxRangeValueEditor
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public class WidthMaxRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (1f); }
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}
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#endregion
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}
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#endregion
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#region HalfRadiusRangeValueEditor
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public class HalfRadiusRangeValueEditor : RangeValueEditor
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{
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#region Public properties
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public override float Maximum
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{
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get { return (.5f); }
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}
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#endregion
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}
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#endregion
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}
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