525 lines
13 KiB
C#

using System;
using System.ComponentModel;
using System.Drawing.Drawing2D;
using DevComponents.DotNetBar.Charts.Primitives;
namespace DevComponents.DotNetBar.Charts.Style
{
/// <summary>
/// Defines Thickness class.
/// </summary>
[TypeConverter(typeof(BlankExpandableObjectConverter))]
public class BorderPattern : IEquatable<BorderPattern>, IProcessSerialElement, INotifyPropertyChanged
{
#region Static data
/// <summary>
/// Returns Empty instance of BorderPattern.
/// </summary>
public static BorderPattern Empty
{
get { return (new BorderPattern()); }
}
#endregion
#region Private variables
private LinePattern _Bottom = LinePattern.NotSet;
private LinePattern _Left = LinePattern.NotSet;
private LinePattern _Right = LinePattern.NotSet;
private LinePattern _Top = LinePattern.NotSet;
#endregion
#region Constructors
/// <summary>
/// Creates new instance of the object.
/// </summary>
/// <param name="left">Left BorderPatternStyle.</param>
/// <param name="top">Top BorderPatternStyle.</param>
/// <param name="right">Right BorderPatternStyle.</param>
/// <param name="bottom">Bottom BorderPatternStyle.</param>
public BorderPattern(LinePattern left,
LinePattern top, LinePattern right, LinePattern bottom)
{
_Left = left;
_Top = top;
_Right = right;
_Bottom = bottom;
PropertyChanged = null;
}
/// <summary>
/// Creates new instance of the object.
/// </summary>
/// <param name="all">Specifies uniform Thickness.</param>
public BorderPattern(LinePattern all)
: this(all, all, all, all)
{
}
///<summary>
/// Creates new instance of the object.
///</summary>
public BorderPattern()
{
}
#endregion
#region Public properties
#region All
/// <summary>
/// Gets or sets the thickness of all sides.
/// </summary>
//[Browsable(false)]
//[EditorBrowsable(EditorBrowsableState.Never)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public LinePattern All
{
set { _Top = _Left = _Bottom = _Right = value; }
}
#endregion
#region Bottom
/// <summary>
/// Gets or sets the bottom Border Pattern
/// </summary>
[DefaultValue(LinePattern.NotSet)]
[Description("Indicates the bottom Border Pattern")]
public LinePattern Bottom
{
get { return (_Bottom); }
set
{
if (_Bottom != value)
{
_Bottom = value;
OnPropertyChanged(new VisualPropertyChangedEventArgs("Bottom"));
}
}
}
#endregion
#region Left
/// <summary>
/// Gets or sets the left Border Pattern
/// </summary>
[DefaultValue(LinePattern.NotSet)]
[Description("Indicates the left Border Pattern")]
public LinePattern Left
{
get { return (_Left); }
set
{
if (_Left != value)
{
_Left = value;
OnPropertyChanged(new VisualPropertyChangedEventArgs("Left"));
}
}
}
#endregion
#region Right
/// <summary>
/// Gets or sets the Right Border Pattern
/// </summary>
[DefaultValue(LinePattern.NotSet)]
[Description("Indicates the Right Border Pattern")]
public LinePattern Right
{
get { return (_Right); }
set
{
if (_Right != value)
{
_Right = value;
OnPropertyChanged(new VisualPropertyChangedEventArgs("Right"));
}
}
}
#endregion
#region Top
/// <summary>
/// Gets or sets the Top Border Pattern
/// </summary>
[Browsable(true), DefaultValue(LinePattern.NotSet)]
[Description("Indicates the Top Border Pattern")]
public LinePattern Top
{
get { return (_Top); }
set
{
if (_Top != value)
{
_Top = value;
OnPropertyChanged(new VisualPropertyChangedEventArgs("Top"));
}
}
}
#endregion
#region IsEmpty
/// <summary>
/// Gets whether the item is empty
/// </summary>
[Browsable(false)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public bool IsEmpty
{
get
{
return (_Left == LinePattern.NotSet &&
_Right == LinePattern.NotSet &&
_Top == LinePattern.NotSet &&
_Bottom == LinePattern.NotSet);
}
}
#endregion
#endregion
#region Internal properties
#region IsUniform
internal bool IsUniform
{
get
{
return (_Left == _Top &&
_Left == _Right && _Left == _Bottom);
}
}
#endregion
#endregion
#region Equals
/// <summary>
/// Gets whether two instances are equal.
/// </summary>
/// <param name="obj">Instance to compare to.</param>
/// <returns>true if equal otherwise false.</returns>
public override bool Equals(object obj)
{
if (obj is BorderPattern)
return (this == (BorderPattern)obj);
return (false);
}
/// <summary>
/// Gets whether two instances are equal.
/// </summary>
/// <param name="borderPattern">Instance to compare to</param>
/// <returns>true if equal otherwise false</returns>
public bool Equals(BorderPattern borderPattern)
{
return (this == borderPattern);
}
#endregion
#region GetHashCode
/// <summary>
/// Returns hash-code.
/// </summary>
/// <returns>hash-code</returns>
public override int GetHashCode()
{
return (((_Left.GetHashCode() ^ _Top.GetHashCode()) ^
_Right.GetHashCode()) ^ _Bottom.GetHashCode());
}
#endregion
#region Operators
#region "==" operator
/// <summary>
/// Implements == operator.
/// </summary>
/// <param name="t1">Object 1</param>
/// <param name="t2">Object 2</param>
/// <returns>true if equals</returns>
public static bool operator ==(BorderPattern t1, BorderPattern t2)
{
if (ReferenceEquals(t1, t2))
return (true);
if (((object)t1 == null) || ((object)t2 == null))
return (false);
return (t1._Left == t2._Left && t1._Right == t2._Right &&
t1._Top == t2._Top && t1._Bottom == t2._Bottom);
}
#endregion
#region "!=" operator
/// <summary>
/// Implements != operator
/// </summary>
/// <param name="t1">Object 1</param>
/// <param name="t2">Object 2</param>
/// <returns>true if different</returns>
public static bool operator !=(BorderPattern t1, BorderPattern t2)
{
return ((t1 == t2) == false);
}
#endregion
#endregion
#region ApplyPattern
/// <summary>
/// Applies the pattern to instance of this pattern.
/// </summary>
/// <param name="pattern">Pattern to apply.</param>
public void ApplyPattern(BorderPattern pattern)
{
if (pattern != null)
{
if (pattern.Top != LinePattern.NotSet)
_Top = pattern.Top;
if (pattern.Left != LinePattern.NotSet)
_Left = pattern.Left;
if (pattern.Bottom != LinePattern.NotSet)
_Bottom = pattern.Bottom;
if (pattern.Right != LinePattern.NotSet)
_Right = pattern.Right;
}
}
#endregion
#region Copy
/// <summary>
/// Creates an exact copy of the BorderPattern.
/// </summary>
/// <returns>Copy of the BorderPattern.</returns>
public BorderPattern Copy()
{
BorderPattern copy = new BorderPattern(_Left, _Top, _Right, _Bottom);
return (copy);
}
#endregion
#region GetSerialData
internal SerialElementCollection GetSerialData(string serialName)
{
SerialElementCollection sec = new SerialElementCollection();
if (serialName != null)
{
if (serialName.Equals("") == true)
serialName = "BorderPattern";
sec.AddStartElement(serialName);
}
if (IsUniform == true)
{
sec.AddValue("All", Left, LinePattern.NotSet);
}
else
{
sec.AddValue("Left", Left, LinePattern.NotSet);
sec.AddValue("Top", Top, LinePattern.NotSet);
sec.AddValue("Right", Right, LinePattern.NotSet);
sec.AddValue("Bottom", Bottom, LinePattern.NotSet);
}
if (serialName != null)
sec.AddEndElement(serialName);
return (sec);
}
#endregion
#region PutSerialData
#region ProcessValue
void IProcessSerialElement.ProcessValue(SerialElement se)
{
switch (se.Name)
{
case "All":
All = (LinePattern)se.GetValueEnum(typeof(LinePattern));
break;
case "Left":
Left = (LinePattern)se.GetValueEnum(typeof(LinePattern));
break;
case "Top":
Top = (LinePattern)se.GetValueEnum(typeof(LinePattern));
break;
case "Right":
Right = (LinePattern)se.GetValueEnum(typeof(LinePattern));
break;
case "Bottom":
Bottom = (LinePattern)se.GetValueEnum(typeof(LinePattern));
break;
default:
throw new Exception("Unknown Serial Value (" + se.Name + ")");
}
}
#endregion
#region ProcessCollection
void IProcessSerialElement.ProcessCollection(SerialElement se)
{
throw new Exception("Unknown Serial Collection (" + se.Name + ")");
}
#endregion
#endregion
#region INotifyPropertyChanged Members
/// <summary>
/// Occurs when property value has changed.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Raises the PropertyChanged event.
/// </summary>
/// <param name="e">Event arguments</param>
void OnPropertyChanged(VisualPropertyChangedEventArgs e)
{
PropertyChangedEventHandler eh = PropertyChanged;
if (eh != null)
eh(this, e);
}
#endregion
}
#region enums
#region LinePattern
///<summary>
/// LinePattern
///</summary>
public enum LinePattern
{
///<summary>
/// None
///</summary>
None = -2,
///<summary>
/// NotSet
///</summary>
NotSet = -1,
///<summary>
/// Solid
///</summary>
Solid = DashStyle.Solid,
///<summary>
/// Dash
///</summary>
Dash = DashStyle.Dash,
///<summary>
/// Dot
///</summary>
Dot = DashStyle.Dot,
///<summary>
/// DashDot
///</summary>
DashDot = DashStyle.DashDot,
///<summary>
/// DashDotDot
///</summary>
DashDotDot = DashStyle.DashDotDot,
}
#endregion
#region ChartLineCap
///<summary>
/// ChartLineCap
///</summary>
public enum ChartLineCap
{
///<summary>
/// NotSet
///</summary>
NotSet = -1,
Flat = 0,
Square = 1,
Round = 2,
Triangle = 3,
NoAnchor = 16,
SquareAnchor = 17,
RoundAnchor = 18,
DiamondAnchor = 19,
ArrowAnchor = 20,
}
#endregion
#endregion
}