SourceCode/PROMS/DotNetBar Source Code/BubbleContentManager.cs

303 lines
9.1 KiB
C#

using System;
using System.Drawing;
using DevComponents.UI.ContentManager;
namespace DevComponents.DotNetBar
{
/// <summary>
/// Represents class that provides mangification for the BubbleMar control
/// </summary>
public class BubbleContentManager:SerialContentLayoutManager
{
#region Private Variables
private Size m_BubbleSize=Size.Empty;
private float m_Factor1=0,m_Factor2=0,m_Factor3=0,m_Factor4=0;
private int m_MouseOverIndex=-1;
private int m_MouseOverPosition=-1;
#endregion
public BubbleContentManager()
{
this.ContentAlignment=eContentAlignment.Center;
}
#region IContentLayout
/// <summary>
/// Performs layout of the content block.
/// </summary>
/// <param name="containerBounds">Container bounds to layout content blocks in.</param>
/// <param name="contentBlocks">Content blocks to layout.</param>
/// <param name="blockLayout">Block layout manager that resizes the content blocks.</param>
/// <returns>The bounds of the content blocks within the container bounds.</returns>
public override Rectangle Layout(Rectangle containerBounds,IBlock[] contentBlocks,BlockLayoutManager blockLayout)
{
if(contentBlocks.Length==0)
return Rectangle.Empty;
if(m_MouseOverIndex==-1)
{
return base.Layout(containerBounds,contentBlocks,blockLayout);
}
BubbleButton[] buttons=new BubbleButton[contentBlocks.Length];
contentBlocks.CopyTo(buttons,0);
int x=0,y=0;
if(this.ContentOrientation==eContentOrientation.Horizontal)
{
buttons[m_MouseOverIndex].SetMagnifiedDisplayRectangle(new Rectangle(m_MouseOverPosition,GetY(containerBounds,m_BubbleSize.Height),m_BubbleSize.Width,m_BubbleSize.Height));
x=m_MouseOverPosition;
}
else
{
buttons[m_MouseOverIndex].SetMagnifiedDisplayRectangle(new Rectangle(GetX(containerBounds,m_BubbleSize.Width),m_MouseOverPosition,m_BubbleSize.Width,m_BubbleSize.Height));
y=m_MouseOverPosition;
}
int growthWidth=m_BubbleSize.Width-contentBlocks[0].Bounds.Width;
int growthHeight=m_BubbleSize.Height-contentBlocks[0].Bounds.Height;
// Apply factor 2
int index=GetPreviousButtonIndex(buttons,m_MouseOverIndex);
if(index>=0)
SetFactorPrevious(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor2,ref x, ref y);
// Apply factor 1
index=GetPreviousButtonIndex(buttons,index);
if(index>=0)
SetFactorPrevious(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor1,ref x, ref y);
if(this.ContentOrientation==eContentOrientation.Horizontal)
{
while(index>=0)
{
index=GetPreviousButtonIndex(buttons,index);
if(index>=0)
{
x-=(buttons[index].DisplayRectangle.Width+this.BlockSpacing);
buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(x,buttons[index].DisplayRectangle.Y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));
}
}
x=m_MouseOverPosition+m_BubbleSize.Width+this.BlockSpacing;
}
else
{
while(index>=0)
{
index=GetPreviousButtonIndex(buttons,index);
if(index>=0)
{
y-=(buttons[index].DisplayRectangle.Height+this.BlockSpacing);
buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(buttons[index].DisplayRectangle.X,y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));
}
}
y=m_MouseOverPosition+m_BubbleSize.Height+this.BlockSpacing;
}
// Apply factor 3
index=GetNextButtonIndex(buttons,m_MouseOverIndex);
if(index>=0)
SetFactorNext(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor3,ref x, ref y);
// Apply factor 4
if(index==-1) index=m_MouseOverIndex;
index=GetNextButtonIndex(buttons,index);
if(index>=0)
SetFactorNext(containerBounds,buttons[index],growthWidth,growthHeight,m_Factor4,ref x, ref y);
if(this.ContentOrientation==eContentOrientation.Horizontal)
{
while(index>=0)
{
index=GetNextButtonIndex(buttons,index);
if(index>=0)
{
buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(x,buttons[index].DisplayRectangle.Y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));
x+=(buttons[index].DisplayRectangle.Width+this.BlockSpacing);
}
}
}
else
{
while(index>=0)
{
index=GetNextButtonIndex(buttons,index);
if(index>=0)
{
buttons[index].SetMagnifiedDisplayRectangle(new Rectangle(buttons[index].DisplayRectangle.X,y,buttons[index].DisplayRectangle.Width,buttons[index].DisplayRectangle.Height));
y+=(buttons[index].DisplayRectangle.Height+this.BlockSpacing);
}
}
}
if(buttons.Length==1)
return buttons[0].MagnifiedDisplayRectangle;
return Rectangle.Union(buttons[0].MagnifiedDisplayRectangle,buttons[buttons.Length-1].MagnifiedDisplayRectangle);
}
private void SetFactorPrevious(Rectangle containerBounds, BubbleButton button, int growthWidth, int growthHeight, float factor, ref int x, ref int y)
{
int w=(int)(button.DisplayRectangle.Width+growthWidth*factor);
int h=(int)(button.DisplayRectangle.Height+growthHeight*factor);
if(this.ContentOrientation==eContentOrientation.Horizontal)
{
x-=(w+this.BlockSpacing);
button.SetMagnifiedDisplayRectangle(new Rectangle(x,GetY(containerBounds,h),w,h));
}
else
{
y-=(h+this.BlockSpacing);
button.SetMagnifiedDisplayRectangle(new Rectangle(GetX(containerBounds,w),y,w,h));
}
}
private void SetFactorNext(Rectangle containerBounds, BubbleButton button, int growthWidth, int growthHeight, float factor, ref int x, ref int y)
{
int w=(int)(button.DisplayRectangle.Width+growthWidth*factor);
int h=(int)(button.DisplayRectangle.Height+growthHeight*factor);
if(this.ContentOrientation==eContentOrientation.Horizontal)
{
button.SetMagnifiedDisplayRectangle(new Rectangle(x,GetY(containerBounds,h),w,h));
x+=(w+this.BlockSpacing);
}
else
{
button.SetMagnifiedDisplayRectangle(new Rectangle(GetX(containerBounds,w),y,w,h));
y+=(h+this.BlockSpacing);
}
}
private int GetNextButtonIndex(BubbleButton[] buttons, int index)
{
int next=-1;
for(int i=index+1;i<buttons.Length;i++)
{
if(buttons[i].Visible)
{
next=i;
break;
}
}
return next;
}
private int GetPreviousButtonIndex(BubbleButton[] buttons, int index)
{
int next=-1;
for(int i=index-1;i>=0;i--)
{
if(buttons[i].Visible)
{
next=i;
break;
}
}
return next;
}
private int GetX(Rectangle containerBounds, int width)
{
if(this.ContentOrientation==eContentOrientation.Vertical)
{
if(this.ContentVerticalAlignment==eContentVerticalAlignment.Top)
return containerBounds.Left;
else if(this.ContentVerticalAlignment==eContentVerticalAlignment.Middle)
return containerBounds.Left+(containerBounds.Width-width)/2;
else if(this.ContentVerticalAlignment==eContentVerticalAlignment.Bottom)
return containerBounds.Right-width;
}
else
throw new InvalidOperationException("Cannot use GetX method on eContentOrientation.Horizontal");
return -1;
}
private int GetY(Rectangle containerBounds, int height)
{
if(this.ContentOrientation==eContentOrientation.Horizontal)
{
if(this.ContentVerticalAlignment==eContentVerticalAlignment.Top)
return containerBounds.Top;
else if(this.ContentVerticalAlignment==eContentVerticalAlignment.Middle)
return containerBounds.Top+(containerBounds.Height-height)/2;
else if(this.ContentVerticalAlignment==eContentVerticalAlignment.Bottom)
return containerBounds.Bottom-height;
}
else
throw new InvalidOperationException("Cannot use GetX method on eContentOrientation.Vertical");
return -1;
}
#endregion
#region Public Properties
/// <summary>
/// Gets or sets the bubble size for the mouse over item.
/// </summary>
public Size BubbleSize
{
get {return m_BubbleSize;}
set {m_BubbleSize=value;}
}
/// <summary>
/// Gets or sets magnification factor for the item that is at the position MouseOverIndex-1
/// </summary>
public float Factor1
{
get {return m_Factor1;}
set {m_Factor1=value;}
}
/// <summary>
/// Gets or sets magnification factor for the item that is at the position MouseOverIndex-2
/// </summary>
public float Factor2
{
get {return m_Factor2;}
set {m_Factor2=value;}
}
/// <summary>
/// Gets or sets magnification factor for the item that is at the position MouseOverIndex+1
/// </summary>
public float Factor3
{
get {return m_Factor3;}
set {m_Factor3=value;}
}
/// <summary>
/// Gets or sets magnification factor for the item that is at the position MouseOverIndex+2
/// </summary>
public float Factor4
{
get {return m_Factor4;}
set {m_Factor4=value;}
}
/// <summary>
/// Gets or sets the index of the item mouse is over.
/// </summary>
public int MouseOverIndex
{
get {return m_MouseOverIndex;}
set {m_MouseOverIndex=value;}
}
/// <summary>
/// Gets or sets new X coordinate of the mouse over item when in horizontal layout or Y
/// coordinate when in vertical layout.
/// </summary>
public int MouseOverPosition
{
get {return m_MouseOverPosition;}
set {m_MouseOverPosition=value;}
}
#endregion
}
}