27 lines
1.0 KiB
C#

using System;
namespace DevComponents.Tree
{
/// <summary>
/// Specifies the notification interface that node uses to communicate status changes to it's parent tree.
/// </summary>
public interface INodeNotify
{
/// <summary>Called when Node.Expanded property has changed.</summary>
/// <param name="node">Node which Expanded property has changed.</param>
void ExpandedChanged(Node node);
/// <summary>Called before node is collapsed</summary>
/// <param name="e">Context information.</param>
void OnBeforeCollapse(TreeGXNodeCancelEventArgs e);
/// <summary>Called before node is expanded</summary>
/// <param name="e">Context information.</param>
void OnBeforeExpand(TreeGXNodeCancelEventArgs e);
/// <summary>Called after node is collapsed.</summary>
/// <param name="e">Context information.</param>
void OnAfterCollapse(TreeGXNodeEventArgs e);
/// <summary>Called after node is expanded</summary>
/// <param name="e">Context information</param>
void OnAfterExpand(TreeGXNodeEventArgs e);
}
}