123 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
#if FRAMEWORK20
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.ComponentModel;
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namespace DevComponents.Schedule.Model
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{
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    /// <summary>
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    /// Defines weekly recurrence settings.
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    /// </summary>
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    public class WeeklyRecurrenceSettings : INotifyPropertyChanged, INotifySubPropertyChanged
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    {
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        #region Internal Implementation
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        private AppointmentRecurrence _Recurrence = null;
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        /// <summary>
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        /// Initializes a new instance of the WeeklyRecurrenceSettings class.
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        /// </summary>
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        /// <param name="recurrence"></param>
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        public WeeklyRecurrenceSettings(AppointmentRecurrence recurrence)
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        {
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            _Recurrence = recurrence;
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        }
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        private eDayOfWeekRecurrence _RepeatOnDaysOfWeek = eDayOfWeekRecurrence.All;
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        /// <summary>
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        /// Gets or sets the days of week on which appointment is repeated. This property is represented by bit-flag enum
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        /// which means that you can combine the values from eDayOfWeekRecurrence enum using OR operator to specify multiple values.
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        /// Default value is All.
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        /// <remarks>
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        /// <para>This property value cannot be set to eDayOfWeekRecurrence.None.</para> 
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        /// </remarks>
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        /// </summary>
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        [DefaultValue(eDayOfWeekRecurrence.All)]
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        public eDayOfWeekRecurrence RepeatOnDaysOfWeek
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        {
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            get { return _RepeatOnDaysOfWeek; }
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            set
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            {
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                if (value == eDayOfWeekRecurrence.None)
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                    throw new ArgumentException("RepeatOnDaysOfWeek cannot be set to eDayOfWeekRecurrence.None");
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                if (value != _RepeatOnDaysOfWeek)
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                {
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                    eDayOfWeekRecurrence oldValue = _RepeatOnDaysOfWeek;
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                    _RepeatOnDaysOfWeek = value;
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                    OnRepeatOnDaysOfWeekChanged(oldValue, value);
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                }
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            }
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        }
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        private void OnRepeatOnDaysOfWeekChanged(eDayOfWeekRecurrence oldValue, eDayOfWeekRecurrence newValue)
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        {
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            OnPropertyChanged(new PropertyChangedEventArgs("RepeatOnDaysOfWeek"));
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        }
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        private int _RepeatInterval = 1;
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        /// <summary>
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        /// Gets or sets the interval between recurring appointments. Default value is 1.
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        /// <remarks>
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        /// For example, setting RepeatInterval to 2 means that appointment will recur every 2 weeks.
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        /// </remarks>
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        /// </summary>
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        [DefaultValue(1)]
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        public int RepeatInterval
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        {
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            get { return _RepeatInterval; }
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            set
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            {
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                if (value != _RepeatInterval)
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                {
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                    int oldValue = _RepeatInterval;
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                    _RepeatInterval = value;
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                    OnRepeatIntervalChanged(oldValue, value);
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                }
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            }
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        }
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        private void OnRepeatIntervalChanged(int oldValue, int newValue)
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        {
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            OnPropertyChanged(new PropertyChangedEventArgs("RepeatInterval"));
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        }
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        #endregion
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        #region INotifyPropertyChanged Members
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        /// <summary>
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        /// Occurs when property value has changed.
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        /// </summary>
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        public event PropertyChangedEventHandler PropertyChanged;
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        /// <summary>
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        /// Raises the PropertyChanged event.
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        /// </summary>
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        /// <param name="e">Event arguments</param>
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        protected virtual void OnPropertyChanged(PropertyChangedEventArgs e)
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        {
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            PropertyChangedEventHandler eh = PropertyChanged;
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            if (eh != null) eh(this, e);
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            OnSubPropertyChanged(new SubPropertyChangedEventArgs(this, e));
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        }
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        #endregion
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        #region INotifySubPropertyChanged Members
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        /// <summary>
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        /// Occurs when property or property of child objects has changed. This event is similar to PropertyChanged event with key
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        /// difference that it occurs for the property changed of child objects as well.
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        /// </summary>
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        public event SubPropertyChangedEventHandler SubPropertyChanged;
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        /// <summary>
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        /// Raises the SubPropertyChanged event.
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        /// </summary>
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        /// <param name="e">Event arguments</param>
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        protected virtual void OnSubPropertyChanged(SubPropertyChangedEventArgs e)
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        {
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            SubPropertyChangedEventHandler eh = SubPropertyChanged;
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            if (eh != null) eh(this, e);
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        }
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        #endregion
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    }
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}
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#endif
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