47 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace DevComponents.DotNetBar.Animation
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{
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    internal class AnimationDouble : Animation
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    {
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        #region Constructor
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        /// <summary>
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        /// Initializes a new instance of the Animation class.
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        /// </summary>
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        /// <param name="target">Target object for animation</param>
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        /// <param name="targetPropertyName">Target property name for animation</param>
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        public AnimationDouble(AnimationEasing animationEasing, int animationDuration)
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            :
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            base(new AnimationRequest[0], animationEasing, animationDuration)
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        {
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        }
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        /// <summary>
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        /// Initializes a new instance of the Animation class.
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        /// </summary>
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        /// <param name="target">Target object for animation</param>
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        /// <param name="targetPropertyName">Target property name for animation</param>
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        public AnimationDouble(AnimationRequest animationRequest, AnimationEasing animationEasing, int animationDuration)
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            :
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            base(new AnimationRequest[] { animationRequest }, animationEasing, animationDuration)
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        {
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        }
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        /// <summary>
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        /// Initializes a new instance of the Animation class.
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        /// </summary>
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        /// <param name="target">Target object for animation</param>
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        /// <param name="targetPropertyName">Target property name for animation</param>
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        public AnimationDouble(AnimationRequest[] animationRequests, AnimationEasing animationEasing, int animationDuration)
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            :
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            base(animationRequests, animationEasing, animationDuration) { }
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        #endregion
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        protected override object GetPropertyValueCorrectType(double value)
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        {
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            return value;
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        }
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    }
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}
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