637 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			637 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Drawing;
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| using System.Drawing.Drawing2D;
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| using System.Windows.Forms;
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| 
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| namespace DevComponents.Instrumentation
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| {
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|     internal class GaugeThermoRenderer : GaugeBarRenderer
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|     {
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|         #region Private variables
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| 
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|         private Rectangle _BackBounds;
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|         private Rectangle _BulbBounds;
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| 
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|         #endregion
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| 
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|         internal GaugeThermoRenderer(GaugePointer gaugePointer)
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|             : base(gaugePointer)
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|         {
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|         }
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| 
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|         #region RecalcLayout
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| 
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|         #region  CalcHorizontalMarkerBounds
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| 
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|         protected override void CalcHorizontalMarkerBounds(GaugeLinearScale scale, int y)
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|         {
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|             int n = (int)(GaugePointer.BulbOffset * scale.ScaleBounds.Width);
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| 
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|             if (Marker < Origin)
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|             {
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|                 RoundAngle = 180;
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| 
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|                 int len = Math.Max(1, (int)((Origin - Marker) * Dpt) + n);
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|                 int x;
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| 
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|                 if (scale.Reversed == true)
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|                 {
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|                     x = scale.ScaleBounds.Right - (int)(Origin * Dpt) - n;
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|                 }
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|                 else
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|                 {
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|                     x = scale.ScaleBounds.X + (int)(Marker * Dpt);
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|                     int x2 = scale.ScaleBounds.X + (int)(Origin * Dpt) + n;
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| 
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|                     len = Math.Max(1, x2 - x + 1);
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|                 }
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| 
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|                 Bounds = new Rectangle(x, y, len, Width);
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| 
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|                 double maxMarker = GetInterval(double.MinValue) - scale.MinValue;
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| 
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|                 _BackBounds = Bounds;
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|                 _BackBounds.Width = (int)((Origin - maxMarker) * Dpt + n);
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| 
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|                 if (scale.Reversed == false)
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|                     _BackBounds.X = scale.ScaleBounds.Left + (int)(maxMarker * Dpt);
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|             }
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|             else
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|             {
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|                 RoundAngle = 0;
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| 
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|                 int len = Math.Max(1, (int)((Marker - Origin) * Dpt) + n);
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|                 int x;
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|                 
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|                 if (scale.Reversed == true)
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|                     x = scale.ScaleBounds.Right - (int)(Origin * Dpt) - len + n;
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|                 else
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|                     x = scale.ScaleBounds.X + (int)(Origin * Dpt) - n;
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| 
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|                 Bounds = new Rectangle(x, y, len, Width);
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| 
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|                 double maxMarker = GetInterval(double.MaxValue) - scale.MinValue;
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| 
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|                 _BackBounds = Bounds;
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|                 _BackBounds.Width = (int)((maxMarker - Origin) * Dpt + n);
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| 
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|                 if (scale.Reversed == true)
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|                     _BackBounds.X = scale.ScaleBounds.Right - (int)(maxMarker * Dpt) + 1;
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|             }
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|         }
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| 
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|         #endregion
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| 
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|         #region CalcVerticalMarkerBounds
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| 
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|         protected override void CalcVerticalMarkerBounds(GaugeLinearScale scale, int x)
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|         {
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|             int n = (int)(GaugePointer.BulbOffset * scale.ScaleBounds.Height);
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| 
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|             if (Marker < Origin)
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|             {
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|                 RoundAngle = 90;
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| 
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|                 int len = Math.Max(1, (int)((Origin - Marker) * Dpt) + n);
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|                 int y;
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| 
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|                 if (scale.Reversed == true)
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|                 {
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|                     y = scale.ScaleBounds.Y + (int)(Marker * Dpt);
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|                     int y2 = scale.ScaleBounds.Y + (int)(Origin * Dpt) + n;
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| 
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|                     len = Math.Max(1, y2 - y);
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|                 }
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|                 else
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|                 {
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|                     y = scale.ScaleBounds.Bottom - (int)(Origin * Dpt) - n;
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|                 }
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| 
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|                 Bounds = new Rectangle(x, y, Width, len);
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| 
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|                 _BackBounds = Bounds;
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| 
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|                 double minMarker = GetInterval(double.MinValue) - scale.MinValue;
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| 
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|                 if (scale.Reversed == true)
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|                 {
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|                     _BackBounds.Y = scale.ScaleBounds.Top + (int)(minMarker * Dpt);
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|                     _BackBounds.Height = Bounds.Bottom - _BackBounds.Y;
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|                 }
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|                 else
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|                 {
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|                     _BackBounds.Height = (int)((Origin - minMarker) * Dpt + n);
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|                 }
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|             }
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|             else
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|             {
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|                 RoundAngle = -90;
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| 
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|                 int len = Math.Max(1, (int)((Marker - Origin) * Dpt) + n);
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|                 int y;
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| 
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|                 if (scale.Reversed == true)
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|                 {
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|                     y = scale.ScaleBounds.Top + (int)(Origin * Dpt) - n;
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|                 }
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|                 else
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|                 {
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|                     y = scale.ScaleBounds.Bottom - (int)(Marker * Dpt);
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|                     int y2 = scale.ScaleBounds.Bottom - (int)(Origin * Dpt) + n;
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| 
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|                     len = Math.Max(1, y2 - y);
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|                 }
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| 
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|                 Bounds = new Rectangle(x, y, Width, len);
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| 
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|                 _BackBounds = Bounds;
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| 
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|                 double maxMarker = GetInterval(double.MaxValue) - scale.MinValue;
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| 
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|                 if (scale.Reversed == false)
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|                 {
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|                     _BackBounds.Y = scale.ScaleBounds.Bottom - (int)(maxMarker * Dpt);
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|                     _BackBounds.Height = Bounds.Bottom - _BackBounds.Y;
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|                 }
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|                 else
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|                 {
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|                     _BackBounds.Height = (int)((maxMarker - Origin) * Dpt + n);
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|                 }
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|             }
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|         }
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| 
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|         #endregion
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| 
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|         #endregion
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| 
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|         #region RenderLinear
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| 
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|         public override void RenderLinear(PaintEventArgs e)
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|         {
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|             Graphics g = e.Graphics;
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| 
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|             GaugeLinearScale scale = Scale as GaugeLinearScale;
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| 
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|             if (scale != null)
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|             {
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|                 if (Bounds.Width > 0 && Bounds.Height > 0)
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|                 {
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|                     using (GraphicsPath path = GetBulbBackPath(scale))
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|                         RenderBar(g, path, GaugePointer.ThermoBackColor);
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| 
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|                     using (GraphicsPath path = GetBulbFillPath(scale))
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|                         RenderBar(g, path);
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|                 }
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|             }
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|         }
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| 
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|         #region GetBulbBackPath
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| 
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|         private GraphicsPath GetBulbBackPath(GaugeLinearScale scale)
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|         {
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|             return (GetBulbPath(scale, _BackBounds, 1));
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|         }
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| 
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|         #endregion
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| 
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|         #region GetBulbFillPath
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| 
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|         private GraphicsPath GetBulbFillPath(GaugeLinearScale scale)
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|         {
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|             return (GetBulbPath(scale, Bounds, 0));
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|         }
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| 
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|         #endregion
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| 
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|         #region GetBulbPath
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| 
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|         private GraphicsPath GetBulbPath(
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|             GaugeLinearScale scale, Rectangle r, int inf)
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|         {
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|             GraphicsPath path = new GraphicsPath();
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| 
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|             r.Inflate(inf, inf);
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| 
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|             if (scale.Orientation == Orientation.Horizontal)
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|             {
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|                 if (Marker < Origin != scale.Reversed)
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|                     return (GetHorizontalRightBulbPath(scale, path, r, inf));
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| 
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|                 return (GetHorizontalLeftBulbPath(scale, path, r, inf));
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|             }
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| 
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|             if (Marker < Origin != scale.Reversed)
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|                 return (GetVerticalTopBulbPath(scale, path, r, inf));
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| 
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|             return (GetVerticalBottomBulbPath(scale, path, r, inf));
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|         }
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| 
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|         #region GetHorizontalLeftBulbPath
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| 
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|         private GraphicsPath GetHorizontalLeftBulbPath(
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|             GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             AddLeftTube(path, t, inflate);
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|             AddLeftBulb(scale, path, t, inflate);
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| 
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|             path.CloseAllFigures();
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| 
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|             return (path);
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|         }
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| 
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|         #region AddLeftTube
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| 
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|         private void AddLeftTube(GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             if (GaugePointer.BarStyle == BarPointerStyle.Square || inflate > 0)
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|             {
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|                 Point[] pts = new Point[] {
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|                     new Point(t.X, t.Y),
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|                     new Point(t.Right, t.Y),
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|                     new Point(t.Right, t.Bottom),
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|                     new Point(t.X, t.Bottom) };
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| 
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|                 path.AddLines(pts);
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|             }
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|             else
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|             {
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|                 int x = Math.Max(t.Right - Width / 2, t.X);
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|                 int n = t.Right - x;
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| 
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|                 Rectangle r = new Rectangle(x - n, t.Y, n * 2, t.Height);
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| 
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|                 Point[] pts = new Point[] {
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|                     new Point(t.X, t.Y),
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|                     new Point (x, t.Y)};
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| 
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|                 path.AddLines(pts);
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| 
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|                 if (GaugePointer.BarStyle == BarPointerStyle.Rounded)
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|                 {
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|                     path.AddArc(r, 270, 180);
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|                 }
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|                 else
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|                 {
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|                     path.AddLine(new Point(r.X + r.Width / 2, r.Y),
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|                                  new Point(r.Right, r.Y + r.Height / 2));
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|                 }
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| 
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|                 pts = new Point[] {
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|                     new Point(x, t.Bottom),
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|                     new Point (t.X, t.Bottom)};
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| 
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|                 path.AddLines(pts);
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|             }
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|         }
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| 
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|         #endregion
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| 
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|         #region AddLeftBulb
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| 
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|         private void AddLeftBulb(GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             int bulbRadius = (int)(GaugePointer.BulbSize * scale.Bounds.Height);
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| 
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|             if (bulbRadius * 2 < t.Height)
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|                 bulbRadius = t.Height / 2;
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| 
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|             int m = (int)Math.Sqrt((bulbRadius * bulbRadius) - (t.Height * t.Height / 4)) + 4;
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| 
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|             _BulbBounds = new Rectangle(
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|                 t.X - m - bulbRadius,
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|                 t.Y - bulbRadius + t.Height / 2, bulbRadius * 2, bulbRadius * 2);
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| 
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|             if (inflate > 0)
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|                 _BulbBounds.Inflate(inflate, inflate);
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| 
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|             float angle = (GaugePointer.BulbStyle == BulbStyle.Flask)
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|                 ? 90 : (float)(Math.Asin((double)(Width / 2) / bulbRadius) * 180 / Math.PI);
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| 
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|             path.AddArc(_BulbBounds, angle, 360 - (angle * 2));
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|         }
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| 
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|         #endregion
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| 
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|         #endregion
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| 
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|         #region GetHorizontalRightBulbPath
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| 
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|         private GraphicsPath GetHorizontalRightBulbPath(
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|             GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             AddRightTube(path, t, inflate);
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|             AddRightBulb(scale, path, t, inflate);
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| 
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|             path.CloseAllFigures();
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| 
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|             return (path);
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|         }
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| 
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|         #region AddRightTube
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| 
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|         private void AddRightTube(GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             if (GaugePointer.BarStyle == BarPointerStyle.Square || inflate > 0)
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|             {
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|                 Point[] pts = new Point[] {
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|                       new Point(t.Right, t.Bottom),
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|                       new Point(t.X, t.Bottom),
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|                       new Point(t.X, t.Y),
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|                       new Point(t.Right, t.Y) };
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| 
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|                 path.AddLines(pts);
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|             }
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|             else
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|             {
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|                 int x = Math.Min(t.X + Width / 2, t.Right);
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|                 int n = x - t.X;
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| 
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|                 Rectangle r = new Rectangle(t.X, t.Y, n * 2, t.Height);
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| 
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|                 Point[] pts = new Point[] {
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|                     new Point(t.Right, t.Bottom),
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|                     new Point (x, t.Bottom)};
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| 
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|                 path.AddLines(pts);
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| 
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|                 if (GaugePointer.BarStyle == BarPointerStyle.Rounded)
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|                 {
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|                     path.AddArc(r, 90, 180);
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|                 }
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|                 else
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|                 {
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|                     path.AddLine(new Point(r.X + r.Width / 2, r.Bottom),
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|                                  new Point(r.X, r.Y + r.Height / 2));
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|                 }
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| 
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|                 pts = new Point[] {
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|                     new Point(x, t.Y),
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|                     new Point (t.Right, t.Y)};
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| 
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|                 path.AddLines(pts);
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|             }
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|         }
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| 
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|         #endregion
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| 
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|         #region AddRightBulb
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| 
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|         private void AddRightBulb(GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             int bulbRadius = (int)(GaugePointer.BulbSize * scale.Bounds.Height);
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| 
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|             if (bulbRadius * 2 < t.Height)
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|                 bulbRadius = t.Height / 2;
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| 
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|             int m = (int)Math.Sqrt((bulbRadius * bulbRadius) - (t.Height * t.Height / 4));
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| 
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|             _BulbBounds = new Rectangle(
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|                 t.Right - bulbRadius + m,
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|                 t.Y - bulbRadius + t.Height / 2, bulbRadius * 2, bulbRadius * 2);
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| 
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|             if (inflate > 0)
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|                 _BulbBounds.Inflate(inflate, inflate);
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| 
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|             float angle = (GaugePointer.BulbStyle == BulbStyle.Flask)
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|                               ? 90 : (float)(Math.Asin((double)(Width / 2) / bulbRadius) * 180 / Math.PI);
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| 
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|             path.AddArc(_BulbBounds, angle + 180, 360 - (angle * 2));
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|         }
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| 
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|         #endregion
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| 
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|         #endregion
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| 
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|         #region GetVerticalBottomBulbPath
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| 
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|         private GraphicsPath GetVerticalBottomBulbPath(
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|             GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             AddBottomTube(path, t, inflate);
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|             AddBottomBulb(scale, path, t, inflate);
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| 
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|             path.CloseAllFigures();
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| 
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|             return (path);
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|         }
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| 
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|         #region AddBottomTube
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| 
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|         private void AddBottomTube(GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             if (GaugePointer.BarStyle == BarPointerStyle.Square || inflate > 0)
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|             {
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|                 Point[] pts = new Point[] {
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|                     new Point(t.X, t.Bottom),
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|                     new Point(t.X, t.Y),
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|                     new Point(t.Right, t.Y),
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|                     new Point(t.Right, t.Bottom) };
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| 
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|                 path.AddLines(pts);
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|             }
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|             else
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|             {
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|                 int y = Math.Min(t.Y + t.Width / 2, t.Bottom);
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|                 int n = y - t.Y;
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| 
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|                 Rectangle r = new Rectangle(t.X, y - n, t.Width, n * 2);
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| 
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|                 Point[] pts = new Point[] {
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|                     new Point(t.X, t.Bottom),
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|                     new Point (t.X, y)};
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| 
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|                 path.AddLines(pts);
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| 
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|                 if (GaugePointer.BarStyle == BarPointerStyle.Rounded)
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|                 {
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|                     path.AddArc(r, 180, 180);
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|                 }
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|                 else
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|                 {
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|                     path.AddLine(new Point(r.X, r.Y + r.Height / 2),
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|                                  new Point(r.X + r.Width / 2, r.Y));
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|                 }
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| 
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|                 pts = new Point[] {
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|                     new Point(t.Right, y),
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|                     new Point (t.Right, t.Bottom)};
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| 
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|                 path.AddLines(pts);
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|             }
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|         }
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| 
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|         #endregion
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| 
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|         #region AddBottomBulb
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| 
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|         private void AddBottomBulb(GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             int bulbRadius = (int)(GaugePointer.BulbSize * scale.Bounds.Width);
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| 
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|             if (bulbRadius * 2 < t.Width)
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|                 bulbRadius = t.Width / 2;
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| 
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|             int m = (int)Math.Sqrt((bulbRadius * bulbRadius) - (Width * Width / 4)) + 4;
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| 
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|             _BulbBounds = new Rectangle(
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|                 t.X - bulbRadius + t.Width / 2,
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|                 t.Bottom - bulbRadius + m - inflate, bulbRadius * 2, bulbRadius * 2);
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| 
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|             if (inflate > 0)
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|                 _BulbBounds.Inflate(inflate, inflate);
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| 
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|             float angle = ((GaugePointer.BulbStyle == BulbStyle.Flask)
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|                               ? 90 : (float)(Math.Asin((double)(Width / 2) / bulbRadius) * 180 / Math.PI));
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| 
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|             path.AddArc(_BulbBounds, angle + 270, 360 - (angle * 2));
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|         }
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| 
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|         #endregion
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| 
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|         #endregion
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| 
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|         #region GetVerticalTopBulbPath
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| 
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|         private GraphicsPath GetVerticalTopBulbPath(
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|             GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             AddTopTube(path, t, inflate);
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|             AddTopBulb(scale, path, t, inflate);
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| 
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|             path.CloseAllFigures();
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| 
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|             return (path);
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|         }
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| 
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|         #region AddTopTube
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| 
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|         private void AddTopTube(GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             if (GaugePointer.BarStyle == BarPointerStyle.Square || inflate > 0)
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|             {
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|                 Point[] pts = new Point[] {
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|                     new Point(t.Right, t.Y),
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|                     new Point(t.Right, t.Bottom),
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|                     new Point(t.X, t.Bottom),
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|                     new Point(t.X, t.Y) };
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| 
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|                 path.AddLines(pts);
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|             }
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|             else
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|             {
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|                 int y = Math.Max(t.Bottom - t.Width / 2, t.Y);
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|                 int n = t.Bottom - y;
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| 
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|                 Rectangle r = new Rectangle(t.X, y - n, t.Width, n * 2);
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| 
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|                 Point[] pts = new Point[] {
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|                     new Point(t.Right, t.Y),
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|                     new Point(t.Right, y)};
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| 
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|                 path.AddLines(pts);
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| 
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|                 if (GaugePointer.BarStyle == BarPointerStyle.Rounded)
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|                 {
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|                     path.AddArc(r, 0, 180);
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|                 }
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|                 else
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|                 {
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|                     path.AddLine(new Point(r.Right, r.Y + r.Height / 2),
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|                                  new Point(r.X + r.Width / 2, r.Bottom));
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|                 }
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| 
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|                 pts = new Point[] {
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|                     new Point(t.X, y),
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|                     new Point (t.X, t.Y)};
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| 
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|                 path.AddLines(pts);
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|             }
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|         }
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| 
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|         #endregion
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| 
 | |
|         #region AddTopBulb
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| 
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|         private void AddTopBulb(GaugeLinearScale scale, GraphicsPath path, Rectangle t, int inflate)
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|         {
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|             int bulbRadius = (int)(GaugePointer.BulbSize * scale.Bounds.Width);
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| 
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|             if (bulbRadius * 2 < t.Width)
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|                 bulbRadius = t.Width / 2;
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| 
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|             int m = (int)Math.Sqrt((bulbRadius * bulbRadius) - (Width * Width / 4));
 | |
| 
 | |
|             _BulbBounds = new Rectangle(
 | |
|                 t.X - bulbRadius + t.Width / 2,
 | |
|                 t.Y - (bulbRadius + m) + inflate, bulbRadius * 2, bulbRadius * 2);
 | |
| 
 | |
|             if (inflate > 0)
 | |
|                 _BulbBounds.Inflate(inflate, inflate);
 | |
| 
 | |
|             float angle = (GaugePointer.BulbStyle == BulbStyle.Flask)
 | |
|                 ? 90 : (float)(Math.Asin((double)(t.Width / 2) / bulbRadius) * 180 / Math.PI);
 | |
| 
 | |
|             path.AddArc(_BulbBounds, angle + 90, 360 - (angle * 2));
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #region RenderBarByCenter
 | |
| 
 | |
|         protected override void RenderBarByCenter(
 | |
|             Graphics g, GraphicsPath path, GradientFillColor fillColor)
 | |
|         {
 | |
|             using (PathGradientBrush br = new PathGradientBrush(path))
 | |
|             {
 | |
|                 br.WrapMode = WrapMode.TileFlipXY;
 | |
| 
 | |
|                 br.CenterColor = fillColor.Color1;
 | |
|                 br.SurroundColors = new Color[] { fillColor.Color2 };
 | |
| 
 | |
|                 br.CenterPoint = new PointF(
 | |
|                     _BulbBounds.X + _BulbBounds.Width / 2, _BulbBounds.Y + _BulbBounds.Height / 2);
 | |
| 
 | |
|                 g.FillPath(br, path);
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #endregion
 | |
| 
 | |
|         #region GetPointerPath
 | |
| 
 | |
|         public override GraphicsPath GetPointerPath()
 | |
|         {
 | |
|             if (PointerPath == null)
 | |
|             {
 | |
|                 GaugeLinearScale scale = Scale as GaugeLinearScale;
 | |
| 
 | |
|                 if (scale != null)
 | |
|                 {
 | |
|                     if (Bounds.Width > 0 && Bounds.Height > 0)
 | |
|                         PointerPath = GetBulbBackPath(scale);
 | |
|                 }
 | |
|             }
 | |
| 
 | |
|             return (PointerPath);
 | |
|         }
 | |
| 
 | |
|         #endregion
 | |
|     }
 | |
| 
 | |
|     #region Enums
 | |
| 
 | |
|     public enum BulbStyle
 | |
|     {
 | |
|         Bulb,
 | |
|         Flask,
 | |
|     }
 | |
| 
 | |
|     #endregion
 | |
| }
 |