using System;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace DevComponents.Tree
{
	namespace Display
	{
		/// 
		/// Base class for drawing node connectors.
		/// 
		public abstract class NodeConnectorDisplay
		{
			//private bool m_RootNode=false;
			//private bool m_DrawRootAllLevels=false;
			private bool m_EndCap=true;
			//private bool m_DrawConnectorUnderNodes=true;
			/// 
			/// Creates new instance of the object.
			/// 
			public NodeConnectorDisplay()
			{
			}
			/// 
			/// Draws connector line between two nodes.
			/// 
			/// Connector context information.
			public virtual void DrawConnector(ConnectorRendererEventArgs info){}
			/// 
			/// Returns the connector starting coordinates.
			/// 
			/// Connector display information.
			/// Point object.
			protected Point GetStartPoint(ConnectorRendererEventArgs info)
			{
				Point p=Point.Empty;
				if(info.IsRootNode)
				{
					//int toMidPoint=info.ToNode.Bounds.Top+info.ToNode.Bounds.Height/2;
					//if(info.FromNode.Bounds.Top>toMidPoint)
					if(IsAbove(info.FromNode,info.ToNode))
						p=new Point(info.FromNode.BoundsRelative.Left+info.FromNode.BoundsRelative.Width/2,info.FromNode.BoundsRelative.Top);
						//else if(info.FromNode.Bounds.Bottom
			/// Returns true if fromNode is above the toNode.
			/// 
			/// From Node object.
			/// To Node object
			/// True if fromNode is above toNode.
			protected bool IsAbove(Node fromNode, Node toNode)
			{
				//int toMidPoint=toNode.Bounds.Top+toNode.Bounds.Height/2;
				//if(fromNode.Bounds.Top>toMidPoint)
				if(fromNode.BoundsRelative.Top>=toNode.BoundsRelative.Bottom)
					return true;
				return false;
			}
			/// 
			/// Returns true if fromNode is below toNode.
			/// 
			/// From Node object.
			/// To Node object.
			/// True if fromNode is below toNode.
			protected bool IsBelow(Node fromNode, Node toNode)
			{
				int toMidPoint=toNode.BoundsRelative.Top+toNode.BoundsRelative.Height/2;
				if(fromNode.BoundsRelative.Bottom
			/// Returns whether connector is extended to underline the node.
			/// 
			/// Refernce to Node style.
			/// True if node should be underlined by connector.
			protected bool UnderlineNode(ElementStyle nodeStyle)
			{
				if(!nodeStyle.PaintBottomBorder && !nodeStyle.PaintTopBorder &&
				   !nodeStyle.PaintLeftBorder && !nodeStyle.PaintRightBorder)
					return true;
				return false;
			}
			/// 
			/// Returns the connector end point. The array of end points. Two valid points will be returned if node needs to be underlined by connector.
			/// 
			/// Connector display info.
			/// Array of point objects.
			protected Point[] GetEndPoint(ConnectorRendererEventArgs info)
			{
				// If to element is to the right of the from node and has left border end point is the vertical mid-point
				// If to element is to the left of the from node and has right border end point is the vertical mid-point
				// If there is no border end point is text bottom
				// If this is link connector the end point is the middle bottom or top point of the node
				Point p=Point.Empty;
				Point pLineEnd=Point.Empty;
				int capWidthOffset=GetCapWidthOffset(info.NodeConnector.EndCap,info.NodeConnector.EndCapSize);
				bool leftSide=this.IsOnLeftSide(info.FromNode,info.ToNode);
				if(info.LinkConnector && info.FromNode.BoundsRelative.Top>info.ToNode.BoundsRelative.Bottom)
					p=new Point(info.ToNode.BoundsRelative.X+info.ToNode.BoundsRelative.Width/2+(leftSide?capWidthOffset:-capWidthOffset),info.ToNode.BoundsRelative.Bottom+1);
				else if(info.LinkConnector && info.FromNode.BoundsRelative.Bottom
			/// Returns the offest for the node connector cap.
			/// 
			/// Cap type.
			/// Cap size.
			/// 
			protected int GetCapWidthOffset(eConnectorCap cap,Size size)
			{
				int capWidthOffset=0;
				switch(cap)
				{
					case eConnectorCap.Arrow:
						capWidthOffset=size.Width+1;
						break;
					case eConnectorCap.Ellipse:
						capWidthOffset=size.Width;
						break;
				}
				return capWidthOffset;
			}
			/// 
			/// Returns true if source node is on the left side of the target node.
			/// 
			/// Reference to source node.
			/// Reference to target node.
			/// True if source is on the left side of target.
			protected bool IsOnLeftSide(Node source, Node target)
			{
				if((source.BoundsRelative.Left+source.BoundsRelative.Width/2)>target.BoundsRelative.Left)
					return true;
				return false;
			}
			/// 
			/// Returns new instance of pen object for node connector line. Caller is responsible for
			/// disposing of this object.
			/// 
			/// Node connector display info.
			/// New instance of Pen object.
			protected Pen GetLinePen(ConnectorRendererEventArgs info)
			{
				return new Pen(info.NodeConnector.LineColor,info.NodeConnector.LineWidth);
			}
			/// 
			/// Returns new instance of pen object for the end node connector line. Caller is responsible for
			/// disposing of this object.
			/// 
			/// Node connector display info.
			/// New instance of Pen object.
			protected Pen GetEndLinePen(ConnectorRendererEventArgs info)
			{
				return new Pen(info.NodeConnector.LineColor,EndLineWidth);
			}
			/// 
			/// Returns new instance of pen object for the node underline line. Caller is responsible for
			/// disposing of this object.
			/// 
			/// Node connector display info.
			/// New instance of Pen object.
			protected Pen GetEndUnderlinePen(ConnectorRendererEventArgs info)
			{
				return new Pen(info.NodeConnector.LineColor,EndLineWidth);
			}
			private int EndLineWidth
			{
				get {return 1;}
			}
			/// 
			/// Draws straight line connector between start and end point.
			/// 
			/// Node connector display info.
			/// Start point.
			/// End point.
			/// Underline end point if any.
			protected void DrawLineConnector(ConnectorRendererEventArgs info,Point pStart,Point pEnd, Point pEndUnderLine)
			{
				if(info.NodeConnector.LineWidth>1)
				{
					// Merge lines nicely by filling and creating path...
					int rootLineWidth=this.EndLineWidth;
					int lineWidth=info.NodeConnector.LineWidth;
				
					using(Brush brush=GetLineBrush(info))
					{
						GraphicsPath path=GetConnectingPath(pStart,pEnd,lineWidth,rootLineWidth,info.IsRootNode,!(IsAbove(info.FromNode,info.ToNode) || IsBelow(info.FromNode,info.ToNode)));
						info.Graphics.FillPath(brush,path);
					}
				}
				else
				{
					using(Pen pen=this.GetLinePen(info))
					{
						info.Graphics.DrawLine(pen,pStart,pEnd);
					}
				}
				if(!pEndUnderLine.IsEmpty)
				{
					using(Pen pen=this.GetEndUnderlinePen(info))
					{
						info.Graphics.DrawLine(pen,pEnd,pEndUnderLine);
					}
				}
			}
			private GraphicsPath GetConnectingPath(Point pStart, Point pEnd, int lineStartWidth, int lineEndWidth, bool bRoot, bool bRootSide)
			{
				int direction=1;
				if(pStart.X>pEnd.X)
					direction=-1;
				lineStartWidth++;
				lineEndWidth++;
				GraphicsPath path=new GraphicsPath();
				if(bRoot && !bRootSide)
				{
					path.AddLine(pStart.X,pStart.Y,pStart.X+lineStartWidth*direction,pStart.Y);
//					if(direction>0)
//						path.AddLine(pEnd.X+lineEndWidth*direction,pEnd.Y,pEnd.X,pEnd.Y);
//					else
//						path.AddLine(pEnd.X,pEnd.Y,pEnd.X+lineEndWidth*direction,pEnd.Y);
					if(direction>0)
					{
						path.AddLine(pStart.X+lineStartWidth*direction,pStart.Y, pEnd.X, pEnd.Y);
						path.AddLine(pEnd.X, pEnd.Y, pEnd.X, pEnd.Y + lineEndWidth*direction);
						path.AddLine(pEnd.X, pEnd.Y + lineEndWidth*direction, pStart.X, pStart.Y);
					}
					else
						path.AddLine(pEnd.X, pEnd.Y, pEnd.X, pEnd.Y + lineEndWidth*direction);
						
					path.CloseAllFigures();
//					if(Math.Abs(pEnd.Y-pStart.Y)<=8)
//						path.Widen(SystemPens.Highlight);
				}
				else
				{
					int offsetStart=lineStartWidth/2;
					int offsetEnd=lineEndWidth/2;
					path.AddLine(pStart.X,pStart.Y-offsetStart,pStart.X,pStart.Y+offsetStart);
					path.AddLine(pEnd.X,pEnd.Y+offsetEnd,pEnd.X,pEnd.Y-offsetEnd);
					path.AddLine(pEnd.X,pEnd.Y-offsetEnd,pStart.X,pStart.Y-offsetStart);
					path.CloseAllFigures();
				}
			
				return path;
			}
			protected Brush GetLineBrush(ConnectorRendererEventArgs info)
			{
				return new SolidBrush(info.NodeConnector.LineColor);
			}
			protected void DrawEndLine(ConnectorRendererEventArgs info,Point pStart,Point pEnd,Point pEndUnderLine)
			{
				if(pEndUnderLine.IsEmpty)
				{
					switch(info.NodeConnector.EndCap)
					{
						case eConnectorCap.Ellipse:
							{
								using(Pen pen=this.GetEndLinePen(info))
								{
									Size endCapSize=info.NodeConnector.EndCapSize;
									if(pStart.XpEnd.X)
										direction=-1;
									info.Graphics.DrawLine(pen,pEnd,new Point(pEnd.X+info.NodeConnector.EndCapSize.Width/3*direction,pEnd.Y));
									Size endCapSize=info.NodeConnector.EndCapSize;
									GraphicsPath arrow=GetArrowPath(endCapSize,pStart,pEnd);
									info.Graphics.DrawPath(pen,arrow);
								}
								break;
							}
					}
				}
				else
				{
					using(Pen pen=this.GetEndUnderlinePen(info))
					{
						info.Graphics.DrawLine(pen,pEnd,pEndUnderLine);
					
						// Connect underline to expand part
						if(NodeDisplay.DrawExpandPart(info.ToNode))
						{
							Rectangle re=NodeDisplay.GetNodeRectangle(eNodeRectanglePart.ExpandBounds,info.ToNode,info.Offset);
                            if (re.IsEmpty) return;
							Point p2=new Point((re.X>pEndUnderLine.X?re.X:re.Right)+(re.Width/2*(re.X>pEndUnderLine.X?1:-1)),re.Bottom);
							Point p1=new Point(p2.X,pEndUnderLine.Y+(pEndUnderLine.Y>p2.Y?(p2.Y-pEndUnderLine.Y)/2:-(p2.Y-pEndUnderLine.Y)/2));
							info.Graphics.DrawCurve(pen,new Point[]{pEndUnderLine,p1,p2},.5f);
						}
					}
				}
			}
			private GraphicsPath GetArrowPath(Size capSize,Point pStart,Point pEnd)
			{
				GraphicsPath path=new GraphicsPath();
				int direction=1;
				if(pStart.X>pEnd.X)
					direction=-1;
			
				pEnd.X+=(GetCapWidthOffset(eConnectorCap.Arrow,capSize)*direction);
				path.AddLine(pEnd.X,pEnd.Y,pEnd.X-capSize.Width*direction,pEnd.Y-capSize.Height/2);
				path.AddLine(pEnd.X-(2*capSize.Width/3*direction),pEnd.Y,pEnd.X-capSize.Width*direction,pEnd.Y+capSize.Height/2);
				path.CloseAllFigures();
				return path;
			}
			internal virtual ConnectorPointInfo GetConnectorPointInfo(ConnectorRendererEventArgs info, Point pStart, Point pEnd)
			{
				ConnectorPointInfo pointInfo=new ConnectorPointInfo();
				int xMulti=1/*, yMulti=1*/;
				int lineWidth=info.NodeConnector.LineWidth;
				// used for direction control
				if(pStart.X>pEnd.X)
					xMulti=-1;
				//if(pStart.Y>pEnd.Y)
				//	yMulti=-1;
				if(info.ConnectorPoints!=null)
				{
					Point connPointsOffset=info.ToNode.BoundsRelative.Location;
					connPointsOffset.Offset(info.Offset.X,info.Offset.Y);
					GraphicsPath path=new GraphicsPath();
				
					pointInfo.Points1=new Point[info.ConnectorPoints.Count+2];
					pointInfo.Points1[0]=pStart;
					pointInfo.Points1[pointInfo.Points1.Length-1]=pEnd;
					if(lineWidth>1)
					{
						pointInfo.Points2=new Point[info.ConnectorPoints.Count+2];
						pointInfo.Points2[pointInfo.Points2.Length-1]=pStart;
						pointInfo.Points2[0]=pEnd;
						int i=pointInfo.Points1.Length-2;
						int k=1;
						foreach(Point pcp in info.ConnectorPoints)
						{
							pointInfo.Points1[i]=pcp;
							pointInfo.Points1[i].Offset(connPointsOffset.X,connPointsOffset.Y);
							pointInfo.Points2[k]=new Point(pcp.X+lineWidth*xMulti,pcp.Y);
							pointInfo.Points2[k].Offset(connPointsOffset.X,connPointsOffset.Y);
							k++;
							i--;
						}
					}
					else
					{
						int i=pointInfo.Points1.Length-2;
						foreach(Point pcp in info.ConnectorPoints)
						{
							pointInfo.Points1[i]=pcp;
							pointInfo.Points1[i].Offset(connPointsOffset.X,connPointsOffset.Y);
							i--;
						}
					}	
				}
				return pointInfo;
			}
		}
	}
	/// 
	/// Represents custom connector path info.
	/// 
	internal class ConnectorPointInfo
	{
		public Point[] Points1=null;
		public Point[] Points2=null;
	}
}