# Microsoft Developer Studio Project File - Name="dsoframer" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=dsoframer - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "dsoframer.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "dsoframer.mak" CFG="dsoframer - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "dsoframer - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "dsoframer - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "dsoframer - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G5 /Gz /Zp4 /W3 /Zi /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib oledlg.lib winspool.lib shell32.lib urlmon.lib /nologo /base:"0x22000000" /version:1.2 /subsystem:windows /dll /map /debug /machine:I386 /out:"Release/dsoframer.ocx" /pdbtype:con /opt:nowin98 /merge:.rdata=.text # SUBTRACT LINK32 /pdb:none # Begin Custom Build - Performing registration OutDir=.\Release TargetPath=.\Release\dsoframer.ocx InputPath=.\Release\dsoframer.ocx SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "dsoframer - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G6 /Zp4 /W3 /Gm /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib oledlg.lib winspool.lib shell32.lib urlmon.lib /nologo /base:"0x22000000" /version:1.2 /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/dsoframer.ocx" /pdbtype:con # SUBTRACT LINK32 /pdb:none # Begin Custom Build - Performing registration OutDir=.\Debug TargetPath=.\Debug\dsoframer.ocx InputPath=.\Debug\dsoframer.ocx SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ENDIF # Begin Target # Name "dsoframer - Win32 Release" # Name "dsoframer - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "c;cpp;rc;idl" # Begin Source File SOURCE=.\classfactory.cpp # End Source File # Begin Source File SOURCE=.\dsofauto.cpp # End Source File # Begin Source File SOURCE=.\dsofcontrol.cpp # End Source File # Begin Source File SOURCE=.\dsofdocobj.cpp # End Source File # Begin Source File SOURCE=.\dsofprint.cpp # End Source File # Begin Source File SOURCE=.\lib\dsoframer.idl # ADD MTL /h "lib/dsoframerlib.h" /iid "lib/dsoframerlib.c" # End Source File # Begin Source File SOURCE=.\res\dsoframer.rc # End Source File # Begin Source File SOURCE=.\mainentry.cpp !IF "$(CFG)" == "dsoframer - Win32 Release" # ADD CPP /D "DSO_MIN_CRT_STARTUP" !ELSEIF "$(CFG)" == "dsoframer - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\utilities.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;def" # Begin Source File SOURCE=.\dsofdocobj.h # End Source File # Begin Source File SOURCE=.\dsoframer.def # End Source File # Begin Source File SOURCE=.\dsoframer.h # End Source File # Begin Source File SOURCE=.\utilities.h # End Source File # Begin Source File SOURCE=.\version.h # End Source File # End Group # Begin Group "Resources" # PROP Default_Filter "ico;cur;tlb;bmp" # Begin Source File SOURCE=.\res\dso.ico # End Source File # Begin Source File SOURCE=.\lib\dsoframer.olb # End Source File # Begin Source File SOURCE=.\res\toolbox.bmp # End Source File # End Group # End Target # End Project