using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
namespace DevComponents.DotNetBar.Charts.Style
{
    /// 
    /// Represents the visual style of an element.
    /// 
    [TypeConverter(typeof(VisualStylesConverter))]
    public class CrosshairValueVisualStyle : VisualStyle
    {
        #region Private variables
        private string _TextFormat;
        private DropShadowVisualStyle _DropShadow;
        #endregion
        #region Public properties
        #region DropShadow
        /// 
        /// Gets or sets the visual style for the DropShadow.
        /// 
        [Category("Style")]
        [Description("Indicates the visual style for the DropShadow.")]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]
        public DropShadowVisualStyle DropShadow
        {
            get
            {
                if (_DropShadow == null)
                {
                    _DropShadow = new DropShadowVisualStyle();
                    UpdateChangeHandler(null, _DropShadow);
                }
                return (_DropShadow);
            }
            set
            {
                if (_DropShadow != value)
                {
                    DropShadowVisualStyle oldValue = _DropShadow;
                    _DropShadow = value;
                    OnStyleChanged("DropShadow", oldValue, value);
                    if (oldValue != null)
                        oldValue.Dispose();
                }
            }
        }
        #endregion
        #region TextFormat
        /// 
        /// Gets or sets the Text Format specifier
        /// 
        [DefaultValue(null)]
        [Description("Indicates the Text Format specifier")]
        public string TextFormat
        {
            get { return (_TextFormat); }
            set
            {
                if (_TextFormat != value)
                {
                    _TextFormat = value;
                    OnPropertyChangedEx("TextFormat", VisualChangeType.Render);
                }
            }
        }
        #endregion
        #region IsEmpty
        /// 
        /// Gets whether the style is logically Empty.
        /// 
        [Browsable(false)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        [Description("Gets whether the style is logically Empty.")]
        public override bool IsEmpty
        {
            get
            {
                return ((_DropShadow == null || _DropShadow.IsEmpty) &&
                    (string.IsNullOrEmpty(_TextFormat) == true) &&
                    (base.IsEmpty == true));
            }
        }
        #endregion
        #endregion
        #region ApplyStyle
        /// 
        /// Applies the style to instance of this style.
        /// 
        /// Style to apply.
        public void ApplyStyle(CrosshairValueVisualStyle style)
        {
            if (style != null)
            {
                base.ApplyStyle(style);
                if (style._DropShadow != null && style.DropShadow.IsEmpty == false)
                    DropShadow.ApplyStyle(style.DropShadow);
                if (string.IsNullOrEmpty(style.TextFormat) == false)
                    _TextFormat = style.TextFormat;
            }
        }
        #endregion
        #region ApplyDefaults
        public override void ApplyDefaults()
        {
            if (Background.IsEmpty == true)
                Background = new Background(ControlPaint.LightLight(Color.Fuchsia));
            if (BorderColor.IsEmpty == true)
                BorderColor = new BorderColor(Color.Black);
            if (BorderPattern.IsEmpty == true)
                BorderPattern = new BorderPattern(LinePattern.Solid);
            if (BorderThickness.IsEmpty == true)
                BorderThickness = new Thickness(1);
            base.ApplyDefaults();
        }
        #endregion
        #region Copy
        /// 
        /// Returns the copy of the style.
        /// 
        /// Copy of the style.
        public new CrosshairValueVisualStyle Copy()
        {
            CrosshairValueVisualStyle style = new CrosshairValueVisualStyle();
            CopyTo(style);
            return (style);
        }
        #endregion
        #region CopyTo
        /// 
        /// Returns the copy of the style.
        /// 
        /// Copy of the style.
        public void CopyTo(CrosshairValueVisualStyle style)
        {
            base.CopyTo(style);
            style.DropShadow = (_DropShadow != null) ? DropShadow.Copy() : null;
            style.TextFormat = _TextFormat;
        }
        #endregion
        #region GetSerialData
        internal override SerialElementCollection GetSerialData(string serialName)
        {
            SerialElementCollection sec = new SerialElementCollection();
            if (serialName != null)
            {
                if (serialName.Equals("") == true)
                    serialName = "CrosshairValueVisualStyle";
                sec.AddStartElement(serialName);
            }
            if (_DropShadow != null && _DropShadow.IsEmpty == false)
                sec.AddElement(_DropShadow.GetSerialData("DropShadow"));
            sec.AddValue("TextFormat", TextFormat, null);
            sec.AddElement(base.GetSerialData(null));
            if (serialName != null)
                sec.AddEndElement(serialName);
            return (sec);
        }
        #endregion
        #region PutSerialData
        #region ProcessValue
        internal override void ProcessValue(SerialElement se)
        {
            switch (se.Name)
            {
                case "TextFormat":
                    TextFormat = se.StringValue;
                    break;
                default:
                    base.ProcessValue(se);
                    break;
            }
        }
        #endregion
        #region ProcessCollection
        internal override void ProcessCollection(SerialElement se)
        {
            SerialElementCollection sec = se.Sec;
            switch (se.Name)
            {
                case "DropShadow":
                    sec.PutSerialData(DropShadow);
                    break;
                default:
                    base.ProcessCollection(se);
                    break;
            }
        }
        #endregion
        #endregion
        #region IDisposable
        /// 
        /// Dispose
        /// 
        public override void Dispose()
        {
            DropShadow = null;
            base.Dispose();
        }
        #endregion
    }
}