using System;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Design;
using System.Globalization;
namespace DevComponents.DotNetBar.Charts.Style
{
    /// 
    /// Represents the visual style of a DropShadow
    /// 
    [ToolboxItem(false), DesignTimeVisible(false)]
    [TypeConverter(typeof(DropShadowStyleConvertor))]
    public class DropShadowVisualStyle : BaseVisualStyle
    {
        #region Private variables
        private Tbool _Enabled = Tbool.NotSet;
        private Color _ShadowColor = Color.Empty;
        #endregion
        #region Public properties
        #region ShadowColor
        /// 
        /// Gets or sets the DropShadow color
        /// 
        [Description("Indicates the DropShadow color")]
        public Color ShadowColor
        {
            get { return (_ShadowColor); }
            set
            {
                if (value != _ShadowColor)
                {
                    _ShadowColor = value;
                    OnPropertyChangedEx("ShadowColor", VisualChangeType.Render);
                }
            }
        }
        /// 
        /// Gets whether property should be serialized.
        /// 
        [EditorBrowsable(EditorBrowsableState.Never)]
        private bool ShouldSerializeShadowColor()
        {
            return (_ShadowColor.IsEmpty == false);
        }
        /// 
        /// Resets property to its default value.
        /// 
        [EditorBrowsable(EditorBrowsableState.Never)]
        private void ResetShadowColor()
        {
            _ShadowColor = Color.Empty;
        }
        #endregion
        #region Enabled
        /// 
        /// Gets or sets whether drop shadow is displayed.
        /// 
        [DefaultValue(Tbool.NotSet), Category("Appearance")]
        [Description("Indicates whether drop shadow is displayed.")]
        public Tbool Enabled
        {
            get { return (_Enabled); }
            set
            {
                if (value != _Enabled)
                {
                    _Enabled = value;
                    OnPropertyChangedEx("Enabled", VisualChangeType.Layout);
                }
            }
        }
        #endregion
        #region IsEmpty
        /// 
        /// Gets whether the style is logically Empty.
        /// 
        [Browsable(false)]
        [DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
        [Description("Gets whether the style is logically Empty.")]
        public override bool IsEmpty
        {
            get
            {
                return ((_ShadowColor.IsEmpty == true) &&
                    (_Enabled == Tbool.NotSet) &&
                    (base.IsEmpty == true));
            }
        }
        #endregion
        #endregion
        #region RenderDropShadow
        internal virtual void RenderDropShadow(
            Graphics g, Rectangle r, bool drawBot, bool drawRight)
        {
            Color color = (_ShadowColor.IsEmpty == false) ? _ShadowColor : Color.Black;
            Point[] pts = new Point[]
            {
                new Point(r.X + 3, r.Bottom),
                new Point(r.Right, r.Bottom),
                new Point(r.Right, r.Y + 3)
            };
            using (Pen pen1 = new Pen(Color.FromArgb(100, color)))
                g.DrawLines(pen1, pts);
            IncShadowPts(pts);
            using (Pen pen2 = new Pen(Color.FromArgb(64, color)))
                g.DrawLines(pen2, pts);
            IncShadowPts(pts);
            using (Pen pen3 = new Pen(Color.FromArgb(32, color)))
                g.DrawLines(pen3, pts);
            IncShadowPts(pts);
        }
        #region IncShadowPts
        private void IncShadowPts(Point[] pts)
        {
            pts[0].X++;
            pts[0].Y++;
            pts[1].X++;
            pts[1].Y++;
            pts[2].X++;
            pts[2].Y++;
        }
        #endregion
        #endregion
        #region ApplyStyle
        /// 
        /// Applies the style to instance of this style.
        /// 
        /// Style to apply.
        public void ApplyStyle(DropShadowVisualStyle style)
        {
            if (style != null)
            {
                base.ApplyStyle(style);
                if (style.ShadowColor.IsEmpty == false)
                    ShadowColor = style.ShadowColor;
                if (style.Enabled != Tbool.NotSet)
                    Enabled = style.Enabled;
            }
        }
        #endregion
        #region Copy
        /// 
        /// Returns the copy of the style.
        /// 
        /// Copy of the style.
        public new DropShadowVisualStyle Copy()
        {
            DropShadowVisualStyle style = new DropShadowVisualStyle();
            CopyTo(style);
            return (style);
        }
        #endregion
        #region CopyTo
        /// 
        /// Returns the copy of the style.
        /// 
        /// Copy of the style.
        public void CopyTo(DropShadowVisualStyle style)
        {
            base.CopyTo(style);
            style.Enabled = _Enabled;
            style.ShadowColor = _ShadowColor;
        }
        #endregion
        #region GetSerialData
        internal override SerialElementCollection GetSerialData(string serialName)
        {
            SerialElementCollection sec = new SerialElementCollection();
            if (serialName != null)
            {
                if (serialName.Equals("") == true)
                    serialName = "DropShadowVisualStyle";
                sec.AddStartElement(serialName);
            }
            sec.AddValue("Enabled", Enabled, Tbool.NotSet);
            sec.AddValue("ShadowColor", ShadowColor, Color.Empty);
            sec.AddElement(base.GetSerialData(null));
            if (serialName != null)
                sec.AddEndElement(serialName);
            return (sec);
        }
        #endregion
        #region PutSerialData
        #region ProcessValue
        internal override void ProcessValue(SerialElement se)
        {
            switch (se.Name)
            {
                case "Enabled":
                    Enabled = (Tbool)se.GetValueEnum(typeof(Tbool));
                    break;
                case "ShadowColor":
                    ShadowColor = se.GetValueColor();
                    break;
                default:
                    base.ProcessValue(se);
                    break;
            }
        }
        #endregion
        #endregion
        #region IDisposable
        /// 
        /// Dispose
        /// 
        public override void Dispose()
        {
            base.Dispose();
        }
        #endregion
    }
    #region DropShadowStyleConvertor
    public class DropShadowStyleConvertor : ExpandableObjectConverter
    {
        public override object ConvertTo(
            ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
        {
            if (destinationType == typeof(string))
            {
                DropShadowVisualStyle dsc = value as DropShadowVisualStyle;
                if (dsc != null)
                {
                    ColorConverter cvt = new ColorConverter();
                    if (dsc.Enabled == Tbool.NotSet)
                        return (" "); 
                        
                    return ((dsc.Enabled == Tbool.True) ? "Enabled" : "Disabled");
                }
            }
            return (base.ConvertTo(context, culture, value, destinationType));
        }
    }
    #endregion
}