using System; namespace DevComponents.Tree { /// /// Specifies the notification interface that node uses to communicate status changes to it's parent tree. /// public interface INodeNotify { /// Called when Node.Expanded property has changed. /// Node which Expanded property has changed. void ExpandedChanged(Node node); /// Called before node is collapsed /// Context information. void OnBeforeCollapse(TreeGXNodeCancelEventArgs e); /// Called before node is expanded /// Context information. void OnBeforeExpand(TreeGXNodeCancelEventArgs e); /// Called after node is collapsed. /// Context information. void OnAfterCollapse(TreeGXNodeEventArgs e); /// Called after node is expanded /// Context information void OnAfterExpand(TreeGXNodeEventArgs e); } }