using System; using System.Collections; using System.Drawing; #if TREEGX namespace DevComponents.Tree.TextMarkup #elif DOTNETBAR namespace DevComponents.UI.ContentManager #endif { /// /// Represents the serial content layout manager that arranges content blocks in series next to each other. /// public class SerialContentLayoutManager:IContentLayout { #region Events /// /// Occurs when X, Y position of next block is calcualted. /// public event LayoutManagerPositionEventHandler NextPosition; /// /// Occurs before new block is layed out. /// public event LayoutManagerLayoutEventHandler BeforeNewBlockLayout; #endregion #region Private Variables private int m_BlockSpacing=0; private bool m_FitContainerOversize=false; private bool m_FitContainer=false; private bool m_VerticalFitContainerWidth = false; private eContentOrientation m_ContentOrientation=eContentOrientation.Horizontal; private eContentAlignment m_ContentAlignment=eContentAlignment.Left; private eContentVerticalAlignment m_ContentVerticalAlignment=eContentVerticalAlignment.Middle; private eContentVerticalAlignment m_BlockLineAlignment = eContentVerticalAlignment.Middle; private bool m_EvenHeight=false; private bool m_MultiLine=false; private bool m_RightToLeft = false; #endregion /// /// Creates new instance of the class. /// public SerialContentLayoutManager() { } #region IContentLayout Members /// /// Performs layout of the content block. /// /// Container bounds to layout content blocks in. /// Content blocks to layout. /// Block layout manager that resizes the content blocks. /// The bounds of the content blocks within the container bounds. public virtual Rectangle Layout(Rectangle containerBounds, IBlock[] contentBlocks, BlockLayoutManager blockLayout) { Rectangle blocksBounds=Rectangle.Empty; Point position=containerBounds.Location; ArrayList lines=new ArrayList(); lines.Add(new BlockLineInfo()); BlockLineInfo currentLine=lines[0] as BlockLineInfo; bool switchToNewLine = false; int visibleIndex = 0; foreach(IBlock block in contentBlocks) { if(!block.Visible) { block.Bounds = Rectangle.Empty; continue; } if (BeforeNewBlockLayout != null) { LayoutManagerLayoutEventArgs e = new LayoutManagerLayoutEventArgs(block, position, visibleIndex); BeforeNewBlockLayout(this, e); position = e.CurrentPosition; if (e.CancelLayout) continue; } visibleIndex++; Size availableSize = containerBounds.Size; bool isBlockElement = false; bool isNewLineTriggger = false; if (block is IBlockExtended) { IBlockExtended ex = block as IBlockExtended; isBlockElement = ex.IsBlockElement; isNewLineTriggger = ex.IsNewLineAfterElement; } if (!isBlockElement) { if (m_ContentOrientation == eContentOrientation.Horizontal) availableSize.Width = (containerBounds.Right - position.X); else availableSize.Height = (containerBounds.Bottom - position.Y); } // Resize the content block blockLayout.Layout(block, availableSize); if(m_MultiLine && currentLine.Blocks.Count > 0) { if (m_ContentOrientation == eContentOrientation.Horizontal && position.X + block.Bounds.Width > containerBounds.Right || isBlockElement || switchToNewLine) { position.X=containerBounds.X; position.Y+=(currentLine.LineSize.Height+m_BlockSpacing); currentLine=new BlockLineInfo(); currentLine.Line=lines.Count; lines.Add(currentLine); } else if (m_ContentOrientation == eContentOrientation.Vertical && position.Y + block.Bounds.Height > containerBounds.Bottom || isBlockElement || switchToNewLine) { position.Y=containerBounds.Y; position.X+=(currentLine.LineSize.Width+m_BlockSpacing); currentLine=new BlockLineInfo(); currentLine.Line=lines.Count; lines.Add(currentLine); } } if(m_ContentOrientation==eContentOrientation.Horizontal) { if(block.Bounds.Height>currentLine.LineSize.Height) currentLine.LineSize.Height=block.Bounds.Height; currentLine.LineSize.Width=position.X+block.Bounds.Width-containerBounds.X; } else if(m_ContentOrientation==eContentOrientation.Vertical) { if(block.Bounds.Width>currentLine.LineSize.Width) currentLine.LineSize.Width=block.Bounds.Width; currentLine.LineSize.Height=position.Y+block.Bounds.Height-containerBounds.Y; } currentLine.Blocks.Add(block); block.Bounds=new Rectangle(position,block.Bounds.Size); if(blocksBounds.IsEmpty) blocksBounds=block.Bounds; else blocksBounds=Rectangle.Union(blocksBounds,block.Bounds); switchToNewLine = isBlockElement | isNewLineTriggger; position=GetNextPosition(block, position); } blocksBounds=AlignResizeBlocks(containerBounds, blocksBounds, lines); if (m_RightToLeft) blocksBounds = MirrorContent(containerBounds, blocksBounds, contentBlocks); return blocksBounds; } #endregion #region Internals private Rectangle AlignResizeBlocks(Rectangle containerBounds,Rectangle blocksBounds,ArrayList lines) { Rectangle newBounds=Rectangle.Empty; if(containerBounds.IsEmpty || blocksBounds.IsEmpty || ((BlockLineInfo)lines[0]).Blocks.Count==0) return newBounds; if(m_ContentAlignment==eContentAlignment.Left && m_ContentVerticalAlignment==eContentVerticalAlignment.Top && !m_FitContainer && !m_FitContainerOversize && !m_EvenHeight) return blocksBounds; Point[] offset=new Point[lines.Count]; Size[] sizeOffset=new Size[lines.Count]; foreach(BlockLineInfo lineInfo in lines) { if(m_ContentOrientation==eContentOrientation.Horizontal) { if(m_FitContainer && containerBounds.Width>lineInfo.LineSize.Width || m_FitContainerOversize && lineInfo.LineSize.Width>containerBounds.Width) { sizeOffset[lineInfo.Line].Width=(containerBounds.Width-lineInfo.LineSize.Width)/lineInfo.Blocks.Count; blocksBounds.Width=containerBounds.Width; } } else { if(m_FitContainer && containerBounds.Height>lineInfo.LineSize.Height || m_FitContainerOversize && lineInfo.LineSize.Height>containerBounds.Height) { sizeOffset[lineInfo.Line].Height=(containerBounds.Height-lineInfo.LineSize.Height)/lineInfo.Blocks.Count; blocksBounds.Height=containerBounds.Height; } if (m_VerticalFitContainerWidth && containerBounds.Width > blocksBounds.Width) sizeOffset[lineInfo.Line].Width = (containerBounds.Width - lineInfo.LineSize.Width) / lines.Count; } if(m_ContentOrientation==eContentOrientation.Horizontal && !m_FitContainer) { if(containerBounds.Width>blocksBounds.Width && m_FitContainerOversize || !m_FitContainerOversize) { switch(m_ContentAlignment) { case eContentAlignment.Right: offset[lineInfo.Line].X=containerBounds.Width-lineInfo.LineSize.Width; break; case eContentAlignment.Center: offset[lineInfo.Line].X=(containerBounds.Width-lineInfo.LineSize.Width)/2; break; } } } if(m_ContentOrientation==eContentOrientation.Vertical && !m_FitContainer) { if(containerBounds.Height>blocksBounds.Height && m_FitContainerOversize || !m_FitContainerOversize) { switch(m_ContentVerticalAlignment) { case eContentVerticalAlignment.Bottom: offset[lineInfo.Line].Y=containerBounds.Height-lineInfo.LineSize.Height; break; case eContentVerticalAlignment.Middle: offset[lineInfo.Line].Y=(containerBounds.Height-lineInfo.LineSize.Height)/2; break; } } } } if (m_VerticalFitContainerWidth && containerBounds.Width > blocksBounds.Width) blocksBounds.Width = containerBounds.Width; if(m_ContentOrientation==eContentOrientation.Horizontal) { foreach(BlockLineInfo lineInfo in lines) { foreach(IBlock block in lineInfo.Blocks) { if(!block.Visible) continue; Rectangle r=block.Bounds; if(m_EvenHeight && lineInfo.LineSize.Height>0) r.Height=lineInfo.LineSize.Height; r.Offset(offset[lineInfo.Line]); if(m_ContentVerticalAlignment==eContentVerticalAlignment.Middle) { // Takes care of offset rounding error when both content is vertically centered and blocks in line are centered if (m_BlockLineAlignment == eContentVerticalAlignment.Middle) r.Offset(0,((containerBounds.Height-blocksBounds.Height)+(lineInfo.LineSize.Height-r.Height))/2); else r.Offset(0,(containerBounds.Height-blocksBounds.Height)/2); // Line alignment of the block if (m_BlockLineAlignment == eContentVerticalAlignment.Bottom) r.Offset(0, lineInfo.LineSize.Height - r.Height); } else if(m_ContentVerticalAlignment==eContentVerticalAlignment.Bottom) r.Offset(0,containerBounds.Height-blocksBounds.Height); // To avoid rounding offset errors when dividing this is split see upper part if(m_ContentVerticalAlignment!=eContentVerticalAlignment.Middle) { // Line alignment of the block if (m_BlockLineAlignment == eContentVerticalAlignment.Middle) r.Offset(0, (lineInfo.LineSize.Height - r.Height) / 2); else if (m_BlockLineAlignment == eContentVerticalAlignment.Bottom) r.Offset(0, lineInfo.LineSize.Height - r.Height); } if(sizeOffset[lineInfo.Line].Width!=0) { r.Width+=sizeOffset[lineInfo.Line].Width; offset[lineInfo.Line].X+=sizeOffset[lineInfo.Line].Width; } r.Height+=sizeOffset[lineInfo.Line].Height; block.Bounds=r; if(newBounds.IsEmpty) newBounds=block.Bounds; else newBounds=Rectangle.Union(newBounds,block.Bounds); } // Adjust for left-over size adjustment for odd difference between container width and the total block width if(sizeOffset[lineInfo.Line].Width!=0 && containerBounds.Width-(lineInfo.LineSize.Width+sizeOffset[lineInfo.Line].Width*lineInfo.Blocks.Count)!=0) { Rectangle r=((IBlock)lineInfo.Blocks[lineInfo.Blocks.Count-1]).Bounds; r.Width+=containerBounds.Width-(lineInfo.LineSize.Width+sizeOffset[lineInfo.Line].Width*lineInfo.Blocks.Count); ((IBlock)lineInfo.Blocks[lineInfo.Blocks.Count-1]).Bounds=r; } } } else { foreach(BlockLineInfo lineInfo in lines) { foreach(IBlock block in lineInfo.Blocks) { if(!block.Visible) continue; Rectangle r=block.Bounds; if(m_EvenHeight && lineInfo.LineSize.Width>0) r.Width=lineInfo.LineSize.Width; r.Offset(offset[lineInfo.Line]); if(m_ContentAlignment==eContentAlignment.Center) r.Offset(((containerBounds.Width-blocksBounds.Width)+(lineInfo.LineSize.Width-r.Width))/2,0); //r.Offset((containerBounds.Width-blocksBounds.Width)/2+(lineInfo.LineSize.Width-r.Width)/2,0); else if(m_ContentAlignment==eContentAlignment.Right) r.Offset((containerBounds.Width-blocksBounds.Width)+lineInfo.LineSize.Width-r.Width,0); r.Width+=sizeOffset[lineInfo.Line].Width; if(sizeOffset[lineInfo.Line].Height!=0) { r.Height+=sizeOffset[lineInfo.Line].Height; offset[lineInfo.Line].Y+=sizeOffset[lineInfo.Line].Height; } block.Bounds=r; if(newBounds.IsEmpty) newBounds=block.Bounds; else newBounds=Rectangle.Union(newBounds,block.Bounds); } if(sizeOffset[lineInfo.Line].Height!=0 && containerBounds.Height-(lineInfo.LineSize.Height+sizeOffset[lineInfo.Line].Height*lineInfo.Blocks.Count)!=0) { Rectangle r=((IBlock)lineInfo.Blocks[lineInfo.Blocks.Count-1]).Bounds; r.Height+=containerBounds.Height-(lineInfo.LineSize.Height+sizeOffset[lineInfo.Line].Height*lineInfo.Blocks.Count); ((IBlock)lineInfo.Blocks[lineInfo.Blocks.Count-1]).Bounds=r; } } } return newBounds; } private Point GetNextPosition(IBlock block, Point position) { if (NextPosition != null) { LayoutManagerPositionEventArgs e = new LayoutManagerPositionEventArgs(); e.Block = block; e.CurrentPosition = position; NextPosition(this, e); if (e.Cancel) return e.NextPosition; } if(m_ContentOrientation==eContentOrientation.Horizontal) position.X+=block.Bounds.Width+m_BlockSpacing; else position.Y+=block.Bounds.Height+m_BlockSpacing; return position; } private class BlockLineInfo { public BlockLineInfo() {} public ArrayList Blocks=new ArrayList(); public Size LineSize=Size.Empty; public int Line=0; } private Rectangle MirrorContent(Rectangle containerBounds, Rectangle blockBounds, IBlock[] contentBlocks) { int xOffset = (blockBounds.X - containerBounds.X); if (blockBounds.Width < containerBounds.Width) blockBounds.X = containerBounds.Right - ((blockBounds.X - containerBounds.X) + blockBounds.Width); else if (blockBounds.Width > containerBounds.Width) containerBounds.Width = blockBounds.Width; foreach (IBlock block in contentBlocks) { if (!block.Visible) continue; Rectangle r = block.Bounds; block.Bounds = new Rectangle(containerBounds.Right - ((r.X - containerBounds.X) + r.Width), r.Y, r.Width, r.Height); } return blockBounds; } #endregion #region Properties /// /// Gets or sets the spacing in pixels between content blocks. Default value is 0. /// public virtual int BlockSpacing { get {return m_BlockSpacing;} set {m_BlockSpacing=value;} } /// /// Gets or sets whether content blocks are forced to fit the container bounds if they /// occupy more space than it is available by container. Default value is false. /// public virtual bool FitContainerOversize { get {return m_FitContainerOversize;} set {m_FitContainerOversize=value;} } /// /// Gets or sets whether content blocks are resized to fit the container bound if they /// occupy less space than it is available by container. Default value is false. /// public virtual bool FitContainer { get {return m_FitContainer;} set {m_FitContainer=value;} } /// /// Gets or sets whether content blocks are resized (Width) to fit container bounds if they /// occupy less space than the actual container width. Applies to the Vertical orientation only. Default value is false. /// public virtual bool VerticalFitContainerWidth { get { return m_VerticalFitContainerWidth; } set { m_VerticalFitContainerWidth = value; } } /// /// Gets or sets the content orientation. Default value is Horizontal. /// public virtual eContentOrientation ContentOrientation { get {return m_ContentOrientation;} set {m_ContentOrientation=value;} } /// /// Gets or sets the content vertical alignment. Default value is Middle. /// public virtual eContentVerticalAlignment ContentVerticalAlignment { get {return m_ContentVerticalAlignment;} set {m_ContentVerticalAlignment=value;} } /// /// Gets or sets the block line vertical alignment. Default value is Middle. /// public virtual eContentVerticalAlignment BlockLineAlignment { get { return m_BlockLineAlignment; } set { m_BlockLineAlignment = value; } } /// /// Gets or sets the content horiznontal alignment. Default value is Left. /// public virtual eContentAlignment ContentAlignment { get {return m_ContentAlignment;} set {m_ContentAlignment=value;} } /// /// Gets or sets whether all content blocks are resized so they have same height which is height of the talles content block. Default value is false. /// public virtual bool EvenHeight { get {return m_EvenHeight;} set {m_EvenHeight=value;} } /// /// Gets or sets whether content is wrapped into new line if it exceeds the width of the container. /// public bool MultiLine { get {return m_MultiLine;} set {m_MultiLine=value;} } /// /// Gets or sets whether layout is right-to-left. /// public bool RightToLeft { get { return m_RightToLeft; } set { m_RightToLeft = value; } } #endregion } /// /// Represents event arguments for SerialContentLayoutManager.NextPosition event. /// public class LayoutManagerPositionEventArgs : EventArgs { /// /// Gets or sets the block that is layed out. /// public IBlock Block = null; /// /// Gets or sets the current block position. /// public Point CurrentPosition = Point.Empty; /// /// Gets or sets the calculated next block position. /// public Point NextPosition = Point.Empty; /// /// Cancels default position calculation. /// public bool Cancel = false; } /// /// Represents event arguments for the SerialContentLayoutManager layout events. /// public class LayoutManagerLayoutEventArgs : EventArgs { /// /// Gets or sets the reference block object. /// public IBlock Block = null; /// /// Gets or sets the position block will assume. /// public Point CurrentPosition = Point.Empty; /// /// Cancel the layout of the block, applies only to BeforeXXX layout event. /// public bool CancelLayout = false; /// /// Gets or sets the visibility index of the block. /// public int BlockVisibleIndex = 0; /// /// Creates new instance of the class and initializes it with default values. /// public LayoutManagerLayoutEventArgs(IBlock block, Point currentPosition, int visibleIndex) { this.Block = block; this.CurrentPosition = currentPosition; this.BlockVisibleIndex = visibleIndex; } } /// /// Delegate for SerialContentLayoutManager.NextPosition event. /// public delegate void LayoutManagerPositionEventHandler(object sender, LayoutManagerPositionEventArgs e); /// /// Delegate for the SerialContentLayoutManager layout events. /// public delegate void LayoutManagerLayoutEventHandler(object sender, LayoutManagerLayoutEventArgs e); }