using System;
using System.Text;
using System.Drawing;
using System.ComponentModel;
using System.Windows.Forms;
namespace DevComponents.DotNetBar.Controls
{
///
/// Represents the stand-alone progress bar control.
///
[ToolboxBitmap(typeof(ProgressBarX), "Controls.ProgressBarX.ico"), ToolboxItem(true), DefaultEvent("Click"), System.Runtime.InteropServices.ComVisible(false)]
public class ProgressBarX : BaseItemControl
{
#region Private Variables
private ProgressBarItem m_ProgressBar = null;
#endregion
#region Constructor, Dispose
public ProgressBarX()
{
m_ProgressBar = new ProgressBarItem();
m_ProgressBar.Style = eDotNetBarStyle.Office2007;
m_ProgressBar.Minimum = 0;
m_ProgressBar.Maximum = 100;
m_ProgressBar.Value = 0;
m_ProgressBar.BackStyle = this.BackgroundStyle;
this.HostItem = m_ProgressBar;
}
#endregion
#region Internal Implementation
protected override void PaintBackground(PaintEventArgs e)
{
// ProgressBarItem shares same background style as control so it will paint itself. This avoids double painting...
Graphics g = e.Graphics;
Rectangle r = this.ClientRectangle;
ElementStyle style = this.GetBackgroundStyle();
if ((!style.Custom || style.BackColor.IsEmpty)&& !this.BackColor.IsEmpty && this.BackColor!=Color.Transparent)
{
DisplayHelp.FillRectangle(g, r, this.BackColor);
}
}
///
/// Gets or sets the maximum value of the range of the control.
///
[Browsable(true), Description("Gets or sets the maximum value of the range of the control."), Category("Behavior"), DefaultValue(100)]
public int Maximum
{
get
{
return m_ProgressBar.Maximum;
}
set
{
m_ProgressBar.Maximum = value;
}
}
///
/// Gets or sets the minimum value of the range of the control.
///
[DevCoBrowsable(true), Browsable(true), Description("Gets or sets the minimum value of the range of the control."), Category("Behavior"), DefaultValue(0)]
public int Minimum
{
get
{
return m_ProgressBar.Minimum;
}
set
{
m_ProgressBar.Minimum = value;
}
}
///
/// Gets or sets the current position of the progress bar.
///
[DevCoBrowsable(true), Browsable(true), Description("Gets or sets the current position of the progress bar."), Category("Behavior"), DefaultValue(0)]
public int Value
{
get { return m_ProgressBar.Value; }
set
{
m_ProgressBar.Value = value;
//this.Invalidate();
//this.Update();
}
}
///
/// Gets or sets the amount by which a call to the PerformStep method increases the current position of the progress bar.
///
[DevCoBrowsable(true), Browsable(true), Description("Gets or sets the amount by which a call to the PerformStep method increases the current position of the progress bar."), Category("Behavior"), DefaultValue(1)]
public int Step
{
get
{
return m_ProgressBar.Step;
}
set
{
m_ProgressBar.Step = value;
}
}
///
/// Advances the current position of the progress bar by the amount of the Step property.
///
public void PerformStep()
{
this.Value += m_ProgressBar.Step;
}
///
/// Advances the current position of the progress bar by the specified amount.
///
/// The amount by which to increment the progress bar's current position.
public void Increment(int value)
{
this.Value += value;
}
///
/// Gets or sets the color of the progress chunk.
///
[Browsable(true), DevCoBrowsable(true), Category("Appearance"), Description("Gets or sets the color of the progress chunk.")]
public Color ChunkColor
{
get
{
return m_ProgressBar.ChunkColor;
}
set
{
m_ProgressBar.ChunkColor = value;
this.Invalidate();
}
}
///
/// Gets whether ChunkColor property should be serialized.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public bool ShouldSerializeChunkColor()
{
return (!m_ProgressBar.ChunkColor.IsEmpty);
}
///
/// Resets the ChunkColor property to its default value.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public void ResetChunkColor()
{
m_ProgressBar.ChunkColor = Color.Empty;
}
///
/// Gets or sets the target gradient color of the progress chunk.
///
[Browsable(true), DevCoBrowsable(true), Category("Appearance"), Description("Gets or sets the target gradient color of the progress chunk.")]
public Color ChunkColor2
{
get
{
return m_ProgressBar.ChunkColor2;
}
set
{
m_ProgressBar.ChunkColor2 = value;
this.Invalidate();
}
}
///
/// Gets whether ChunkColor property should be serialized.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public bool ShouldSerializeChunkColor2()
{
return (!m_ProgressBar.ChunkColor2.IsEmpty);
}
///
/// Resets the ChunkColor property to its default value.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public void ResetChunkColor2()
{
m_ProgressBar.ChunkColor2 = Color.Empty;
}
///
/// Gets or sets the gradient angle of the progress chunk.
///
[Browsable(true), DevCoBrowsable(true), Category("Appearance"), Description("Gets or sets the gradient angle of the progress chunk."), DefaultValue(0)]
public int ChunkGradientAngle
{
get
{
return (int)m_ProgressBar.ChunkGradientAngle;
}
set
{
m_ProgressBar.ChunkGradientAngle = value;
this.Invalidate();
}
}
///
/// Gets or sets whether the text inside the progress bar is displayed.
///
[Browsable(true), Description("Gets or sets whether the text inside the progress bar is displayed."), Category("Behavior"), DefaultValue(false)]
public bool TextVisible
{
get
{
return m_ProgressBar.TextVisible;
}
set
{
m_ProgressBar.TextVisible = value;
this.Invalidate();
}
}
///
/// Gets or sets the type of progress bar used to indicate progress. The Standard style displays the progress based on Minimum, Maximum and current Value.
/// The Marquee type is automatically moving progress bar that is used to indicate an ongoing operation for which the actual duration cannot be estimated.
///
[Browsable(true), Category("Behavior"), DefaultValue(eProgressItemType.Standard), Description("Indicates type of progress bar used to indicate progress.")]
public eProgressItemType ProgressType
{
get { return m_ProgressBar.ProgressType; }
set { m_ProgressBar.ProgressType = value; }
}
///
/// Gets or sets the marquee animation speed in milliseconds.
///
[Browsable(true), DefaultValue(100), Category("Behavior"), Description("Indicates marquee animation speed in milliseconds.")]
public int MarqueeAnimationSpeed
{
get { return m_ProgressBar.MarqueeAnimationSpeed; }
set { m_ProgressBar.MarqueeAnimationSpeed = value; }
}
///
/// Gets or sets the predefined color state table for progress bar. Color specified applies to items with Office 2007 style only. It does not have
/// any effect on other styles. You can use ColorTable to indicate the state of the operation that Progress Bar is tracking. Default value is eProgressBarItemColor.Normal.
///
[Browsable(true), DevCoBrowsable(false), DefaultValue(eProgressBarItemColor.Normal), Category("Appearance"), Description("Indicates predefined color of item when Office 2007 style is used.")]
public eProgressBarItemColor ColorTable
{
get { return m_ProgressBar.ColorTable; }
set
{
m_ProgressBar.ColorTable = value;
}
}
[DefaultValue(eOrientation.Horizontal)]
public eOrientation Orientation
{
get { return m_ProgressBar.Orientation; }
set
{
if (m_ProgressBar.Orientation != value)
{
m_ProgressBar.Orientation = value;
this.Invalidate();
}
}
}
///
/// Gets the underlying ProgressBarItem
///
internal ProgressBarItem ProgressBarItem
{
get { return (m_ProgressBar); }
}
#endregion
}
}