using System;
using System.Collections.Generic;
namespace Csla.Validation
{
///
/// Maintains rule methods for a business object
/// or business object type.
///
internal class ValidationRulesManager
{
private Dictionary _rulesList;
internal Dictionary RulesDictionary
{
get
{
if (_rulesList == null)
_rulesList = new Dictionary();
return _rulesList;
}
}
internal RulesList GetRulesForProperty(
string propertyName,
bool createList)
{
// get the list (if any) from the dictionary
RulesList list = null;
if (RulesDictionary.ContainsKey(propertyName))
list = RulesDictionary[propertyName];
if (createList && list == null)
{
// there is no list for this name - create one
list = new RulesList();
RulesDictionary.Add(propertyName, list);
}
return list;
}
#region Adding Rules
public void AddRule(RuleHandler handler, RuleArgs args, int priority)
{
// get the list of rules for the property
List list = GetRulesForProperty(args.PropertyName, true).GetList(false);
// we have the list, add out new rule
list.Add(new RuleMethod(handler, args, priority));
}
public void AddRule(RuleHandler handler, R args, int priority) where R : RuleArgs
{
// get the list of rules for the property
List list = GetRulesForProperty(args.PropertyName, true).GetList(false);
// we have the list, add out new rule
list.Add(new RuleMethod(handler, args, priority));
}
#endregion
#region Adding Dependencies
///
/// Adds a property to the list of dependencies for
/// the specified property
///
///
/// The name of the property.
///
///
/// The name of the dependant property.
///
///
/// When rules are checked for propertyName, they will
/// also be checked for any dependant properties associated
/// with that property.
///
public void AddDependantProperty(string propertyName, string dependantPropertyName)
{
// get the list of rules for the property
List list = GetRulesForProperty(propertyName, true).GetDependancyList(true);
// we have the list, add the dependency
list.Add(dependantPropertyName);
}
#endregion
}
}