using System; using System.Collections.Generic; using System.Text; namespace VEPROMS.CSLA.Library { public static class ColorTab { private static Dictionary ColorIndx = null; // This dictionary takes a color name and converts it to the rtf string: private static Dictionary ColorRtf = null; public enum E_Colors : int { black = 1, blue, green, cyan, red, magenta, brown, lightgray, darkgray, lightblue, lightgreen, lightcyan, lightred, lightmagenta, yellow, white, ro, editbackground } #region ColorIndex // Do I need this anymore.... I was using it when entire color table was in the rtf box. public static int GetIndex(string color) { // if the dictionary hasn't been set yet, if (ColorIndx==null) { ColorIndx = new Dictionary(); ColorIndx["black"] = 1; ColorIndx["blue"] = 2; ColorIndx["green"] = 3; ColorIndx["cyan"] = 4; ColorIndx["red"] = 5; ColorIndx["magenta"] = 6; ColorIndx["brown"] = 7; ColorIndx["lightgray"] = 8; ColorIndx["darkgray"] = 9; ColorIndx["lightblue"] = 10; ColorIndx["lightgreen"] = 11; ColorIndx["lightcyan"] = 12; ColorIndx["lightred"] = 13; ColorIndx["lightmagenta"] = 14; ColorIndx["yellow"] = 15; ColorIndx["white"] = 16; ColorIndx["ro"] = 17; ColorIndx["trans"] = 18; ColorIndx["editbackground"] = 19; } return ColorIndx[color]; } #endregion #region ColorRtf // This gets the rtf color table string for the input color. public static string GetTableString(string color) { Dictionary ColorIndx = new Dictionary(); if (ColorRtf == null) { ColorRtf = new Dictionary(); // color table, from 16-bit code, is defined as (in order): // black=0,0,0 // blue=0,0,255 // green=0,155,12 // cyan=0,136,159 // red=255,0,0 // magenta=202,28,175 // brown=128,64,0 // lightgray=0,0,0 // darkgray=0,0,0 // lightblue=0,0,255 // lightgreen=0,255,0 // lightcyan=0,0,255 // lightred=209,29,183 // lightmagenta=255,0,255 // yellow=255,0,0 // white=128,128,128 // ro=255,128,0 // editbackground=192,192,192 ColorRtf["black"] = "\\red0\\green0\\blue0;"; ColorRtf["blue"] = "\\red0\\green0\\blue255;"; ColorRtf["green"] = "\\red0\\green155\\blue12;"; ColorRtf["cyan"] = "\\red0\\green136\\blue159;"; ColorRtf["red"] = "\\red255\\green0\\blue0;"; ColorRtf["magenta"] = "\\red202\\green28\\blue175;"; ColorRtf["brown"] = "\\red128\\green64\\blue0;"; ColorRtf["lightgray"] = "\\red100\\green100\\blue100;"; ColorRtf["darkgray"] = "\\red10\\green10\\blue10;"; ColorRtf["lightblue"] = "\\red0\\green0\\blue255;"; ColorRtf["lightgreen"] = "\\red0\\green255\\blue0;"; ColorRtf["lightcyan"] = "\\red0\\green0\\blue255;"; ColorRtf["lightred"] = "\\red209\\green29\\blue183;"; ColorRtf["lightmagenta"] = "\\red255\\green0\\blue255;"; ColorRtf["yellow"] = "\\red255\\green0\\blue0;"; ColorRtf["white"] = "\\red128\\green128\\blue128;"; ColorRtf["ro"] = "\\red255\\green128\\blue0;"; ColorRtf["trans"] = "\\red255\\green128\\blue0;"; ColorRtf["editbackground"] = "\\red192\\green192\\blue192;"; } return ColorRtf[color]; } #endregion } }