using System; namespace Csla.Validation { /// /// Object providing extra information to methods that /// implement business rules. /// public class RuleArgs { private string _propertyName; private string _description; private RuleSeverity _severity = RuleSeverity.Error; private bool _stopProcessing; /// /// The name of the property to be validated. /// public string PropertyName { get { return _propertyName; } } /// /// Set by the rule handler method to describe the broken /// rule. /// /// A human-readable description of /// the broken rule. /// /// Setting this property only has an effect if /// the rule method returns . /// public string Description { get { return _description; } set { _description = value; } } /// /// Gets or sets the severity of the broken rule. /// /// The severity of the broken rule. /// /// Setting this property only has an effect if /// the rule method returns . /// public RuleSeverity Severity { get { return _severity; } set { _severity = value; } } /// /// Gets or sets a value indicating whether this /// broken rule should stop the processing of subsequent /// rules for this property. /// /// if no further /// rules should be process for this property. /// /// Setting this property only has an effect if /// the rule method returns . /// public bool StopProcessing { get { return _stopProcessing; } set { _stopProcessing = value; } } /// /// Creates an instance of RuleArgs. /// /// The name of the property to be validated. public RuleArgs(string propertyName) { _propertyName = propertyName; } /// /// Return a string representation of the object. /// public override string ToString() { return _propertyName; } } }