avoid Local Context
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@@ -366,7 +366,7 @@ namespace VEPROMS.CSLA.Library
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{
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// if we're not dirty then don't update the database
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if (!IsDirty) return;
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using (SqlConnection cn = (SqlConnection)ApplicationContext.LocalContext["cn"])
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using (SqlConnection cn = Database.VEPROMS_SqlConnection)
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{
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if (cn.State == System.Data.ConnectionState.Closed) cn.Open();
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_LastChanged = Figure.Add(cn, ref _FigureID, myROFst, _MyROImage, _Config, _DTS, _UserID);
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@@ -378,7 +378,7 @@ namespace VEPROMS.CSLA.Library
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{
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// if we're not dirty then don't update the database
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if (!IsDirty) return;
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using (SqlConnection cn = (SqlConnection)ApplicationContext.LocalContext["cn"])
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using (SqlConnection cn = Database.VEPROMS_SqlConnection)
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{
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if (cn.State == System.Data.ConnectionState.Closed) cn.Open();
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_LastChanged = Figure.Update(cn, ref _FigureID, myROFst.ROFstID, _ImageID, _Config, _DTS, _UserID, ref _LastChanged);
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@@ -393,7 +393,7 @@ namespace VEPROMS.CSLA.Library
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if (!IsDirty) return;
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// if we're new then don't update the database
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if (IsNew) return;
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using (SqlConnection cn = (SqlConnection)ApplicationContext.LocalContext["cn"])
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using (SqlConnection cn = Database.VEPROMS_SqlConnection)
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{
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if (cn.State == System.Data.ConnectionState.Closed) cn.Open();
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Figure.Remove(cn, _FigureID);
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