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@ -244,11 +244,14 @@ namespace fmtxml
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private static void AddEllipse(StringBuilder sb, string text)
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{
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Match ellipseMatch = regEllipse.Match(text);
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// code in the new veproms that draws the ellipse must use the 'y' location differently. So
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// add in the radius to the 'y' to get the correct value.
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float yadj = TwipsToPointsEllipse(ellipseMatch.Groups[4].Value);
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sb.Append(string.Format(" <ellipse cx=\"{0}\" cy=\"{1}\" rx=\"{2}\" ry=\"{3}\" fill=\"none\" stroke=\"black\" stroke-width=\"{4}\" />\r\n",
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TwipsToPointsX(ellipseMatch.Groups[1].Value),
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TwipsToPointsY(ellipseMatch.Groups[2].Value),
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TwipsToPoints(ellipseMatch.Groups[3].Value),
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TwipsToPoints(ellipseMatch.Groups[4].Value),
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yadj + TwipsToPointsY(ellipseMatch.Groups[2].Value),
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TwipsToPointsEllipse(ellipseMatch.Groups[3].Value),
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TwipsToPointsEllipse(ellipseMatch.Groups[4].Value),
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TwipsToPoints(ellipseMatch.Groups[5].Value)));
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}
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private static Regex regBox = new Regex(@"BOX ([-0-9]*) ([-0-9]*) ([-0-9]*) ([-0-9]*) ([-0-9]*)", RegexOptions.Multiline);
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@ -322,6 +325,13 @@ namespace fmtxml
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{
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return float.Parse(twips) / 20;
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}
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private static float TwipsToPointsEllipse(string twips)
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{
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// divide the ellipse by 40. This is the 20 to convert from twips to points
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// and an addition divide by 2 since the definition in 16bit is diameter &
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// in 32 is radius.
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return float.Parse(twips) / 40;
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}
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private static float TwipsToPointsX(string twips)
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{
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return (_Xoff + float.Parse(twips)) / 20;
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