Commit for development environment setup
This commit is contained in:
@@ -0,0 +1,55 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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//
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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||||
// associated with an assembly.
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//
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[assembly: AssemblyTitle("")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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//
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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||||
// Revision
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("1.1.*")]
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//
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// In order to sign your assembly you must specify a key to use. Refer to the
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// Microsoft .NET Framework documentation for more information on assembly signing.
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//
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// Use the attributes below to control which key is used for signing.
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//
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// Notes:
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// (*) If no key is specified, the assembly is not signed.
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// (*) KeyName refers to a key that has been installed in the Crypto Service
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// Provider (CSP) on your machine. KeyFile refers to a file which contains
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// a key.
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// (*) If the KeyFile and the KeyName values are both specified, the
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// following processing occurs:
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// (1) If the KeyName can be found in the CSP, that key is used.
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// (2) If the KeyName does not exist and the KeyFile does exist, the key
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// in the KeyFile is installed into the CSP and used.
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// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
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// When specifying the KeyFile, the location of the KeyFile should be
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// relative to the project output directory which is
|
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// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
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// located in the project directory, you would specify the AssemblyKeyFile
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// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
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// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
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// documentation for more information on this.
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//
|
@@ -0,0 +1,58 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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//
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
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[assembly: AssemblyTitle("")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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|
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//
|
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// Version information for an assembly consists of the following four values:
|
||||
//
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// Major Version
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// Minor Version
|
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// Build Number
|
||||
// Revision
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||||
//
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||||
// You can specify all the values or you can default the Revision and Build Numbers
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||||
// by using the '*' as shown below:
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||||
|
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[assembly: AssemblyVersion("1.1.*")]
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||||
|
||||
//
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||||
// In order to sign your assembly you must specify a key to use. Refer to the
|
||||
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||||
//
|
||||
// Use the attributes below to control which key is used for signing.
|
||||
//
|
||||
// Notes:
|
||||
// (*) If no key is specified, the assembly is not signed.
|
||||
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||||
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||||
// a key.
|
||||
// (*) If the KeyFile and the KeyName values are both specified, the
|
||||
// following processing occurs:
|
||||
// (1) If the KeyName can be found in the CSP, that key is used.
|
||||
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||||
// in the KeyFile is installed into the CSP and used.
|
||||
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||||
// When specifying the KeyFile, the location of the KeyFile should be
|
||||
// relative to the project output directory which is
|
||||
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
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// located in the project directory, you would specify the AssemblyKeyFile
|
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// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
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// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
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// documentation for more information on this.
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//
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[assembly: AssemblyDelaySign(false)]
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[assembly: AssemblyKeyFile("E:\\proms.net\\Public Key\\vlnkey.snk")]
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[assembly: AssemblyKeyName("")]
|
164
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/SpinnerFrm.cs
Normal file
164
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/SpinnerFrm.cs
Normal file
@@ -0,0 +1,164 @@
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/*********************************************************************************************
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* Copyright 2004 - Volian Enterprises, Inc. All rights reserved.
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* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
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* ------------------------------------------------------------------------------
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* $Workfile: SpinnerFrm.cs $ $Revision: 2 $
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* $Author: Kathy $ $Date: 7/26/04 1:20p $
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*
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* $History: SpinnerFrm.cs $
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*
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* ***************** Version 2 *****************
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* User: Kathy Date: 7/26/04 Time: 1:20p
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* Updated in $/LibSource/VlnStatus
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* doevents for cancel button click
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*
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* ***************** Version 1 *****************
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* User: Kathy Date: 5/11/04 Time: 9:56a
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* Created in $/LibSource/VlnStatus
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* volian spinner control
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*********************************************************************************************/
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using System;
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using System.Drawing;
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using System.Collections;
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using System.ComponentModel;
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using System.Windows.Forms;
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namespace VlnStatus
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{
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/// <summary>
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/// Create a status window with a progress bar
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/// </summary>
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public class SpinnerFrm : System.Windows.Forms.Form
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{
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private System.Windows.Forms.Button btnCancel;
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private System.Windows.Forms.Label lblMsg;
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.Container components = null;
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private System.Windows.Forms.ProgressBar progressBar1;
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private bool abortFlag;
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public SpinnerFrm(bool ab, bool canCancel)
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{
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abortFlag = ab;
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//
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// Required for Windows Form Designer support
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//
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InitializeComponent();
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if (!canCancel) this.btnCancel.Visible=false;
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this.progressBar1.Minimum=0;
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this.progressBar1.Maximum=100;
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this.progressBar1.Value=1;
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}
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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protected override void Dispose( bool disposing )
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{
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if( disposing )
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{
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if(components != null)
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{
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components.Dispose();
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}
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}
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base.Dispose( disposing );
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.lblMsg = new System.Windows.Forms.Label();
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this.btnCancel = new System.Windows.Forms.Button();
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this.progressBar1 = new System.Windows.Forms.ProgressBar();
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this.SuspendLayout();
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//
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// lblMsg
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//
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this.lblMsg.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
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this.lblMsg.Font = new System.Drawing.Font("Tahoma", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
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this.lblMsg.Location = new System.Drawing.Point(16, 16);
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this.lblMsg.Name = "lblMsg";
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this.lblMsg.Size = new System.Drawing.Size(288, 48);
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this.lblMsg.TabIndex = 2;
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this.lblMsg.Tag = "msg1";
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this.lblMsg.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// btnCancel
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//
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this.btnCancel.Location = new System.Drawing.Point(128, 112);
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this.btnCancel.Name = "btnCancel";
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this.btnCancel.Size = new System.Drawing.Size(64, 24);
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this.btnCancel.TabIndex = 3;
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this.btnCancel.Text = "Cancel";
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this.btnCancel.Click += new System.EventHandler(this.btnCancel_Click);
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//
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// progressBar1
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//
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this.progressBar1.Location = new System.Drawing.Point(16, 72);
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this.progressBar1.Name = "progressBar1";
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this.progressBar1.Size = new System.Drawing.Size(288, 24);
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this.progressBar1.TabIndex = 4;
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//
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// SpinnerFrm
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//
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this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
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this.ClientSize = new System.Drawing.Size(318, 149);
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this.ControlBox = false;
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this.Controls.Add(this.progressBar1);
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this.Controls.Add(this.btnCancel);
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this.Controls.Add(this.lblMsg);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.Name = "SpinnerFrm";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "VE-PROMS";
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this.TopMost = true;
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this.ResumeLayout(false);
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}
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#endregion
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public void UpdateSpin()
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{
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if (this.progressBar1.Value==this.progressBar1.Maximum) this.progressBar1.Value=0;
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this.progressBar1.Value=this.progressBar1.Value++;
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this.progressBar1.PerformStep();
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System.Windows.Forms.Application.DoEvents();
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}
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public void UpdateSpinMsg(string txt)
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{
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this.lblMsg.Text = txt;
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this.lblMsg.Refresh();
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this.Refresh();
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}
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private void btnCancel_Click(object sender, System.EventArgs e)
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{
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if( abortFlag )
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{
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string message = "Are you sure you want to Cancel?";
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string caption = "Network Update";
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MessageBoxButtons buttons = MessageBoxButtons.YesNo;
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DialogResult result;
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result = MessageBox.Show(this, message, caption, buttons);
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if(result == DialogResult.Yes)
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{
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Environment.Exit(-1);
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}
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}
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}
|
||||
}
|
||||
}
|
157
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/SpinnerFrm.resx
Normal file
157
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/SpinnerFrm.resx
Normal file
@@ -0,0 +1,157 @@
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
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||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used forserialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="lblMsg.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="lblMsg.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="lblMsg.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="btnCancel.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="btnCancel.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="btnCancel.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="progressBar1.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="progressBar1.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="progressBar1.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="$this.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Language" type="System.Globalization.CultureInfo, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>(Default)</value>
|
||||
</data>
|
||||
<data name="$this.TrayLargeIcon" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Localizable" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.GridSize" type="System.Drawing.Size, System.Drawing, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>8, 8</value>
|
||||
</data>
|
||||
<data name="$this.DrawGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.TrayHeight" type="System.Int32, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>80</value>
|
||||
</data>
|
||||
<data name="$this.SnapToGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.Name">
|
||||
<value>SpinnerFrm</value>
|
||||
</data>
|
||||
<data name="$this.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
</root>
|
232
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/StatusBarFrm.cs
Normal file
232
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/StatusBarFrm.cs
Normal file
@@ -0,0 +1,232 @@
|
||||
/*********************************************************************************************
|
||||
* Copyright 2002 - Volian Enterprises, Inc. All rights reserved.
|
||||
* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
|
||||
* ------------------------------------------------------------------------------
|
||||
* $Workfile: StatusBarFrm.cs $ $Revision: 3 $
|
||||
* $Author: Jsj $ $Date: 4/08/04 9:50a $
|
||||
*
|
||||
* $History: StatusBarFrm.cs $
|
||||
*
|
||||
* ***************** Version 3 *****************
|
||||
* User: Jsj Date: 4/08/04 Time: 9:50a
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
* added profile code and try to optimize
|
||||
*
|
||||
* ***************** Version 2 *****************
|
||||
* User: Jsj Date: 11/26/02 Time: 3:38p
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
* Added overbounds check
|
||||
*********************************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Collections;
|
||||
using System.ComponentModel;
|
||||
using System.Windows.Forms;
|
||||
//using ROProfiler; //don't forget to add VlnProfiler to the reference list
|
||||
|
||||
namespace VlnStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Create a status window with a progress bar
|
||||
/// </summary>
|
||||
public class StatusBarFrm : System.Windows.Forms.Form
|
||||
{
|
||||
private System.Windows.Forms.ProgressBar progressBar1;
|
||||
private System.Windows.Forms.Label lblBar;
|
||||
private System.Windows.Forms.Label StatMsg;
|
||||
// private string strLblLast="";
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.Container components = null;
|
||||
|
||||
public StatusBarFrm()
|
||||
{
|
||||
//
|
||||
// Required for Windows Form Designer support
|
||||
//
|
||||
InitializeComponent();
|
||||
|
||||
Text = "Status";
|
||||
}
|
||||
|
||||
public StatusBarFrm(string StatusBoxTitle)
|
||||
{
|
||||
//
|
||||
// Required for Windows Form Designer support
|
||||
//
|
||||
InitializeComponent();
|
||||
|
||||
Text = StatusBoxTitle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
protected override void Dispose( bool disposing )
|
||||
{
|
||||
if( disposing )
|
||||
{
|
||||
if(components != null)
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
}
|
||||
base.Dispose( disposing );
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.progressBar1 = new System.Windows.Forms.ProgressBar();
|
||||
this.lblBar = new System.Windows.Forms.Label();
|
||||
this.StatMsg = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// progressBar1
|
||||
//
|
||||
this.progressBar1.Location = new System.Drawing.Point(29, 83);
|
||||
this.progressBar1.Name = "progressBar1";
|
||||
this.progressBar1.Size = new System.Drawing.Size(297, 27);
|
||||
this.progressBar1.TabIndex = 0;
|
||||
//
|
||||
// lblBar
|
||||
//
|
||||
this.lblBar.Font = new System.Drawing.Font("Tahoma", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
|
||||
this.lblBar.Location = new System.Drawing.Point(29, 136);
|
||||
this.lblBar.Name = "lblBar";
|
||||
this.lblBar.Size = new System.Drawing.Size(297, 16);
|
||||
this.lblBar.TabIndex = 1;
|
||||
this.lblBar.Text = "% Complete";
|
||||
this.lblBar.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// StatMsg
|
||||
//
|
||||
this.StatMsg.Font = new System.Drawing.Font("Tahoma", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
|
||||
this.StatMsg.Location = new System.Drawing.Point(29, 18);
|
||||
this.StatMsg.Name = "StatMsg";
|
||||
this.StatMsg.Size = new System.Drawing.Size(307, 56);
|
||||
this.StatMsg.TabIndex = 2;
|
||||
this.StatMsg.Text = "Progress Bar";
|
||||
this.StatMsg.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// StatusBarFrm
|
||||
//
|
||||
this.AutoScaleBaseSize = new System.Drawing.Size(6, 15);
|
||||
this.ClientSize = new System.Drawing.Size(350, 171);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.StatMsg);
|
||||
this.Controls.Add(this.lblBar);
|
||||
this.Controls.Add(this.progressBar1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.Fixed3D;
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "StatusBarFrm";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Status";
|
||||
this.TopMost = true;
|
||||
this.Load += new System.EventHandler(this.StatusBarFrm_Load);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void StatusBarFrm_Load(object sender, System.EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public int Value
|
||||
{
|
||||
get
|
||||
{
|
||||
return progressBar1.Value;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value >= progressBar1.Maximum)
|
||||
progressBar1.Value = progressBar1.Maximum;
|
||||
else
|
||||
progressBar1.Value = value;
|
||||
UpateLabel();
|
||||
}
|
||||
}
|
||||
|
||||
public int Maximum
|
||||
{
|
||||
get
|
||||
{
|
||||
return progressBar1.Maximum;
|
||||
}
|
||||
set
|
||||
{
|
||||
progressBar1.Maximum = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int Step
|
||||
{
|
||||
get
|
||||
{
|
||||
return progressBar1.Step;
|
||||
}
|
||||
set
|
||||
{
|
||||
progressBar1.Step = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void PerformStep()
|
||||
{
|
||||
progressBar1.PerformStep();
|
||||
}
|
||||
|
||||
private void UpateLabel()
|
||||
{
|
||||
lblBar.Text = (Math.Round((decimal)(progressBar1.Value * 100) / progressBar1.Maximum)).ToString();
|
||||
lblBar.Text += "% Complete";
|
||||
// if( lblBar.Text != strLblLast)
|
||||
// {
|
||||
// Profiler.Start("UpdateLabel");
|
||||
lblBar.Refresh();
|
||||
// lblBar.Update();
|
||||
// Profiler.End("UpdateLabel");
|
||||
// }
|
||||
// strLblLast = lblBar.Text;
|
||||
}
|
||||
|
||||
public string StatusMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatMsg.Text;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatMsg.Text = value;
|
||||
// Profiler.Start("StatusMessage");
|
||||
StatMsg.Refresh();
|
||||
// StatMsg.Update();
|
||||
// Profiler.End("StatusMessage");
|
||||
}
|
||||
}
|
||||
|
||||
public string StatusBoxTitle
|
||||
{
|
||||
get
|
||||
{
|
||||
return Text;
|
||||
}
|
||||
set
|
||||
{
|
||||
Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
157
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/StatusBarFrm.resx
Normal file
157
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/StatusBarFrm.resx
Normal file
@@ -0,0 +1,157 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used forserialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="progressBar1.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="progressBar1.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="progressBar1.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="lblBar.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="lblBar.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="lblBar.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="StatMsg.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="StatMsg.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="StatMsg.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="$this.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Language" type="System.Globalization.CultureInfo, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>(Default)</value>
|
||||
</data>
|
||||
<data name="$this.TrayLargeIcon" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Localizable" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.GridSize" type="System.Drawing.Size, System.Drawing, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>8, 8</value>
|
||||
</data>
|
||||
<data name="$this.DrawGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.TrayHeight" type="System.Int32, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>80</value>
|
||||
</data>
|
||||
<data name="$this.Name">
|
||||
<value>StatusBarFrm</value>
|
||||
</data>
|
||||
<data name="$this.SnapToGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
</root>
|
@@ -0,0 +1,140 @@
|
||||
/*********************************************************************************************
|
||||
* Copyright 2002 - Volian Enterprises, Inc. All rights reserved.
|
||||
* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
|
||||
* ------------------------------------------------------------------------------
|
||||
* $Workfile: StatusMessageFrm.cs $ $Revision: 3 $
|
||||
* $Author: Jsj $ $Date: 5/11/04 9:30a $
|
||||
*
|
||||
* $History: StatusMessageFrm.cs $
|
||||
*
|
||||
* ***************** Version 3 *****************
|
||||
* User: Jsj Date: 5/11/04 Time: 9:30a
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
*
|
||||
* ***************** Version 2 *****************
|
||||
* User: Jsj Date: 11/26/02 Time: 3:38p
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
* Added overbounds check
|
||||
*********************************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Collections;
|
||||
using System.ComponentModel;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace VlnStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Create status message window.
|
||||
/// </summary>
|
||||
public class StatusMessageFrm : System.Windows.Forms.Form
|
||||
{
|
||||
private System.Windows.Forms.Label lblStatMsg;
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.Container components = null;
|
||||
|
||||
public StatusMessageFrm()
|
||||
{
|
||||
//
|
||||
// Required for Windows Form Designer support
|
||||
//
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public StatusMessageFrm(string StatTitle)
|
||||
{
|
||||
//
|
||||
// Required for Windows Form Designer support
|
||||
//
|
||||
InitializeComponent();
|
||||
|
||||
Text = StatTitle;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
protected override void Dispose( bool disposing )
|
||||
{
|
||||
if( disposing )
|
||||
{
|
||||
if(components != null)
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
}
|
||||
base.Dispose( disposing );
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.lblStatMsg = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// lblStatMsg
|
||||
//
|
||||
this.lblStatMsg.Location = new System.Drawing.Point(19, 20);
|
||||
this.lblStatMsg.Name = "lblStatMsg";
|
||||
this.lblStatMsg.Size = new System.Drawing.Size(420, 81);
|
||||
this.lblStatMsg.TabIndex = 0;
|
||||
this.lblStatMsg.Text = "Put Satus Message Here";
|
||||
this.lblStatMsg.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// StatusMessageFrm
|
||||
//
|
||||
this.AutoScaleBaseSize = new System.Drawing.Size(7, 19);
|
||||
this.ClientSize = new System.Drawing.Size(457, 117);
|
||||
this.ControlBox = false;
|
||||
this.Controls.Add(this.lblStatMsg);
|
||||
this.Font = new System.Drawing.Font("Tahoma", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0)));
|
||||
this.MaximizeBox = false;
|
||||
this.MinimizeBox = false;
|
||||
this.Name = "StatusMessageFrm";
|
||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||
this.Text = "Status";
|
||||
this.TopMost = true;
|
||||
this.Load += new System.EventHandler(this.StatusMessageFrm_Load);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void StatusMessageFrm_Load(object sender, System.EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public string StatusMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
return lblStatMsg.Text;
|
||||
}
|
||||
set
|
||||
{
|
||||
lblStatMsg.Text = value;
|
||||
lblStatMsg.Refresh();
|
||||
}
|
||||
}
|
||||
|
||||
public string StatusBoxTitle
|
||||
{
|
||||
get
|
||||
{
|
||||
return Text;
|
||||
}
|
||||
set
|
||||
{
|
||||
Text = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -0,0 +1,139 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used forserialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="lblStatMsg.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="lblStatMsg.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="lblStatMsg.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="$this.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Language" type="System.Globalization.CultureInfo, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>(Default)</value>
|
||||
</data>
|
||||
<data name="$this.TrayLargeIcon" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Localizable" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.GridSize" type="System.Drawing.Size, System.Drawing, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>8, 8</value>
|
||||
</data>
|
||||
<data name="$this.Name">
|
||||
<value>StatusMessageFrm</value>
|
||||
</data>
|
||||
<data name="$this.DrawGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.TrayHeight" type="System.Int32, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>80</value>
|
||||
</data>
|
||||
<data name="$this.SnapToGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
</root>
|
BIN
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/App.ico
Normal file
BIN
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/App.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
@@ -0,0 +1,55 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
|
||||
[assembly: AssemblyTitle("")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly: AssemblyVersion("1.1.*")]
|
||||
|
||||
//
|
||||
// In order to sign your assembly you must specify a key to use. Refer to the
|
||||
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||||
//
|
||||
// Use the attributes below to control which key is used for signing.
|
||||
//
|
||||
// Notes:
|
||||
// (*) If no key is specified, the assembly is not signed.
|
||||
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||||
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||||
// a key.
|
||||
// (*) If the KeyFile and the KeyName values are both specified, the
|
||||
// following processing occurs:
|
||||
// (1) If the KeyName can be found in the CSP, that key is used.
|
||||
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||||
// in the KeyFile is installed into the CSP and used.
|
||||
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||||
// When specifying the KeyFile, the location of the KeyFile should be
|
||||
// relative to the project output directory which is
|
||||
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
||||
// located in the project directory, you would specify the AssemblyKeyFile
|
||||
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
|
||||
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
||||
// documentation for more information on this.
|
||||
//
|
@@ -0,0 +1,58 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
//
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
//
|
||||
[assembly: AssemblyTitle("")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
//
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Revision and Build Numbers
|
||||
// by using the '*' as shown below:
|
||||
|
||||
[assembly: AssemblyVersion("1.1.*")]
|
||||
|
||||
//
|
||||
// In order to sign your assembly you must specify a key to use. Refer to the
|
||||
// Microsoft .NET Framework documentation for more information on assembly signing.
|
||||
//
|
||||
// Use the attributes below to control which key is used for signing.
|
||||
//
|
||||
// Notes:
|
||||
// (*) If no key is specified, the assembly is not signed.
|
||||
// (*) KeyName refers to a key that has been installed in the Crypto Service
|
||||
// Provider (CSP) on your machine. KeyFile refers to a file which contains
|
||||
// a key.
|
||||
// (*) If the KeyFile and the KeyName values are both specified, the
|
||||
// following processing occurs:
|
||||
// (1) If the KeyName can be found in the CSP, that key is used.
|
||||
// (2) If the KeyName does not exist and the KeyFile does exist, the key
|
||||
// in the KeyFile is installed into the CSP and used.
|
||||
// (*) In order to create a KeyFile, you can use the sn.exe (Strong Name) utility.
|
||||
// When specifying the KeyFile, the location of the KeyFile should be
|
||||
// relative to the project output directory which is
|
||||
// %Project Directory%\obj\<configuration>. For example, if your KeyFile is
|
||||
// located in the project directory, you would specify the AssemblyKeyFile
|
||||
// attribute as [assembly: AssemblyKeyFile("..\\..\\mykey.snk")]
|
||||
// (*) Delay Signing is an advanced option - see the Microsoft .NET Framework
|
||||
// documentation for more information on this.
|
||||
//
|
||||
[assembly: AssemblyDelaySign(false)]
|
||||
[assembly: AssemblyKeyFile("")]
|
||||
[assembly: AssemblyKeyName("")]
|
191
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/Form1.cs
Normal file
191
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/Form1.cs
Normal file
@@ -0,0 +1,191 @@
|
||||
/*********************************************************************************************
|
||||
* Copyright 2002 - Volian Enterprises, Inc. All rights reserved.
|
||||
* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
|
||||
* ------------------------------------------------------------------------------
|
||||
* $Workfile: Form1.cs $ $Revision: 5 $
|
||||
* $Author: Kathy $ $Date: 7/27/04 11:06a $
|
||||
*
|
||||
* $History: Form1.cs $
|
||||
*
|
||||
* ***************** Version 5 *****************
|
||||
* User: Kathy Date: 7/27/04 Time: 11:06a
|
||||
* Updated in $/LibSource/VlnStatus/Test
|
||||
* add spinner test
|
||||
*
|
||||
* ***************** Version 4 *****************
|
||||
* User: Jsj Date: 11/26/02 Time: 4:25p
|
||||
* Updated in $/LibSource/VlnStatus/Test
|
||||
* updated test
|
||||
*
|
||||
* ***************** Version 3 *****************
|
||||
* User: Jsj Date: 11/26/02 Time: 3:37p
|
||||
* Updated in $/LibSource/VlnStatus/Test
|
||||
* added header
|
||||
*********************************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Drawing;
|
||||
using System.Collections;
|
||||
using System.ComponentModel;
|
||||
using System.Windows.Forms;
|
||||
using System.Data;
|
||||
using VlnStatus;
|
||||
|
||||
namespace Test
|
||||
{
|
||||
/// <summary>
|
||||
/// Test the status windows.
|
||||
/// </summary>
|
||||
public class Form1 : System.Windows.Forms.Form
|
||||
{
|
||||
private System.Windows.Forms.Button btnTest;
|
||||
private System.Windows.Forms.Button btnStatMsg;
|
||||
private System.Windows.Forms.Button btnSpinner;
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.Container components = null;
|
||||
|
||||
public Form1()
|
||||
{
|
||||
//
|
||||
// Required for Windows Form Designer support
|
||||
//
|
||||
InitializeComponent();
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
protected override void Dispose( bool disposing )
|
||||
{
|
||||
if( disposing )
|
||||
{
|
||||
if (components != null)
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
}
|
||||
base.Dispose( disposing );
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.btnTest = new System.Windows.Forms.Button();
|
||||
this.btnStatMsg = new System.Windows.Forms.Button();
|
||||
this.btnSpinner = new System.Windows.Forms.Button();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// btnTest
|
||||
//
|
||||
this.btnTest.Location = new System.Drawing.Point(208, 64);
|
||||
this.btnTest.Name = "btnTest";
|
||||
this.btnTest.Size = new System.Drawing.Size(120, 23);
|
||||
this.btnTest.TabIndex = 0;
|
||||
this.btnTest.Text = "Test Status Bar";
|
||||
this.btnTest.Click += new System.EventHandler(this.btnTest_Click);
|
||||
//
|
||||
// btnStatMsg
|
||||
//
|
||||
this.btnStatMsg.Location = new System.Drawing.Point(32, 64);
|
||||
this.btnStatMsg.Name = "btnStatMsg";
|
||||
this.btnStatMsg.Size = new System.Drawing.Size(144, 23);
|
||||
this.btnStatMsg.TabIndex = 1;
|
||||
this.btnStatMsg.Text = "Test Status Message";
|
||||
this.btnStatMsg.Click += new System.EventHandler(this.btnStatMsg_Click);
|
||||
//
|
||||
// btnSpinner
|
||||
//
|
||||
this.btnSpinner.Location = new System.Drawing.Point(360, 64);
|
||||
this.btnSpinner.Name = "btnSpinner";
|
||||
this.btnSpinner.Size = new System.Drawing.Size(104, 24);
|
||||
this.btnSpinner.TabIndex = 2;
|
||||
this.btnSpinner.Text = "Test Spinner";
|
||||
this.btnSpinner.Click += new System.EventHandler(this.btnSpinner_Click);
|
||||
//
|
||||
// Form1
|
||||
//
|
||||
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
|
||||
this.ClientSize = new System.Drawing.Size(504, 149);
|
||||
this.Controls.Add(this.btnSpinner);
|
||||
this.Controls.Add(this.btnStatMsg);
|
||||
this.Controls.Add(this.btnTest);
|
||||
this.Name = "Form1";
|
||||
this.Text = "Form1";
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
|
||||
private void btnTest_Click(object sender, System.EventArgs e)
|
||||
{
|
||||
int j=0, cnt = 2000;
|
||||
string StatStr = "Processing j= ";
|
||||
string NewStatBoxTitle = "Status left to do: ";
|
||||
// VlnStatusBar StatWindow = new VlnStatusBar(); // defaults to a title of "Status"
|
||||
VlnStatusBar StatWindow = new VlnStatusBar("Test Status Bar Window");
|
||||
StatWindow.BarMax = 2000;
|
||||
StatWindow.BarStepValue = 1;
|
||||
StatWindow.BarValue = 0;
|
||||
|
||||
|
||||
for (j=1; j <= 2000; j++)
|
||||
{
|
||||
StatWindow.StatMsg = StatStr + j.ToString();
|
||||
// can also change the status box title on the fly
|
||||
StatWindow.StatusBoxTitle = NewStatBoxTitle + cnt.ToString();
|
||||
// StatWindow.PerformStep(j);
|
||||
StatWindow.PerformStep();
|
||||
for (int k=0; k<5000; k++);
|
||||
cnt--;
|
||||
}
|
||||
StatWindow.Dispose();
|
||||
}
|
||||
|
||||
private void btnStatMsg_Click(object sender, System.EventArgs e)
|
||||
{
|
||||
int j=0, cnt =2000;
|
||||
string StatStr = "Processing j= ";
|
||||
string NewStatBoxTitle = "Status left to do: ";
|
||||
// VlnStatusMessage StatMsgWindow = new VlnStatusMessage(); // defaults to a title of "Status"
|
||||
VlnStatusMessage StatMsgWindow = new VlnStatusMessage("Test Status Message Window");
|
||||
|
||||
for (j=1; j<= 2000; j++)
|
||||
{
|
||||
StatMsgWindow.StatusMessage = StatStr + j.ToString();
|
||||
// can also change the status box title on the fly
|
||||
StatMsgWindow.StatusBoxTitle = NewStatBoxTitle + cnt.ToString();
|
||||
for (int k=0; k < 5000; k++);
|
||||
cnt--;
|
||||
}
|
||||
StatMsgWindow.Dispose();
|
||||
}
|
||||
|
||||
private void btnSpinner_Click(object sender, System.EventArgs e)
|
||||
{
|
||||
int cnt = 0;
|
||||
VlnSpinner spin = new VlnSpinner(2,25,"- Getting Lock Info for ","filename",true,true,true);
|
||||
while(spin.SpinnerWait(cnt>1000))
|
||||
{
|
||||
cnt++;
|
||||
}
|
||||
spin.Dispose();
|
||||
|
||||
}
|
||||
}
|
||||
}
|
157
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/Form1.resx
Normal file
157
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/Form1.resx
Normal file
@@ -0,0 +1,157 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 1.3
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">1.3</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1">this is my long string</data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
[base64 mime encoded serialized .NET Framework object]
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
[base64 mime encoded string representing a byte array form of the .NET Framework object]
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used forserialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>1.3</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="btnTest.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="btnTest.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="btnTest.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="btnStatMsg.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="btnStatMsg.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="btnStatMsg.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="btnSpinner.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="btnSpinner.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="btnSpinner.Modifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
<data name="$this.Locked" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Language" type="System.Globalization.CultureInfo, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>(Default)</value>
|
||||
</data>
|
||||
<data name="$this.TrayLargeIcon" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.Name">
|
||||
<value>Form1</value>
|
||||
</data>
|
||||
<data name="$this.Localizable" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>False</value>
|
||||
</data>
|
||||
<data name="$this.GridSize" type="System.Drawing.Size, System.Drawing, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>8, 8</value>
|
||||
</data>
|
||||
<data name="$this.DrawGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.TrayHeight" type="System.Int32, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>80</value>
|
||||
</data>
|
||||
<data name="$this.SnapToGrid" type="System.Boolean, mscorlib, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</data>
|
||||
<data name="$this.DefaultModifiers" type="System.CodeDom.MemberAttributes, System, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>Private</value>
|
||||
</data>
|
||||
</root>
|
124
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/Test.csproj
Normal file
124
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/Test/Test.csproj
Normal file
@@ -0,0 +1,124 @@
|
||||
<VisualStudioProject>
|
||||
<CSHARP
|
||||
ProjectType = "Local"
|
||||
ProductVersion = "7.10.3077"
|
||||
SchemaVersion = "2.0"
|
||||
ProjectGuid = "{551CB7BA-00B1-11D7-8590-482B59000000}"
|
||||
>
|
||||
<Build>
|
||||
<Settings
|
||||
ApplicationIcon = "App.ico"
|
||||
AssemblyKeyContainerName = ""
|
||||
AssemblyName = "Test"
|
||||
AssemblyOriginatorKeyFile = ""
|
||||
DefaultClientScript = "JScript"
|
||||
DefaultHTMLPageLayout = "Grid"
|
||||
DefaultTargetSchema = "IE50"
|
||||
DelaySign = "false"
|
||||
OutputType = "WinExe"
|
||||
PreBuildEvent = ""
|
||||
PostBuildEvent = ""
|
||||
RootNamespace = "Test"
|
||||
RunPostBuildEvent = "OnBuildSuccess"
|
||||
StartupObject = ""
|
||||
>
|
||||
<Config
|
||||
Name = "Debug"
|
||||
AllowUnsafeBlocks = "false"
|
||||
BaseAddress = "285212672"
|
||||
CheckForOverflowUnderflow = "false"
|
||||
ConfigurationOverrideFile = ""
|
||||
DefineConstants = "DEBUG;TRACE"
|
||||
DocumentationFile = ""
|
||||
DebugSymbols = "true"
|
||||
FileAlignment = "4096"
|
||||
IncrementalBuild = "true"
|
||||
NoStdLib = "false"
|
||||
NoWarn = ""
|
||||
Optimize = "false"
|
||||
OutputPath = "bin\Debug\"
|
||||
RegisterForComInterop = "false"
|
||||
RemoveIntegerChecks = "false"
|
||||
TreatWarningsAsErrors = "false"
|
||||
WarningLevel = "4"
|
||||
/>
|
||||
<Config
|
||||
Name = "Release"
|
||||
AllowUnsafeBlocks = "false"
|
||||
BaseAddress = "285212672"
|
||||
CheckForOverflowUnderflow = "false"
|
||||
ConfigurationOverrideFile = ""
|
||||
DefineConstants = "TRACE"
|
||||
DocumentationFile = ""
|
||||
DebugSymbols = "false"
|
||||
FileAlignment = "4096"
|
||||
IncrementalBuild = "false"
|
||||
NoStdLib = "false"
|
||||
NoWarn = ""
|
||||
Optimize = "true"
|
||||
OutputPath = "bin\Release\"
|
||||
RegisterForComInterop = "false"
|
||||
RemoveIntegerChecks = "false"
|
||||
TreatWarningsAsErrors = "false"
|
||||
WarningLevel = "4"
|
||||
/>
|
||||
</Settings>
|
||||
<References>
|
||||
<Reference
|
||||
Name = "System"
|
||||
AssemblyName = "System"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.Data"
|
||||
AssemblyName = "System.Data"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.Data.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.Drawing"
|
||||
AssemblyName = "System.Drawing"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.Drawing.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.Windows.Forms"
|
||||
AssemblyName = "System.Windows.Forms"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.Windows.Forms.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "System.XML"
|
||||
AssemblyName = "System.Xml"
|
||||
HintPath = "C:\WINNT\Microsoft.NET\Framework\v1.0.3705\System.XML.dll"
|
||||
/>
|
||||
<Reference
|
||||
Name = "VlnStatus"
|
||||
Project = "{551CB7B3-00B1-11D7-8590-482B59000000}"
|
||||
Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
|
||||
/>
|
||||
</References>
|
||||
</Build>
|
||||
<Files>
|
||||
<Include>
|
||||
<File
|
||||
RelPath = "App.ico"
|
||||
BuildAction = "Content"
|
||||
/>
|
||||
<File
|
||||
RelPath = "AssemblyInfo.cs"
|
||||
SubType = "Code"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "Form1.cs"
|
||||
SubType = "Form"
|
||||
BuildAction = "Compile"
|
||||
/>
|
||||
<File
|
||||
RelPath = "Form1.resx"
|
||||
DependentUpon = "Form1.cs"
|
||||
BuildAction = "EmbeddedResource"
|
||||
/>
|
||||
</Include>
|
||||
</Files>
|
||||
</CSHARP>
|
||||
</VisualStudioProject>
|
||||
|
167
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnSpinner.cs
Normal file
167
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnSpinner.cs
Normal file
@@ -0,0 +1,167 @@
|
||||
/*********************************************************************************************
|
||||
* Copyright 2004 - Volian Enterprises, Inc. All rights reserved.
|
||||
* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
|
||||
* ------------------------------------------------------------------------------
|
||||
* $Workfile: VlnSpinner.cs $ $Revision: 2 $
|
||||
* $Author: Kathy $ $Date: 7/26/04 1:21p $
|
||||
*
|
||||
* $History: VlnSpinner.cs $
|
||||
*
|
||||
* ***************** Version 2 *****************
|
||||
* User: Kathy Date: 7/26/04 Time: 1:21p
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
* add comment
|
||||
*
|
||||
* ***************** Version 1 *****************
|
||||
* User: Kathy Date: 5/11/04 Time: 9:56a
|
||||
* Created in $/LibSource/VlnStatus
|
||||
* volian spinner control
|
||||
*********************************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
|
||||
namespace VlnStatus
|
||||
{
|
||||
/*
|
||||
** The following values are taken by the Spinner class constructor:
|
||||
**
|
||||
** spindelay - is the number of seconds to wait before putting
|
||||
** up the message and spinner.
|
||||
**
|
||||
** spinfreq - is the minimum delay time in milliseconds before
|
||||
** returning to the caller.
|
||||
**
|
||||
** spinmsg1 - is a caller message put up with the spinner
|
||||
** spinmsg2 - is a second caller message concatenated to spinmsg1
|
||||
** both spinmsg1 and spinmsg2 may be NULL for no messages.
|
||||
**
|
||||
** AbortFlag - is a flag. If non-zero takes a DB_Exit(255)
|
||||
** if the user hits the Esc key while spinning.
|
||||
** can be defaulted.
|
||||
**
|
||||
**
|
||||
** SpinnerWait puts up a delayed message with a spinner.
|
||||
**
|
||||
** AutoTermFlag - spinner returns 0 if this value is non-zero
|
||||
** or Esc was pressed and AbortFlag not set.
|
||||
** A 1 is returned if AutoTermFlag is zero.
|
||||
**
|
||||
** The purpose of this function is to generate interruptable/abortable
|
||||
** while or do-while loops in code which is waiting for an event to
|
||||
** occur. Below is a simple example:
|
||||
**
|
||||
** { Spinner spin(2,25,"- Waiting for ", filename, 1);
|
||||
** while( spin.SpinnerWait( stat(filename,&temp) || temp.st_size ) {;}
|
||||
** }
|
||||
**
|
||||
** This loop returns zero if filename does not exist, or if it does
|
||||
** exist and has a non-zero length, otherwise it waits at least
|
||||
** 25 milliseconds, and returns 1 so that the predicate test
|
||||
** stat(filename,&temp) || temp.st_size
|
||||
** is tested again. If the loop continues for 2 seconds, a message
|
||||
** and spinner is posted. If the user presses the Esc key, DB_Exit(255)
|
||||
** is taken.
|
||||
**
|
||||
** Note, that the SpinnerWait function will close the message window
|
||||
** when the Spinner class object goes out of scope, as the desctructor
|
||||
** handles the window closures. Note also, that a new instance of the
|
||||
** object must be generated with each use.
|
||||
*/
|
||||
public class VlnSpinner
|
||||
{
|
||||
SpinnerFrm spinFrm;
|
||||
private int spinstart;
|
||||
private int spindelay;
|
||||
private int spinfreq;
|
||||
private string spinmsg1;
|
||||
private string spinmsg2;
|
||||
private bool abortflag;
|
||||
private bool canCancel;
|
||||
private string msgprefix;
|
||||
private bool firstspin;
|
||||
private bool firstpass;
|
||||
|
||||
public VlnSpinner(int sd, int sf, string sm1, string sm2, bool af, bool prefix, bool showCancel)
|
||||
{
|
||||
spindelay=sd;
|
||||
spinfreq=sf;
|
||||
spinmsg1=sm1;
|
||||
spinmsg2=sm2;
|
||||
abortflag=af;
|
||||
canCancel = showCancel;
|
||||
firstpass=true;
|
||||
firstspin=true;
|
||||
|
||||
spinFrm = null;
|
||||
if(prefix)
|
||||
msgprefix="Database File in Use by another user \n";
|
||||
else
|
||||
msgprefix=" ";
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if(spinFrm!=null) spinFrm.Dispose();
|
||||
}
|
||||
|
||||
public bool SpinnerWait(bool AutoTermFlag)
|
||||
{
|
||||
if( !AutoTermFlag )
|
||||
{
|
||||
if( firstpass )
|
||||
{
|
||||
// Tick is equal to 100 nanoseconds.
|
||||
// nanosecond is 1 billionth of a second.
|
||||
spinstart = (int)(DateTime.Now.Ticks/10000000) + spindelay;
|
||||
firstpass = false;
|
||||
}
|
||||
if( !firstspin )
|
||||
{
|
||||
SpinnerTick();
|
||||
TickTock(spinfreq);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(spinstart <= (int)(DateTime.Now.Ticks/10000000)) SpinnerTick();
|
||||
TickTock(spinfreq);
|
||||
}
|
||||
}
|
||||
return (!AutoTermFlag);
|
||||
}
|
||||
private void TickTock(int spinfreq)
|
||||
{
|
||||
long cur = DateTime.Now.Ticks;
|
||||
long getto = cur+(spinfreq*100);
|
||||
while (cur <= getto)
|
||||
cur = DateTime.Now.Ticks;
|
||||
}
|
||||
|
||||
private void SpinMessage(string msg1,string msg2,string msg3,int len)
|
||||
{
|
||||
StringBuilder buff = new StringBuilder(80);
|
||||
buff.Append(msg1);
|
||||
if (msg2!=null)buff.Append(msg2);
|
||||
if (msg3!=null)buff.Append(msg3);
|
||||
spinFrm.UpdateSpinMsg(buff.ToString());
|
||||
}
|
||||
|
||||
private void SpinnerTick()
|
||||
{
|
||||
int windowcol;
|
||||
if(firstspin)
|
||||
{
|
||||
windowcol=msgprefix.Length+2;
|
||||
if(spinmsg1!=null) windowcol+=spinmsg1.Length;
|
||||
if(spinmsg2!=null) windowcol+=spinmsg2.Length;
|
||||
spinFrm = new SpinnerFrm(abortflag, canCancel);
|
||||
spinFrm.Show();
|
||||
SpinMessage(msgprefix,spinmsg1,spinmsg2,windowcol+1);
|
||||
firstspin = false;
|
||||
}
|
||||
spinFrm.UpdateSpin();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
125
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnStatus.csproj
Normal file
125
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnStatus.csproj
Normal file
@@ -0,0 +1,125 @@
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{551CB7B3-00B1-11D7-8590-482B59000000}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon>
|
||||
</ApplicationIcon>
|
||||
<AssemblyKeyContainerName>
|
||||
</AssemblyKeyContainerName>
|
||||
<AssemblyName>VlnStatus</AssemblyName>
|
||||
<AssemblyOriginatorKeyFile>
|
||||
</AssemblyOriginatorKeyFile>
|
||||
<DefaultClientScript>JScript</DefaultClientScript>
|
||||
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||
<DelaySign>false</DelaySign>
|
||||
<OutputType>Library</OutputType>
|
||||
<RootNamespace>VlnStatus</RootNamespace>
|
||||
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
|
||||
<StartupObject>
|
||||
</StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
<UpgradeBackupLocation>
|
||||
</UpgradeBackupLocation>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<NoStdLib>false</NoStdLib>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
<Optimize>false</Optimize>
|
||||
<RegisterForComInterop>false</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>false</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugType>full</DebugType>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<AllowUnsafeBlocks>false</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>false</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile>
|
||||
</DocumentationFile>
|
||||
<DebugSymbols>false</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<NoStdLib>false</NoStdLib>
|
||||
<NoWarn>
|
||||
</NoWarn>
|
||||
<Optimize>true</Optimize>
|
||||
<RegisterForComInterop>false</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>false</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugType>none</DebugType>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System">
|
||||
<Name>System</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<Name>System.Data</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing">
|
||||
<Name>System.Drawing</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Windows.Forms">
|
||||
<Name>System.Windows.Forms</Name>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<Name>System.XML</Name>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StatusBarFrm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StatusMessageFrm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="VlnStatusBar.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="VlnStatusMessage.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="StatusBarFrm.resx">
|
||||
<DependentUpon>StatusBarFrm.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="StatusMessageFrm.resx">
|
||||
<DependentUpon>StatusMessageFrm.cs</DependentUpon>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
28
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnStatus.sln
Normal file
28
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnStatus.sln
Normal file
@@ -0,0 +1,28 @@
|
||||
Microsoft Visual Studio Solution File, Format Version 8.00
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VlnStatus", "VlnStatus.csproj", "{551CB7B3-00B1-11D7-8590-482B59000000}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{551CB7BA-00B1-11D7-8590-482B59000000}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfiguration) = preSolution
|
||||
Debug = Debug
|
||||
Release = Release
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfiguration) = postSolution
|
||||
{551CB7B3-00B1-11D7-8590-482B59000000}.Debug.ActiveCfg = Debug|.NET
|
||||
{551CB7B3-00B1-11D7-8590-482B59000000}.Debug.Build.0 = Debug|.NET
|
||||
{551CB7B3-00B1-11D7-8590-482B59000000}.Release.ActiveCfg = Release|.NET
|
||||
{551CB7B3-00B1-11D7-8590-482B59000000}.Release.Build.0 = Release|.NET
|
||||
{551CB7BA-00B1-11D7-8590-482B59000000}.Debug.ActiveCfg = Debug|.NET
|
||||
{551CB7BA-00B1-11D7-8590-482B59000000}.Release.ActiveCfg = Release|.NET
|
||||
{551CB7BA-00B1-11D7-8590-482B59000000}.Release.Build.0 = Release|.NET
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityAddIns) = postSolution
|
||||
EndGlobalSection
|
||||
EndGlobal
|
148
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnStatusBar.cs
Normal file
148
PROMS/ReferencedObjectsOld/LibSource/VlnStatus/VlnStatusBar.cs
Normal file
@@ -0,0 +1,148 @@
|
||||
/*********************************************************************************************
|
||||
* Copyright 2002 - Volian Enterprises, Inc. All rights reserved.
|
||||
* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
|
||||
* ------------------------------------------------------------------------------
|
||||
* $Workfile: VlnStatusBar.cs $ $Revision: 4 $
|
||||
* $Author: Jsj $ $Date: 11/26/02 4:25p $
|
||||
*
|
||||
* $History: VlnStatusBar.cs $
|
||||
*
|
||||
* ***************** Version 4 *****************
|
||||
* User: Jsj Date: 11/26/02 Time: 4:25p
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
* fixed problem with counter
|
||||
*
|
||||
* ***************** Version 3 *****************
|
||||
* User: Jsj Date: 11/26/02 Time: 3:38p
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
* Added overbounds check
|
||||
*********************************************************************************************/
|
||||
using System;
|
||||
|
||||
namespace VlnStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a Status Window with a progression bar control.
|
||||
///
|
||||
/// This class has two constructors. One allows you to pass in the title
|
||||
/// of the Status Box. The Other provides a default title of "Status".
|
||||
/// The Status Box Title can also be set/changed via the StatusBoxTitle
|
||||
/// property.
|
||||
///
|
||||
///
|
||||
/// </summary>
|
||||
public class VlnStatusBar
|
||||
{
|
||||
StatusBarFrm StatBar;
|
||||
private int Cnt;
|
||||
|
||||
// Create a status window with the default title of "Status"
|
||||
public VlnStatusBar()
|
||||
{
|
||||
StatBar = new StatusBarFrm();
|
||||
StatBar.Show();
|
||||
}
|
||||
|
||||
// Create a status window with the passed in title
|
||||
public VlnStatusBar(string Title)
|
||||
{
|
||||
StatBar = new StatusBarFrm(Title);
|
||||
StatBar.Show();
|
||||
}
|
||||
|
||||
// Increament the the status bar by the passed in value.
|
||||
public void PerformStep(int val)
|
||||
{
|
||||
// StatBar.Value = val;
|
||||
// Cnt = val;
|
||||
BarValue = val;
|
||||
StatBar.PerformStep();
|
||||
}
|
||||
|
||||
// Increament the the status bar by one
|
||||
public void PerformStep()
|
||||
{
|
||||
// StatBar.Value = StatBar.Value + 1;
|
||||
Cnt++;
|
||||
BarValue = Cnt;
|
||||
StatBar.PerformStep();
|
||||
}
|
||||
|
||||
// This property gets or sets the current status bar value.
|
||||
public int BarValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatBar.Value;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatBar.Value = value;
|
||||
Cnt = value;
|
||||
}
|
||||
}
|
||||
|
||||
// This property sets or gets the maximum value that the
|
||||
// BarValue property can be. i.e. when BarValue reaches this
|
||||
// number, the status bar is completely displayed.
|
||||
public int BarMax
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatBar.Maximum;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatBar.Maximum = value;
|
||||
}
|
||||
}
|
||||
|
||||
// This property sets or gets the increamenting value used to
|
||||
// move the status bar. For example, if set to 5, each tick of
|
||||
// the status bar represents a value of 5.
|
||||
public int BarStepValue
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatBar.Step;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatBar.Step = value;
|
||||
}
|
||||
}
|
||||
|
||||
// This property sets or gets the message above the status bar.
|
||||
public string StatMsg
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatBar.StatusMessage;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatBar.StatusMessage = value;
|
||||
}
|
||||
}
|
||||
|
||||
// This property sets or gets the Status Window Title
|
||||
public string StatusBoxTitle
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatBar.StatusBoxTitle;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatBar.StatusBoxTitle = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StatBar.Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@@ -0,0 +1,79 @@
|
||||
/*********************************************************************************************
|
||||
* Copyright 2002 - Volian Enterprises, Inc. All rights reserved.
|
||||
* Volian Enterprises - Proprietary Information - DO NOT COPY OR DISTRIBUTE
|
||||
* ------------------------------------------------------------------------------
|
||||
* $Workfile: VlnStatusMessage.cs $ $Revision: 3 $
|
||||
* $Author: Jsj $ $Date: 11/26/02 3:38p $
|
||||
*
|
||||
* $History: VlnStatusMessage.cs $
|
||||
*
|
||||
* ***************** Version 3 *****************
|
||||
* User: Jsj Date: 11/26/02 Time: 3:38p
|
||||
* Updated in $/LibSource/VlnStatus
|
||||
* Added overbounds check
|
||||
*********************************************************************************************/
|
||||
|
||||
using System;
|
||||
|
||||
namespace VlnStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Creates a Status Window to display a status message.
|
||||
///
|
||||
/// This class has two constructors. One allows you to pass in the title
|
||||
/// of the Status Box. The Other provides a default title of "Status".
|
||||
/// The Status Box Title can also be set/changed via the StatusBoxTitle
|
||||
/// property.
|
||||
///
|
||||
/// </summary>
|
||||
public class VlnStatusMessage
|
||||
{
|
||||
StatusMessageFrm StatusMessageBox;
|
||||
|
||||
// Create a status window with the default title of "Status"
|
||||
public VlnStatusMessage()
|
||||
{
|
||||
StatusMessageBox = new StatusMessageFrm();
|
||||
StatusMessageBox.Show();
|
||||
}
|
||||
|
||||
// Create a status window with the passed in title.
|
||||
public VlnStatusMessage(string StatusBoxTitle)
|
||||
{
|
||||
StatusMessageBox = new StatusMessageFrm(StatusBoxTitle);
|
||||
StatusMessageBox.Show();
|
||||
}
|
||||
|
||||
// This property gets or sets the current status message
|
||||
public string StatusMessage
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatusMessageBox.StatusMessage;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatusMessageBox.StatusMessage = value;
|
||||
}
|
||||
}
|
||||
|
||||
// This property gets or sets the status box title
|
||||
public string StatusBoxTitle
|
||||
{
|
||||
get
|
||||
{
|
||||
return StatusMessageBox.StatusBoxTitle;
|
||||
}
|
||||
set
|
||||
{
|
||||
StatusMessageBox.StatusBoxTitle = value;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
StatusMessageBox.Dispose();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user