Commit for development environment setup

This commit is contained in:
2023-06-19 16:12:33 -04:00
parent be72063a3c
commit bbce2ad0a6
2209 changed files with 1171775 additions and 625 deletions

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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{A6BD962C-CAD5-400E-A8E2-0EF03B3CA8A4}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Demo</RootNamespace>
<AssemblyName>Demo</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="DerivedTreeCombo.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="DropDownNode.cs" />
<Compile Include="DropDownTree.cs">
<SubType>Component</SubType>
</Compile>
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="MainForm.resx">
<SubType>Designer</SubType>
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\DropDownPanel\DropDownPanel.csproj">
<Project>{34ADDF19-CBBA-4A11-BC99-D141BA2D29EC}</Project>
<Name>DropDownPanel</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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using System;
using System.ComponentModel;
using System.Windows.Forms;
using AT.STO.UI.Win;
namespace Demo
{
internal class DerivedTreeCombo : DropDownPanel
{
#region Constructor / Destructor
public DerivedTreeCombo() : base()
{
// The base class's property must be set because
// this derived implementation hides the setter.
base.DropDownControl = new DropDownTree();
this.DropDownControl.BorderStyle = BorderStyle.None;
}
#endregion
#region Public Properties
/// <summary>
/// Returns the DateRangePicker, that is displayed in the dropdown.
/// </summary>
[DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
public new DropDownTree DropDownControl // new is on purpose to change the property's data type and to hide the setter.
{
get
{
if (base.DropDownControl != null)
{
return base.DropDownControl as DropDownTree;
}
return null;
}
}
public new DropDownNode Value
{
get
{
if (this.DropDownControl != null)
{
return this.DropDownControl.Value as DropDownNode;
}
return null;
}
set { base.Value = value; }
}
#endregion
}
}

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using System;
using System.Windows.Forms;
using AT.STO.UI.Win;
namespace Demo
{
internal class DropDownNode : TreeNode, ILookupItem<long>
{
#region Private Variable Declarations
private long _id = 0;
#endregion
#region Constructor / Destructor
/// <summary>
/// Default constructor.
/// </summary>
public DropDownNode() : base()
{
}
/// <summary>
/// /// <summary>
/// Some constructors initializing the node with Id.
/// </summary>
/// </summary>
/// <param name="Id"></param>
/// <param name="Text"></param>
public DropDownNode(long Id, string Text) : base(Text)
{
_id = Id;
}
public DropDownNode(long Id, string Text, DropDownNode[] Children) : base(Text, Children)
{
_id = Id;
}
public DropDownNode(long Id, string Text, int ImageIndex, int SelectedImageIndex) : base(Text, ImageIndex, SelectedImageIndex)
{
_id = Id;
}
public DropDownNode(long Id, string Text, int ImageIndex, int SelectedImageIndex, DropDownNode[] Children) : base(Text, ImageIndex, SelectedImageIndex, Children)
{
_id = Id;
}
#endregion
#region Public Methods
public override string ToString()
{
return this.GetType().Name + " (Id=" + Id.ToString() + ", Name=" + Text + ")";
}
#endregion
#region ILookupItem<long> Implementation
public long Id
{
get { return _id; }
}
public new string Text
{
get { return base.Text; }
}
#endregion
}
}

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using System;
using System.Windows.Forms;
using AT.STO.UI.Win;
namespace Demo
{
internal class DropDownTree : TreeView, IDropDownAware
{
#region DropDownTree
public DropDownTree()
{
}
#endregion
#region TreeView Events
/// <summary>
/// Allow keeping track of the editing process.
/// </summary>
/// <param name="e"></param>
protected override void OnAfterSelect(TreeViewEventArgs e)
{
base.OnAfterSelect(e);
if (ValueChanged != null)
{
ValueChanged(this, new DropDownValueChangedEventArgs(e.Node));
}
}
/// <summary>
/// A double click on a node counts as finish editing.
/// </summary>
/// <param name="e"></param>
protected override void OnDoubleClick(EventArgs e)
{
base.OnDoubleClick(e);
TreeNode node = HitTest(PointToClient(Cursor.Position)).Node;
if ((FinishEditing != null) && (node != null))
{
FinishEditing(this, new DropDownValueChangedEventArgs(node));
}
}
/// <summary>
/// ENNTER counts as finish editing, ESC as cancel (null is returned).
/// </summary>
/// <param name="e"></param>
protected override void OnKeyUp(KeyEventArgs e)
{
base.OnKeyUp(e);
if (FinishEditing != null)
{
switch (e.KeyCode)
{
case Keys.Enter:
FinishEditing(this, new DropDownValueChangedEventArgs(Value));
break;
case Keys.Escape:
FinishEditing(this, new DropDownValueChangedEventArgs(null));
break;
}
}
}
#endregion
#region IDropDownAware Implementation
public event DropDownValueChangedEventHandler FinishEditing;
public event DropDownValueChangedEventHandler ValueChanged;
public object Value
{
get { return base.SelectedNode; }
set
{
if (value is DropDownNode)
{
base.SelectedNode = value as DropDownNode;
}
}
}
#endregion
}
}

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namespace Demo
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.onTheFlyBox = new System.Windows.Forms.GroupBox();
this.treePanel = new AT.STO.UI.Win.DropDownPanel();
this.txtMsg = new System.Windows.Forms.TextBox();
this.derivedPanel = new System.Windows.Forms.GroupBox();
this.derivedTreeCombo = new Demo.DerivedTreeCombo();
this.onTheFlyBox.SuspendLayout();
this.derivedPanel.SuspendLayout();
this.SuspendLayout();
//
// onTheFlyBox
//
this.onTheFlyBox.Controls.Add(this.treePanel);
this.onTheFlyBox.Location = new System.Drawing.Point(12, 12);
this.onTheFlyBox.Name = "onTheFlyBox";
this.onTheFlyBox.Size = new System.Drawing.Size(171, 71);
this.onTheFlyBox.TabIndex = 1;
this.onTheFlyBox.TabStop = false;
this.onTheFlyBox.Text = "create control on the fly";
//
// treePanel
//
this.treePanel.Location = new System.Drawing.Point(21, 31);
this.treePanel.Name = "treePanel";
this.treePanel.Size = new System.Drawing.Size(124, 21);
this.treePanel.TabIndex = 1;
//
// txtMsg
//
this.txtMsg.AcceptsReturn = true;
this.txtMsg.Anchor = ((System.Windows.Forms.AnchorStyles) ((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.txtMsg.Location = new System.Drawing.Point(3, 175);
this.txtMsg.Multiline = true;
this.txtMsg.Name = "txtMsg";
this.txtMsg.ScrollBars = System.Windows.Forms.ScrollBars.Both;
this.txtMsg.Size = new System.Drawing.Size(464, 152);
this.txtMsg.TabIndex = 2;
//
// derivedPanel
//
this.derivedPanel.Controls.Add(this.derivedTreeCombo);
this.derivedPanel.Location = new System.Drawing.Point(12, 89);
this.derivedPanel.Name = "derivedPanel";
this.derivedPanel.Size = new System.Drawing.Size(171, 71);
this.derivedPanel.TabIndex = 4;
this.derivedPanel.TabStop = false;
this.derivedPanel.Text = "derived control";
//
// derivedTreeCombo
//
this.derivedTreeCombo.Location = new System.Drawing.Point(21, 31);
this.derivedTreeCombo.Name = "derivedTreeCombo";
this.derivedTreeCombo.Size = new System.Drawing.Size(124, 21);
this.derivedTreeCombo.TabIndex = 4;
this.derivedTreeCombo.Value = null;
//
// MainForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(467, 331);
this.Controls.Add(this.derivedPanel);
this.Controls.Add(this.txtMsg);
this.Controls.Add(this.onTheFlyBox);
this.Name = "MainForm";
this.Text = "Main";
this.onTheFlyBox.ResumeLayout(false);
this.derivedPanel.ResumeLayout(false);
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.GroupBox onTheFlyBox;
private AT.STO.UI.Win.DropDownPanel treePanel;
private System.Windows.Forms.TextBox txtMsg;
private System.Windows.Forms.GroupBox derivedPanel;
private DerivedTreeCombo derivedTreeCombo;
}
}

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using System;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Windows.Forms;
using AT.STO.UI.Win;
namespace Demo
{
public partial class MainForm : Form
{
#region Constructor / Destructor
public MainForm()
{
InitializeComponent();
}
#endregion
#region Form Events
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
InitializeDerived();
InitializePanel();
}
#endregion
#region Event Handler
private void DropDown_FinishEditing(object sender, DropDownValueChangedEventArgs e)
{
LogEvent((sender as Control).Name + ".FinishEditing", e.Value);
}
private void DropDown_ValueChanged(object sender, DropDownValueChangedEventArgs e)
{
LogEvent((sender as Control).Name + ".ValueChanged", e.Value);
}
#endregion
#region Private Methods
/// <summary>
/// Populates a given DropDownTree.
/// </summary>
/// <param name="Tree"></param>
private void CreateNodes(DropDownTree Tree)
{
DropDownNode root = new DropDownNode(1, "1");
Tree.Nodes.Clear();
Tree.Nodes.Add(root);
for (int i = 1; i <= 20; i++)
{
DropDownNode node = new DropDownNode(i * 1000, "1." + i.ToString("00"));
root.Nodes.Add(node);
for (int j = 1; j <= 2; j++)
{
node.Nodes.Add(new DropDownNode((i * 1000) + (j * 10), "1." + i.ToString("00") + "." + j.ToString()));
}
}
root.Expand();
}
private DropDownTree CreateTree()
{
DropDownTree tree = new DropDownTree();
tree.BorderStyle = BorderStyle.None; // border is drawn by the DropDownForm.
tree.Size = new Size(200, 300); // the DropDownPanel will be sized to make the tree fit.
CreateNodes(tree);
return tree;
}
/// <summary>
/// Create and initialize the DerivedTreeCombo.
/// </summary>
private void InitializeDerived()
{
derivedTreeCombo.DropDownControl.Size = new Size(200, 300);
CreateNodes(derivedTreeCombo.DropDownControl);
derivedTreeCombo.FinishEditing += new DropDownValueChangedEventHandler(DropDown_FinishEditing);
derivedTreeCombo.ValueChanged += new DropDownValueChangedEventHandler(DropDown_ValueChanged);
}
/// <summary>
/// Create and initialize the DropDownTree.
/// </summary>
/// <returns></returns>
private void InitializePanel()
{
treePanel.DropDownControl = CreateTree(); // make the DropDownTree the DropDownPanels control to display.
treePanel.FinishEditing += new DropDownValueChangedEventHandler(DropDown_FinishEditing);
treePanel.ValueChanged += new DropDownValueChangedEventHandler(DropDown_ValueChanged);
}
private void LogEvent(string Event, object Value)
{
if (txtMsg.Lines.Length > 20)
{
txtMsg.Clear();
}
txtMsg.AppendText(Event + ": " + ((Value == null) ? "user canceled" : Value.ToString()) + "\r\n");
}
#endregion
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace Demo
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new MainForm());
}
}
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Demo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Demo")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("f6481bce-6b99-4def-b7d9-f811792f5e73")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.42
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Demo.Properties
{
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources()
{
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager
{
get
{
if ((resourceMan == null))
{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Demo.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,30 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:2.0.50727.42
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Demo.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "8.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings) (global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}

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@@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>