This commit is contained in:
		
							
								
								
									
										6
									
								
								PROMS/BarakahConvert/ReadFile/App.config
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										6
									
								
								PROMS/BarakahConvert/ReadFile/App.config
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,6 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
			
		||||
<configuration>
 | 
			
		||||
    <startup> 
 | 
			
		||||
        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" />
 | 
			
		||||
    </startup>
 | 
			
		||||
</configuration>
 | 
			
		||||
							
								
								
									
										48
									
								
								PROMS/BarakahConvert/ReadFile/Form1.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							
							
						
						
									
										48
									
								
								PROMS/BarakahConvert/ReadFile/Form1.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							@@ -0,0 +1,48 @@
 | 
			
		||||
namespace ReadFile
 | 
			
		||||
{
 | 
			
		||||
	partial class Form1
 | 
			
		||||
	{
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Required designer variable.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		private System.ComponentModel.IContainer components = null;
 | 
			
		||||
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Clean up any resources being used.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
 | 
			
		||||
		protected override void Dispose(bool disposing)
 | 
			
		||||
		{
 | 
			
		||||
			if (disposing && (components != null))
 | 
			
		||||
			{
 | 
			
		||||
				components.Dispose();
 | 
			
		||||
			}
 | 
			
		||||
			base.Dispose(disposing);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		#region Windows Form Designer generated code
 | 
			
		||||
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Required method for Designer support - do not modify
 | 
			
		||||
		/// the contents of this method with the code editor.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		private void InitializeComponent()
 | 
			
		||||
		{
 | 
			
		||||
			this.SuspendLayout();
 | 
			
		||||
			// 
 | 
			
		||||
			// Form1
 | 
			
		||||
			// 
 | 
			
		||||
			this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
 | 
			
		||||
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
 | 
			
		||||
			this.ClientSize = new System.Drawing.Size(540, 262);
 | 
			
		||||
			this.Name = "Form1";
 | 
			
		||||
			this.Text = "Form1";
 | 
			
		||||
			this.Load += new System.EventHandler(this.Form1_Load);
 | 
			
		||||
			this.ResumeLayout(false);
 | 
			
		||||
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		#endregion
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										121
									
								
								PROMS/BarakahConvert/ReadFile/Form1.cs
									
									
									
									
									
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										121
									
								
								PROMS/BarakahConvert/ReadFile/Form1.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,121 @@
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.ComponentModel;
 | 
			
		||||
using System.Data;
 | 
			
		||||
using System.Drawing;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using System.Windows.Forms;
 | 
			
		||||
using System.IO;
 | 
			
		||||
 | 
			
		||||
namespace ReadFile
 | 
			
		||||
{
 | 
			
		||||
	public partial class Form1 : Form
 | 
			
		||||
	{
 | 
			
		||||
		public Form1()
 | 
			
		||||
		{
 | 
			
		||||
			InitializeComponent();
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		private void Form1_Load(object sender, EventArgs e)
 | 
			
		||||
		{
 | 
			
		||||
			Test();
 | 
			
		||||
		}
 | 
			
		||||
		public void Test()
 | 
			
		||||
		{
 | 
			
		||||
			// Use default replacement fallback for invalid encoding.
 | 
			
		||||
			//UnicodeEncoding enc = new UnicodeEncoding(true, false, false);
 | 
			
		||||
			UTF8Encoding enc = new UTF8Encoding();
 | 
			
		||||
			// Define a string with various Unicode characters.
 | 
			
		||||
			string str1 = "AB YZ 19 DEGREE \xb0 BULLET \x95 \uD800\udc05 \u00e4";
 | 
			
		||||
			str1 += "Unicode characters. \u00a9 \u010C s \u0062\u0308";
 | 
			
		||||
			Console.WriteLine("Created original string...\n");
 | 
			
		||||
 | 
			
		||||
			// Convert string to byte array.                     
 | 
			
		||||
			byte[] bytes = enc.GetBytes(str1);
 | 
			
		||||
 | 
			
		||||
			FileStream fs = File.Create(@".\characters.bin");
 | 
			
		||||
			BinaryWriter bw = new BinaryWriter(fs);
 | 
			
		||||
			bw.Write(bytes);
 | 
			
		||||
			bw.Close();
 | 
			
		||||
 | 
			
		||||
			// Read bytes from file.
 | 
			
		||||
			FileStream fsIn = File.OpenRead(@".\characters.bin");
 | 
			
		||||
			BinaryReader br = new BinaryReader(fsIn);
 | 
			
		||||
 | 
			
		||||
			const int count = 10;            // Number of bytes to read at a time. 
 | 
			
		||||
			byte[] bytesRead = new byte[10]; // Buffer (byte array).
 | 
			
		||||
			int read;                        // Number of bytes actually read. 
 | 
			
		||||
			string str2 = String.Empty;      // Decoded string.
 | 
			
		||||
 | 
			
		||||
			// Try using Encoding object for all operations.
 | 
			
		||||
			do
 | 
			
		||||
			{
 | 
			
		||||
				read = br.Read(bytesRead, 0, count);
 | 
			
		||||
				str2 += enc.GetString(bytesRead, 0, read);
 | 
			
		||||
			} while (read == count);
 | 
			
		||||
			br.Close();
 | 
			
		||||
			Console.WriteLine("Decoded string using UnicodeEncoding.GetString()...");
 | 
			
		||||
			CompareForEquality(str1, str2);
 | 
			
		||||
			Console.WriteLine();
 | 
			
		||||
 | 
			
		||||
			// Use Decoder for all operations.
 | 
			
		||||
			fsIn = File.OpenRead(@".\characters.bin");
 | 
			
		||||
			br = new BinaryReader(fsIn);
 | 
			
		||||
			Decoder decoder = enc.GetDecoder();
 | 
			
		||||
			char[] chars = new char[50];
 | 
			
		||||
			int index = 0;                   // Next character to write in array.
 | 
			
		||||
			int written = 0;                 // Number of chars written to array.
 | 
			
		||||
			do
 | 
			
		||||
			{
 | 
			
		||||
				read = br.Read(bytesRead, 0, count);
 | 
			
		||||
				if (index + decoder.GetCharCount(bytesRead, 0, read) - 1 >= chars.Length)
 | 
			
		||||
					Array.Resize(ref chars, chars.Length + 50);
 | 
			
		||||
 | 
			
		||||
				written = decoder.GetChars(bytesRead, 0, read, chars, index);
 | 
			
		||||
				index += written;
 | 
			
		||||
			} while (read == count);
 | 
			
		||||
			br.Close();
 | 
			
		||||
			// Instantiate a string with the decoded characters.
 | 
			
		||||
			string str3 = new String(chars, 0, index);
 | 
			
		||||
			Console.WriteLine("Decoded string using UnicodeEncoding.Decoder.GetString()...");
 | 
			
		||||
			CompareForEquality(str1, str3);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		private static void CompareForEquality(string original, string decoded)
 | 
			
		||||
		{
 | 
			
		||||
			bool result = original.Equals(decoded);
 | 
			
		||||
			Console.WriteLine("original = decoded: {0}",
 | 
			
		||||
												original.Equals(decoded, StringComparison.Ordinal));
 | 
			
		||||
			if (!result)
 | 
			
		||||
			{
 | 
			
		||||
				Console.WriteLine("Code points in original string:{0}",original);
 | 
			
		||||
				foreach (var ch in original)
 | 
			
		||||
					Console.Write("{0} ", Convert.ToUInt16(ch).ToString("X4"));
 | 
			
		||||
				Console.WriteLine();
 | 
			
		||||
 | 
			
		||||
				Console.WriteLine("Code points in decoded string:{0}",decoded);
 | 
			
		||||
				foreach (var ch in decoded)
 | 
			
		||||
					Console.Write("{0} ", Convert.ToUInt16(ch).ToString("X4"));
 | 
			
		||||
				Console.WriteLine();
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		// The example displays the following output:
 | 
			
		||||
		//    Created original string...
 | 
			
		||||
		//    
 | 
			
		||||
		//    Decoded string using UnicodeEncoding.GetString()...
 | 
			
		||||
		//    original = decoded: False
 | 
			
		||||
		//    Code points in original string:
 | 
			
		||||
		//    0041 0042 0020 0059 005A 0020 0031 0039 0020 D800 DC05 0020 00E4 0055 006E 0069 0063 006F
 | 
			
		||||
		//    0064 0065 0020 0063 0068 0061 0072 0061 0063 0074 0065 0072 0073 002E 0020 00A9 0020 010C
 | 
			
		||||
		//    0020 0073 0020 0062 0308
 | 
			
		||||
		//    Code points in decoded string:
 | 
			
		||||
		//    0041 0042 0020 0059 005A 0020 0031 0039 0020 FFFD FFFD 0020 00E4 0055 006E 0069 0063 006F
 | 
			
		||||
		//    0064 0065 0020 0063 0068 0061 0072 0061 0063 0074 0065 0072 0073 002E 0020 00A9 0020 010C
 | 
			
		||||
		//    0020 0073 0020 0062 0308
 | 
			
		||||
		//    
 | 
			
		||||
		//    Decoded string using UnicodeEncoding.Decoder.GetString()...
 | 
			
		||||
		//    original = decoded: True
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										120
									
								
								PROMS/BarakahConvert/ReadFile/Form1.resx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										120
									
								
								PROMS/BarakahConvert/ReadFile/Form1.resx
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,120 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<root>
 | 
			
		||||
  <!-- 
 | 
			
		||||
    Microsoft ResX Schema 
 | 
			
		||||
    
 | 
			
		||||
    Version 2.0
 | 
			
		||||
    
 | 
			
		||||
    The primary goals of this format is to allow a simple XML format 
 | 
			
		||||
    that is mostly human readable. The generation and parsing of the 
 | 
			
		||||
    various data types are done through the TypeConverter classes 
 | 
			
		||||
    associated with the data types.
 | 
			
		||||
    
 | 
			
		||||
    Example:
 | 
			
		||||
    
 | 
			
		||||
    ... ado.net/XML headers & schema ...
 | 
			
		||||
    <resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
			
		||||
    <resheader name="version">2.0</resheader>
 | 
			
		||||
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
			
		||||
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
			
		||||
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
			
		||||
        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
			
		||||
    </data>
 | 
			
		||||
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
			
		||||
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
			
		||||
        <comment>This is a comment</comment>
 | 
			
		||||
    </data>
 | 
			
		||||
                
 | 
			
		||||
    There are any number of "resheader" rows that contain simple 
 | 
			
		||||
    name/value pairs.
 | 
			
		||||
    
 | 
			
		||||
    Each data row contains a name, and value. The row also contains a 
 | 
			
		||||
    type or mimetype. Type corresponds to a .NET class that support 
 | 
			
		||||
    text/value conversion through the TypeConverter architecture. 
 | 
			
		||||
    Classes that don't support this are serialized and stored with the 
 | 
			
		||||
    mimetype set.
 | 
			
		||||
    
 | 
			
		||||
    The mimetype is used for serialized objects, and tells the 
 | 
			
		||||
    ResXResourceReader how to depersist the object. This is currently not 
 | 
			
		||||
    extensible. For a given mimetype the value must be set accordingly:
 | 
			
		||||
    
 | 
			
		||||
    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
			
		||||
    that the ResXResourceWriter will generate, however the reader can 
 | 
			
		||||
    read any of the formats listed below.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.binary.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
			
		||||
    value   : The object must be serialized into a byte array 
 | 
			
		||||
            : using a System.ComponentModel.TypeConverter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    -->
 | 
			
		||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
			
		||||
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
			
		||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
			
		||||
      <xsd:complexType>
 | 
			
		||||
        <xsd:choice maxOccurs="unbounded">
 | 
			
		||||
          <xsd:element name="metadata">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" use="required" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute ref="xml:space" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="assembly">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:attribute name="alias" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="data">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
			
		||||
              <xsd:attribute ref="xml:space" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="resheader">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" use="required" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
        </xsd:choice>
 | 
			
		||||
      </xsd:complexType>
 | 
			
		||||
    </xsd:element>
 | 
			
		||||
  </xsd:schema>
 | 
			
		||||
  <resheader name="resmimetype">
 | 
			
		||||
    <value>text/microsoft-resx</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="version">
 | 
			
		||||
    <value>2.0</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="reader">
 | 
			
		||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="writer">
 | 
			
		||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
</root>
 | 
			
		||||
							
								
								
									
										22
									
								
								PROMS/BarakahConvert/ReadFile/Program.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								PROMS/BarakahConvert/ReadFile/Program.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,22 @@
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
using System.Windows.Forms;
 | 
			
		||||
 | 
			
		||||
namespace ReadFile
 | 
			
		||||
{
 | 
			
		||||
	static class Program
 | 
			
		||||
	{
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// The main entry point for the application.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		[STAThread]
 | 
			
		||||
		static void Main()
 | 
			
		||||
		{
 | 
			
		||||
			Application.EnableVisualStyles();
 | 
			
		||||
			Application.SetCompatibleTextRenderingDefault(false);
 | 
			
		||||
			Application.Run(new Form1());
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										36
									
								
								PROMS/BarakahConvert/ReadFile/Properties/AssemblyInfo.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								PROMS/BarakahConvert/ReadFile/Properties/AssemblyInfo.cs
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,36 @@
 | 
			
		||||
using System.Reflection;
 | 
			
		||||
using System.Runtime.CompilerServices;
 | 
			
		||||
using System.Runtime.InteropServices;
 | 
			
		||||
 | 
			
		||||
// General Information about an assembly is controlled through the following 
 | 
			
		||||
// set of attributes. Change these attribute values to modify the information
 | 
			
		||||
// associated with an assembly.
 | 
			
		||||
[assembly: AssemblyTitle("ReadFile")]
 | 
			
		||||
[assembly: AssemblyDescription("")]
 | 
			
		||||
[assembly: AssemblyConfiguration("")]
 | 
			
		||||
[assembly: AssemblyCompany("")]
 | 
			
		||||
[assembly: AssemblyProduct("ReadFile")]
 | 
			
		||||
[assembly: AssemblyCopyright("Copyright ©  2019")]
 | 
			
		||||
[assembly: AssemblyTrademark("")]
 | 
			
		||||
[assembly: AssemblyCulture("")]
 | 
			
		||||
 | 
			
		||||
// Setting ComVisible to false makes the types in this assembly not visible 
 | 
			
		||||
// to COM components.  If you need to access a type in this assembly from 
 | 
			
		||||
// COM, set the ComVisible attribute to true on that type.
 | 
			
		||||
[assembly: ComVisible(false)]
 | 
			
		||||
 | 
			
		||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
 | 
			
		||||
[assembly: Guid("d6efcdc1-06b8-4c4d-b126-515701db696b")]
 | 
			
		||||
 | 
			
		||||
// Version information for an assembly consists of the following four values:
 | 
			
		||||
//
 | 
			
		||||
//      Major Version
 | 
			
		||||
//      Minor Version 
 | 
			
		||||
//      Build Number
 | 
			
		||||
//      Revision
 | 
			
		||||
//
 | 
			
		||||
// You can specify all the values or you can default the Build and Revision Numbers 
 | 
			
		||||
// by using the '*' as shown below:
 | 
			
		||||
// [assembly: AssemblyVersion("1.0.*")]
 | 
			
		||||
[assembly: AssemblyVersion("1.0.0.0")]
 | 
			
		||||
[assembly: AssemblyFileVersion("1.0.0.0")]
 | 
			
		||||
							
								
								
									
										71
									
								
								PROMS/BarakahConvert/ReadFile/Properties/Resources.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							
							
						
						
									
										71
									
								
								PROMS/BarakahConvert/ReadFile/Properties/Resources.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							@@ -0,0 +1,71 @@
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
// <auto-generated>
 | 
			
		||||
//     This code was generated by a tool.
 | 
			
		||||
//     Runtime Version:4.0.30319.42000
 | 
			
		||||
//
 | 
			
		||||
//     Changes to this file may cause incorrect behavior and will be lost if
 | 
			
		||||
//     the code is regenerated.
 | 
			
		||||
// </auto-generated>
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
namespace ReadFile.Properties
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	///   A strongly-typed resource class, for looking up localized strings, etc.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	// This class was auto-generated by the StronglyTypedResourceBuilder
 | 
			
		||||
	// class via a tool like ResGen or Visual Studio.
 | 
			
		||||
	// To add or remove a member, edit your .ResX file then rerun ResGen
 | 
			
		||||
	// with the /str option, or rebuild your VS project.
 | 
			
		||||
	[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
 | 
			
		||||
	[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 | 
			
		||||
	[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 | 
			
		||||
	internal class Resources
 | 
			
		||||
	{
 | 
			
		||||
 | 
			
		||||
		private static global::System.Resources.ResourceManager resourceMan;
 | 
			
		||||
 | 
			
		||||
		private static global::System.Globalization.CultureInfo resourceCulture;
 | 
			
		||||
 | 
			
		||||
		[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 | 
			
		||||
		internal Resources()
 | 
			
		||||
		{
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		///   Returns the cached ResourceManager instance used by this class.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
		internal static global::System.Resources.ResourceManager ResourceManager
 | 
			
		||||
		{
 | 
			
		||||
			get
 | 
			
		||||
			{
 | 
			
		||||
				if ((resourceMan == null))
 | 
			
		||||
				{
 | 
			
		||||
					global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ReadFile.Properties.Resources", typeof(Resources).Assembly);
 | 
			
		||||
					resourceMan = temp;
 | 
			
		||||
				}
 | 
			
		||||
				return resourceMan;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		///   Overrides the current thread's CurrentUICulture property for all
 | 
			
		||||
		///   resource lookups using this strongly typed resource class.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
		[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 | 
			
		||||
		internal static global::System.Globalization.CultureInfo Culture
 | 
			
		||||
		{
 | 
			
		||||
			get
 | 
			
		||||
			{
 | 
			
		||||
				return resourceCulture;
 | 
			
		||||
			}
 | 
			
		||||
			set
 | 
			
		||||
			{
 | 
			
		||||
				resourceCulture = value;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										117
									
								
								PROMS/BarakahConvert/ReadFile/Properties/Resources.resx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										117
									
								
								PROMS/BarakahConvert/ReadFile/Properties/Resources.resx
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,117 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<root>
 | 
			
		||||
  <!-- 
 | 
			
		||||
    Microsoft ResX Schema 
 | 
			
		||||
    
 | 
			
		||||
    Version 2.0
 | 
			
		||||
    
 | 
			
		||||
    The primary goals of this format is to allow a simple XML format 
 | 
			
		||||
    that is mostly human readable. The generation and parsing of the 
 | 
			
		||||
    various data types are done through the TypeConverter classes 
 | 
			
		||||
    associated with the data types.
 | 
			
		||||
    
 | 
			
		||||
    Example:
 | 
			
		||||
    
 | 
			
		||||
    ... ado.net/XML headers & schema ...
 | 
			
		||||
    <resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
			
		||||
    <resheader name="version">2.0</resheader>
 | 
			
		||||
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
			
		||||
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
			
		||||
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
			
		||||
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
			
		||||
        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
			
		||||
    </data>
 | 
			
		||||
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
			
		||||
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
			
		||||
        <comment>This is a comment</comment>
 | 
			
		||||
    </data>
 | 
			
		||||
                
 | 
			
		||||
    There are any number of "resheader" rows that contain simple 
 | 
			
		||||
    name/value pairs.
 | 
			
		||||
    
 | 
			
		||||
    Each data row contains a name, and value. The row also contains a 
 | 
			
		||||
    type or mimetype. Type corresponds to a .NET class that support 
 | 
			
		||||
    text/value conversion through the TypeConverter architecture. 
 | 
			
		||||
    Classes that don't support this are serialized and stored with the 
 | 
			
		||||
    mimetype set.
 | 
			
		||||
    
 | 
			
		||||
    The mimetype is used for serialized objects, and tells the 
 | 
			
		||||
    ResXResourceReader how to depersist the object. This is currently not 
 | 
			
		||||
    extensible. For a given mimetype the value must be set accordingly:
 | 
			
		||||
    
 | 
			
		||||
    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
			
		||||
    that the ResXResourceWriter will generate, however the reader can 
 | 
			
		||||
    read any of the formats listed below.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.binary.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Serialization.Formatters.Binary.BinaryFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
			
		||||
    value   : The object must be serialized with 
 | 
			
		||||
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
 | 
			
		||||
    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
			
		||||
    value   : The object must be serialized into a byte array 
 | 
			
		||||
            : using a System.ComponentModel.TypeConverter
 | 
			
		||||
            : and then encoded with base64 encoding.
 | 
			
		||||
    -->
 | 
			
		||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
			
		||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
			
		||||
      <xsd:complexType>
 | 
			
		||||
        <xsd:choice maxOccurs="unbounded">
 | 
			
		||||
          <xsd:element name="metadata">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="assembly">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:attribute name="alias" type="xsd:string" />
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="data">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
 | 
			
		||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
			
		||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
          <xsd:element name="resheader">
 | 
			
		||||
            <xsd:complexType>
 | 
			
		||||
              <xsd:sequence>
 | 
			
		||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
			
		||||
              </xsd:sequence>
 | 
			
		||||
              <xsd:attribute name="name" type="xsd:string" use="required" />
 | 
			
		||||
            </xsd:complexType>
 | 
			
		||||
          </xsd:element>
 | 
			
		||||
        </xsd:choice>
 | 
			
		||||
      </xsd:complexType>
 | 
			
		||||
    </xsd:element>
 | 
			
		||||
  </xsd:schema>
 | 
			
		||||
  <resheader name="resmimetype">
 | 
			
		||||
    <value>text/microsoft-resx</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="version">
 | 
			
		||||
    <value>2.0</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="reader">
 | 
			
		||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
  <resheader name="writer">
 | 
			
		||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
			
		||||
  </resheader>
 | 
			
		||||
</root>
 | 
			
		||||
							
								
								
									
										30
									
								
								PROMS/BarakahConvert/ReadFile/Properties/Settings.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							
							
						
						
									
										30
									
								
								PROMS/BarakahConvert/ReadFile/Properties/Settings.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							@@ -0,0 +1,30 @@
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
// <auto-generated>
 | 
			
		||||
//     This code was generated by a tool.
 | 
			
		||||
//     Runtime Version:4.0.30319.42000
 | 
			
		||||
//
 | 
			
		||||
//     Changes to this file may cause incorrect behavior and will be lost if
 | 
			
		||||
//     the code is regenerated.
 | 
			
		||||
// </auto-generated>
 | 
			
		||||
//------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
namespace ReadFile.Properties
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 | 
			
		||||
	[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
 | 
			
		||||
	internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
 | 
			
		||||
	{
 | 
			
		||||
 | 
			
		||||
		private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
 | 
			
		||||
 | 
			
		||||
		public static Settings Default
 | 
			
		||||
		{
 | 
			
		||||
			get
 | 
			
		||||
			{
 | 
			
		||||
				return defaultInstance;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,7 @@
 | 
			
		||||
<?xml version='1.0' encoding='utf-8'?>
 | 
			
		||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
 | 
			
		||||
  <Profiles>
 | 
			
		||||
    <Profile Name="(Default)" />
 | 
			
		||||
  </Profiles>
 | 
			
		||||
  <Settings />
 | 
			
		||||
</SettingsFile>
 | 
			
		||||
							
								
								
									
										112
									
								
								PROMS/BarakahConvert/ReadFile/ReadFile.csproj
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										112
									
								
								PROMS/BarakahConvert/ReadFile/ReadFile.csproj
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,112 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 | 
			
		||||
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
 | 
			
		||||
  <PropertyGroup>
 | 
			
		||||
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
 | 
			
		||||
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
 | 
			
		||||
    <ProjectGuid>{D83BC593-811C-4D32-81B2-9C6031AFDAF5}</ProjectGuid>
 | 
			
		||||
    <OutputType>WinExe</OutputType>
 | 
			
		||||
    <AppDesignerFolder>Properties</AppDesignerFolder>
 | 
			
		||||
    <RootNamespace>ReadFile</RootNamespace>
 | 
			
		||||
    <AssemblyName>ReadFile</AssemblyName>
 | 
			
		||||
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
 | 
			
		||||
    <FileAlignment>512</FileAlignment>
 | 
			
		||||
    <SccProjectName>SAK</SccProjectName>
 | 
			
		||||
    <SccLocalPath>SAK</SccLocalPath>
 | 
			
		||||
    <SccAuxPath>SAK</SccAuxPath>
 | 
			
		||||
    <SccProvider>SAK</SccProvider>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
			
		||||
    <PlatformTarget>AnyCPU</PlatformTarget>
 | 
			
		||||
    <DebugSymbols>true</DebugSymbols>
 | 
			
		||||
    <DebugType>full</DebugType>
 | 
			
		||||
    <Optimize>false</Optimize>
 | 
			
		||||
    <OutputPath>bin\Debug\</OutputPath>
 | 
			
		||||
    <DefineConstants>DEBUG;TRACE</DefineConstants>
 | 
			
		||||
    <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
    <WarningLevel>4</WarningLevel>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
 | 
			
		||||
    <PlatformTarget>AnyCPU</PlatformTarget>
 | 
			
		||||
    <DebugType>pdbonly</DebugType>
 | 
			
		||||
    <Optimize>true</Optimize>
 | 
			
		||||
    <OutputPath>bin\Release\</OutputPath>
 | 
			
		||||
    <DefineConstants>TRACE</DefineConstants>
 | 
			
		||||
    <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
    <WarningLevel>4</WarningLevel>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
 | 
			
		||||
    <DebugSymbols>true</DebugSymbols>
 | 
			
		||||
    <OutputPath>bin\x86\Debug\</OutputPath>
 | 
			
		||||
    <DefineConstants>DEBUG;TRACE</DefineConstants>
 | 
			
		||||
    <DebugType>full</DebugType>
 | 
			
		||||
    <PlatformTarget>x86</PlatformTarget>
 | 
			
		||||
    <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
 | 
			
		||||
    <Prefer32Bit>true</Prefer32Bit>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
 | 
			
		||||
    <OutputPath>bin\x86\Release\</OutputPath>
 | 
			
		||||
    <DefineConstants>TRACE</DefineConstants>
 | 
			
		||||
    <Optimize>true</Optimize>
 | 
			
		||||
    <DebugType>pdbonly</DebugType>
 | 
			
		||||
    <PlatformTarget>x86</PlatformTarget>
 | 
			
		||||
    <ErrorReport>prompt</ErrorReport>
 | 
			
		||||
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
 | 
			
		||||
    <Prefer32Bit>true</Prefer32Bit>
 | 
			
		||||
  </PropertyGroup>
 | 
			
		||||
  <ItemGroup>
 | 
			
		||||
    <Reference Include="System" />
 | 
			
		||||
    <Reference Include="System.Core" />
 | 
			
		||||
    <Reference Include="System.Xml.Linq" />
 | 
			
		||||
    <Reference Include="System.Data.DataSetExtensions" />
 | 
			
		||||
    <Reference Include="Microsoft.CSharp" />
 | 
			
		||||
    <Reference Include="System.Data" />
 | 
			
		||||
    <Reference Include="System.Deployment" />
 | 
			
		||||
    <Reference Include="System.Drawing" />
 | 
			
		||||
    <Reference Include="System.Windows.Forms" />
 | 
			
		||||
    <Reference Include="System.Xml" />
 | 
			
		||||
  </ItemGroup>
 | 
			
		||||
  <ItemGroup>
 | 
			
		||||
    <Compile Include="Form1.cs">
 | 
			
		||||
      <SubType>Form</SubType>
 | 
			
		||||
    </Compile>
 | 
			
		||||
    <Compile Include="Form1.Designer.cs">
 | 
			
		||||
      <DependentUpon>Form1.cs</DependentUpon>
 | 
			
		||||
    </Compile>
 | 
			
		||||
    <Compile Include="Program.cs" />
 | 
			
		||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
			
		||||
    <EmbeddedResource Include="Form1.resx">
 | 
			
		||||
      <DependentUpon>Form1.cs</DependentUpon>
 | 
			
		||||
    </EmbeddedResource>
 | 
			
		||||
    <EmbeddedResource Include="Properties\Resources.resx">
 | 
			
		||||
      <Generator>ResXFileCodeGenerator</Generator>
 | 
			
		||||
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
 | 
			
		||||
      <SubType>Designer</SubType>
 | 
			
		||||
    </EmbeddedResource>
 | 
			
		||||
    <Compile Include="Properties\Resources.Designer.cs">
 | 
			
		||||
      <AutoGen>True</AutoGen>
 | 
			
		||||
      <DependentUpon>Resources.resx</DependentUpon>
 | 
			
		||||
    </Compile>
 | 
			
		||||
    <None Include="Properties\Settings.settings">
 | 
			
		||||
      <Generator>SettingsSingleFileGenerator</Generator>
 | 
			
		||||
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
 | 
			
		||||
    </None>
 | 
			
		||||
    <Compile Include="Properties\Settings.Designer.cs">
 | 
			
		||||
      <AutoGen>True</AutoGen>
 | 
			
		||||
      <DependentUpon>Settings.settings</DependentUpon>
 | 
			
		||||
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
 | 
			
		||||
    </Compile>
 | 
			
		||||
  </ItemGroup>
 | 
			
		||||
  <ItemGroup>
 | 
			
		||||
    <None Include="App.config" />
 | 
			
		||||
  </ItemGroup>
 | 
			
		||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
			
		||||
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
 | 
			
		||||
       Other similar extension points exist, see Microsoft.Common.targets.
 | 
			
		||||
  <Target Name="BeforeBuild">
 | 
			
		||||
  </Target>
 | 
			
		||||
  <Target Name="AfterBuild">
 | 
			
		||||
  </Target>
 | 
			
		||||
  -->
 | 
			
		||||
</Project>
 | 
			
		||||
							
								
								
									
										10
									
								
								PROMS/BarakahConvert/ReadFile/ReadFile.csproj.vspscc
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								PROMS/BarakahConvert/ReadFile/ReadFile.csproj.vspscc
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,10 @@
 | 
			
		||||
""
 | 
			
		||||
{
 | 
			
		||||
"FILE_VERSION" = "9237"
 | 
			
		||||
"ENLISTMENT_CHOICE" = "NEVER"
 | 
			
		||||
"PROJECT_FILE_RELATIVE_PATH" = "relative:ReadFile"
 | 
			
		||||
"NUMBER_OF_EXCLUDED_FILES" = "0"
 | 
			
		||||
"ORIGINAL_PROJECT_FILE_PATH" = ""
 | 
			
		||||
"NUMBER_OF_NESTED_PROJECTS" = "0"
 | 
			
		||||
"SOURCE_CONTROL_SETTINGS_PROVIDER" = "PROVIDER"
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user