DotNet 4.8.1 build of DotNetBar
This commit is contained in:
300
PROMS/DotNetBar Source Code/TreeGX/NodeCollection.cs
Normal file
300
PROMS/DotNetBar Source Code/TreeGX/NodeCollection.cs
Normal file
@@ -0,0 +1,300 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace DevComponents.Tree
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents collection for Node objects.
|
||||
/// </summary>
|
||||
public class NodeCollection:CollectionBase
|
||||
{
|
||||
#region Private Variables
|
||||
private Node m_ParentNode=null;
|
||||
private TreeGX m_TreeControl=null;
|
||||
private eTreeAction m_SourceAction=eTreeAction.Code;
|
||||
#endregion
|
||||
|
||||
#region Internal Implementation
|
||||
public NodeCollection()
|
||||
{
|
||||
}
|
||||
/// <summary>
|
||||
/// Gets or sets the node this collection is associated with.
|
||||
/// </summary>
|
||||
[Browsable(false),DesignerSerializationVisibility(DesignerSerializationVisibility.Hidden)]
|
||||
public Node ParentNode
|
||||
{
|
||||
get {return m_ParentNode;}
|
||||
}
|
||||
/// <summary>
|
||||
/// Sets the node collection belongs to.
|
||||
/// </summary>
|
||||
/// <param name="parent">Node that is parent of this collection.</param>
|
||||
internal void SetParentNode(Node parent)
|
||||
{
|
||||
m_ParentNode=parent;
|
||||
}
|
||||
|
||||
internal TreeGX TreeControl
|
||||
{
|
||||
get {return m_TreeControl;}
|
||||
set {m_TreeControl=value;}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds new object to the collection.
|
||||
/// </summary>
|
||||
/// <param name="node">Object to add.</param>
|
||||
/// <returns>Index of newly added object.</returns>
|
||||
public int Add(Node node)
|
||||
{
|
||||
return List.Add(node);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds new object to the collection and provides information about the source of the command
|
||||
/// </summary>
|
||||
/// <param name="node">Node to add</param>
|
||||
/// <param name="action">Source action</param>
|
||||
/// <returns></returns>
|
||||
public int Add(Node node, eTreeAction action)
|
||||
{
|
||||
m_SourceAction = action;
|
||||
return List.Add(node);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds an array of objects to the collection.
|
||||
/// </summary>
|
||||
/// <param name="nodes">Array of Node objects.</param>
|
||||
public void AddRange(Node[] nodes)
|
||||
{
|
||||
foreach(Node node in nodes)
|
||||
List.Add(node);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns reference to the object in collection based on it's index.
|
||||
/// </summary>
|
||||
public Node this[int index]
|
||||
{
|
||||
get {return (Node)(List[index]);}
|
||||
set {List[index] = value;}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts new object into the collection.
|
||||
/// </summary>
|
||||
/// <param name="index">Position of the object.</param>
|
||||
/// <param name="value">Object to insert.</param>
|
||||
public void Insert(int index, Node value)
|
||||
{
|
||||
List.Insert(index, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Inserts new object into the collection.
|
||||
/// </summary>
|
||||
/// <param name="index">Position of the object.</param>
|
||||
/// <param name="value">Object to insert.</param>
|
||||
/// <param name="action">Action that is causing the event</param>
|
||||
public void Insert(int index, Node value, eTreeAction action)
|
||||
{
|
||||
m_SourceAction = action;
|
||||
List.Insert(index, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns index of the object inside of the collection.
|
||||
/// </summary>
|
||||
/// <param name="value">Reference to the object.</param>
|
||||
/// <returns>Index of the object.</returns>
|
||||
public int IndexOf(Node value)
|
||||
{
|
||||
return List.IndexOf(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether collection contains specified object.
|
||||
/// </summary>
|
||||
/// <param name="value">Object to look for.</param>
|
||||
/// <returns>true if object is part of the collection, otherwise false.</returns>
|
||||
public bool Contains(Node value)
|
||||
{
|
||||
return List.Contains(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes specified object from the collection.
|
||||
/// </summary>
|
||||
/// <param name="value"></param>
|
||||
public void Remove(Node value)
|
||||
{
|
||||
List.Remove(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes specified object from the collection and provides information about source of the command
|
||||
/// </summary>
|
||||
/// <param name="node">Node to remove</param>
|
||||
/// <param name="action">Source action</param>
|
||||
public void Remove(Node node, eTreeAction action)
|
||||
{
|
||||
m_SourceAction = action;
|
||||
List.Remove(node);
|
||||
}
|
||||
|
||||
protected override void OnRemove(int index, object value)
|
||||
{
|
||||
TreeGX tree = GetTreeControl();
|
||||
if(tree!=null)
|
||||
tree.InvokeBeforeNodeRemove(m_SourceAction, value as Node, m_ParentNode);
|
||||
base.OnRemove (index, value);
|
||||
}
|
||||
|
||||
|
||||
protected override void OnRemoveComplete(int index,object value)
|
||||
{
|
||||
base.OnRemoveComplete(index,value);
|
||||
Node node=value as Node;
|
||||
node.SetParent(null);
|
||||
node.internalTreeControl=null;
|
||||
if(m_ParentNode!=null) m_ParentNode.OnChildNodeRemoved(node);
|
||||
|
||||
TreeGX tree = GetTreeControl();
|
||||
if(tree!=null)
|
||||
{
|
||||
tree.InvokeAfterNodeRemove(m_SourceAction, value as Node, m_ParentNode);
|
||||
tree.NodeRemoved(m_SourceAction, value as Node, m_ParentNode, index);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnInsert(int index, object value)
|
||||
{
|
||||
TreeGX tree = GetTreeControl();
|
||||
if(tree!=null)
|
||||
tree.InvokeBeforeNodeInsert(m_SourceAction, value as Node, m_ParentNode);
|
||||
base.OnInsert (index, value);
|
||||
}
|
||||
|
||||
protected override void OnInsertComplete(int index,object value)
|
||||
{
|
||||
base.OnInsertComplete(index,value);
|
||||
Node node=value as Node;
|
||||
if(m_ParentNode!=null)
|
||||
{
|
||||
if(node.Parent!=null && node.Parent!=m_ParentNode)
|
||||
node.Remove();
|
||||
node.SetParent(m_ParentNode);
|
||||
}
|
||||
node.internalTreeControl=m_TreeControl;
|
||||
|
||||
if(m_ParentNode!=null) m_ParentNode.OnChildNodeInserted(node);
|
||||
|
||||
TreeGX tree = GetTreeControl();
|
||||
if(tree!=null)
|
||||
tree.InvokeAfterNodeInsert(m_SourceAction, value as Node, m_ParentNode);
|
||||
|
||||
m_SourceAction = eTreeAction.Code;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies collection into the specified array.
|
||||
/// </summary>
|
||||
/// <param name="array">Array to copy collection to.</param>
|
||||
/// <param name="index">Starting index.</param>
|
||||
public void CopyTo(Node[] array, int index)
|
||||
{
|
||||
List.CopyTo(array, index);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Copies contained items to the Node array.
|
||||
/// </summary>
|
||||
/// <param name="array">Array to copy to.</param>
|
||||
internal void CopyTo(Node[] array)
|
||||
{
|
||||
List.CopyTo(array,0);
|
||||
}
|
||||
|
||||
protected override void OnClear()
|
||||
{
|
||||
foreach(Node node in this.List)
|
||||
{
|
||||
node.SetParent(null);
|
||||
node.internalTreeControl=null;
|
||||
}
|
||||
|
||||
base.OnClear();
|
||||
}
|
||||
|
||||
protected override void OnClearComplete()
|
||||
{
|
||||
if (m_TreeControl != null && !PassiveCollection)
|
||||
{
|
||||
m_TreeControl.OnNodesCleared();
|
||||
}
|
||||
else if (m_ParentNode != null && !PassiveCollection)
|
||||
m_ParentNode.OnNodesCleared();
|
||||
|
||||
TreeGX tree = GetTreeControl();
|
||||
if (tree != null)
|
||||
{
|
||||
tree.ValidateSelectedNode();
|
||||
}
|
||||
|
||||
base.OnClearComplete();
|
||||
}
|
||||
|
||||
private TreeGX GetTreeControl()
|
||||
{
|
||||
if(m_TreeControl!=null)
|
||||
return m_TreeControl;
|
||||
if(m_ParentNode!=null)
|
||||
return m_ParentNode.TreeControl;
|
||||
return null;
|
||||
}
|
||||
|
||||
private bool _PassiveCollection = false;
|
||||
internal bool PassiveCollection
|
||||
{
|
||||
get { return _PassiveCollection; }
|
||||
set
|
||||
{
|
||||
_PassiveCollection = value;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
#region NodeCollectionEditor
|
||||
/// <summary>
|
||||
/// Support for Node tabs design-time editor.
|
||||
/// </summary>
|
||||
public class NodeCollectionEditor:System.ComponentModel.Design.CollectionEditor
|
||||
{
|
||||
public NodeCollectionEditor(Type type):base(type)
|
||||
{
|
||||
}
|
||||
protected override Type CreateCollectionItemType()
|
||||
{
|
||||
return typeof(Node);
|
||||
}
|
||||
protected override Type[] CreateNewItemTypes()
|
||||
{
|
||||
return new Type[] {typeof(Node)};
|
||||
}
|
||||
protected override object CreateInstance(Type itemType)
|
||||
{
|
||||
object item=base.CreateInstance(itemType);
|
||||
if(item is Node)
|
||||
{
|
||||
Node node=item as Node;
|
||||
node.Text=node.Name;
|
||||
}
|
||||
return item;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
Reference in New Issue
Block a user