DotNet 4.8.1 build of DotNetBar
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using System;
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using System.Text;
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using System.Drawing;
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namespace DevComponents.DotNetBar
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{
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/// <summary>
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/// Provides data for RibbonBar rendering events.
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/// </summary>
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public class RibbonBarRendererEventArgs : EventArgs
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{
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/// <summary>
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/// Gets or sets the reference to Graphics object.
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/// </summary>
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public Graphics Graphics = null;
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/// <summary>
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/// Gets or sets the part bounds.
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/// </summary>
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public Rectangle Bounds = Rectangle.Empty;
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/// <summary>
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/// Gets or sets the reference to RibbonBar.
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/// </summary>
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public RibbonBar RibbonBar = null;
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/// <summary>
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/// Gets or sets whether mouse over state should be painted for the ribbon bar part.
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/// </summary>
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public bool MouseOver = false;
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/// <summary>
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/// Gets or sets whether mouse is pressed over the ribbon part.
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/// </summary>
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public bool Pressed = false;
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/// <summary>
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/// Gets or sets the region that defines the content bounds. When background is rendered the renderer should set this property
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/// to define the content clip.
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/// </summary>
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public Region ContentClip = null;
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/// <summary>
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/// Creates new instance of the object and initializes it with default values.
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/// </summary>
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/// <param name="g">Reference to Graphics object.</param>
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/// <param name="bounds">Bounds of the part to be rendered.</param>
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/// <param name="ribbon">Reference to ribbon bar.</param>
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public RibbonBarRendererEventArgs(Graphics g, Rectangle bounds, RibbonBar ribbon)
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{
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this.Graphics = g;
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this.Bounds = bounds;
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this.RibbonBar = ribbon;
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}
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}
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}
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