DotNet 4.8.1 build of DotNetBar
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using System.ComponentModel;
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using System.Drawing;
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namespace DevComponents.DotNetBar.Rendering
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{
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/// <summary>
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/// Represents the color table of linear gradient.
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/// </summary>
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public class LinearGradientColorTable
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{
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public static readonly LinearGradientColorTable Empty = new LinearGradientColorTable();
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#region Private variables
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private Color _Start = Color.Empty;
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private Color _End = Color.Empty;
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private int _GradientAngle = 90;
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#endregion
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#region Constructors
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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public LinearGradientColorTable() { }
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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/// <param name="start">Start color.</param>
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public LinearGradientColorTable(Color start)
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{
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this.Start = start;
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}
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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/// <param name="start">Start color.</param>
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/// <param name="end">End color.</param>
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public LinearGradientColorTable(Color start, Color end)
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{
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this.Start = start;
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this.End = end;
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}
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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/// <param name="start">Start color in hexadecimal representation like FFFFFF.</param>
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/// <param name="end">End color in hexadecimal representation like FFFFFF.</param>
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public LinearGradientColorTable(string start, string end)
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{
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this.Start = ColorScheme.GetColor(start);
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this.End = ColorScheme.GetColor(end);
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}
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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/// <param name="start">Start color in 32-bit RGB representation.</param>
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public LinearGradientColorTable(int start)
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{
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this.Start = ColorScheme.GetColor(start);
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}
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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/// <param name="start">Start color in 32-bit RGB representation.</param>
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/// <param name="end">End color in 32-bit RGB representation.</param>
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public LinearGradientColorTable(int start, int end)
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{
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this.Start = ColorScheme.GetColor(start);
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this.End = ColorScheme.GetColor(end);
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}
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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/// <param name="start">Start color in 32-bit RGB representation.</param>
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/// <param name="end">End color in 32-bit RGB representation.</param>
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/// <param name="gradientAngle">Gradient angle.</param>
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public LinearGradientColorTable(int start, int end, int gradientAngle)
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{
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this.Start = ColorScheme.GetColor(start);
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this.End = ColorScheme.GetColor(end);
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this.GradientAngle = gradientAngle;
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}
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/// <summary>
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/// Creates new instance of the object.
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/// </summary>
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/// <param name="start">Start color.</param>
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/// <param name="end">End color.</param>
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/// <param name="gradientAngle">Gradient angle.</param>
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public LinearGradientColorTable(Color start, Color end, int gradientAngle)
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{
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this.Start = start;
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this.End = end;
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this.GradientAngle = gradientAngle;
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}
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#endregion
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#region Public properties
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#region Start
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/// <summary>
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/// Gets or sets the start color.
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/// </summary>
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public Color Start
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{
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get { return (_Start); }
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set { _Start = value; }
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}
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#endregion
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#region End
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/// <summary>
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/// Gets or sets the end color.
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/// </summary>
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public Color End
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{
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get { return (_End); }
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set { _End = value; }
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}
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#endregion
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#region GradientAngle
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/// <summary>
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/// Gets or sets the gradient angle. Default value is 90.
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/// </summary>
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public int GradientAngle
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{
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get { return (_GradientAngle); }
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set { _GradientAngle = value; }
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}
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#endregion
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#region IsEmpty
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/// <summary>
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/// Gets whether both colors assigned are empty.
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/// </summary>
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[Browsable(false)]
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public virtual bool IsEmpty
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{
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get { return (Start.IsEmpty && End.IsEmpty && GradientAngle == 90); }
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}
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#endregion
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#endregion
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}
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}
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