DotNet 4.8.1 build of DotNetBar
This commit is contained in:
@@ -0,0 +1,572 @@
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using System;
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using System.Drawing;
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namespace DevComponents.Instrumentation
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{
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public class Seg16Element : DigitalElement
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{
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#region Private variables
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private int _DiagSlant;
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private int _DiagWidth;
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#endregion
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public Seg16Element(NumericIndicator numIndicator)
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: base(numIndicator, 16, 6)
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{
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}
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#region RecalcSegments
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public override void RecalcSegments()
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{
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double d = (ElemWidth * NumIndicator.SegmentWidth) / 8;
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_DiagWidth = (int)(Math.Sqrt((d * d) * 2));
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_DiagWidth = Math.Max(1, _DiagWidth);
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d = Math.Sqrt(ElemHeight * ElemHeight + ElemWidth * ElemWidth) / 2;
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_DiagSlant = (int)((SegWidth * d) / ElemWidthHalf);
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CalcSegment0();
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CalcSegment1();
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CalcSegment2();
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CalcSegment3();
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CalcSegment4();
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CalcSegment5();
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CalcSegment6();
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CalcSegment7();
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CalcSegment8();
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CalcSegment9();
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CalcSegment10();
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CalcSegment11();
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CalcSegment12();
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CalcSegment13();
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CalcSegment14();
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CalcSegment15();
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}
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#region CalcSegment0
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private void CalcSegment0()
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{
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Point[] pts = SegPoints[0];
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pts[0].X = SegWidth + 1; pts[0].Y = 0;
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pts[1].X = ElemWidthHalf - 1; pts[1].Y = 0;
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pts[2].X = ElemWidthHalf - 1; pts[2].Y = SegStep;
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pts[3].X = ElemWidthHalf - SegWidthHalf - 1; pts[3].Y = SegWidth;
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pts[4].X = SegWidth + 1; pts[4].Y = SegWidth;
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pts[5].X = SegWidthHalf + 1; pts[5].Y = SegWidthHalf;
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}
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#endregion
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#region CalcSegment1
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private void CalcSegment1()
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{
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Point[] pts = SegPoints[1];
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pts[0].X = ElemWidthHalf + 1; pts[0].Y = 0;
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pts[1].X = ElemWidth - SegWidth - 1; pts[1].Y = 0;
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pts[2].X = ElemWidth - SegWidthHalf - 1; pts[2].Y = SegWidthHalf;
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pts[3].X = ElemWidth - SegWidth - 1; pts[3].Y = SegWidth;
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pts[4].X = ElemWidthHalf + SegWidthHalf + 1; pts[4].Y = SegWidth;
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pts[5].X = ElemWidthHalf + 1; pts[5].Y = SegStep;
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}
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#endregion
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#region CalcSegment2
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private void CalcSegment2()
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{
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Point[] pts = SegPoints[2];
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pts[0].X = 0; pts[0].Y = SegWidth + 1;
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pts[1].X = SegWidthHalf; pts[1].Y = SegWidthHalf + 1;
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pts[2].X = SegWidth; pts[2].Y = pts[0].Y;
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pts[3].X = pts[2].X; pts[3].Y = ElemHeightHalf - SegWidthHalf - 1;
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pts[4].X = SegStep; pts[4].Y = ElemHeightHalf - 1;
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pts[5].X = 0; pts[5].Y = pts[4].Y;
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}
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#endregion
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#region CalcSegment3
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private void CalcSegment3()
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{
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Point[] pts = SegPoints[3];
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pts[0].X = SegWidth + 1; pts[0].Y = pts[0].X;
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pts[1].X = pts[0].X + _DiagWidth; pts[1].Y = pts[0].Y;
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pts[2].X = ElemWidthHalf - SegWidthHalf - 1; pts[2].Y = ElemHeightHalf - SegWidthHalf - _DiagSlant;
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pts[3].X = pts[2].X; pts[3].Y = pts[2].Y + _DiagSlant;
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pts[4].X = pts[0].X; pts[4].Y = pts[0].Y + _DiagWidth;
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pts[5].X = pts[0].X; pts[5].Y = pts[0].Y;
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}
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#endregion
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#region CalcSegment4
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private void CalcSegment4()
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{
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Point[] pts = SegPoints[4];
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pts[0].X = ElemWidthHalf - SegWidthHalf; pts[0].Y = SegWidth + 1;
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pts[1].X = ElemWidthHalf; pts[1].Y = SegStep + 1;
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pts[2].X = ElemWidthHalf + SegWidthHalf; pts[2].Y = pts[0].Y;
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pts[3].X = pts[2].X; pts[3].Y = ElemHeightHalf - SegWidthHalf - 1;
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pts[4].X = pts[1].X; pts[4].Y = ElemHeightHalf - 1;
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pts[5].X = pts[0].X; pts[5].Y = pts[3].Y;
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}
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#endregion
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#region CalcSegment5
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private void CalcSegment5()
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{
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Point[] pts = SegPoints[5];
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pts[0].X = ElemWidth - SegWidth - _DiagWidth - 1; pts[0].Y = SegWidth + 1;
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pts[1].X = pts[0].X + _DiagWidth; pts[1].Y = pts[0].Y;
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pts[2].X = pts[1].X; pts[2].Y = pts[1].Y + _DiagWidth;
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pts[3].X = ElemWidthHalf + SegWidthHalf + 1; pts[3].Y = ElemHeightHalf - SegWidthHalf;
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pts[4].X = pts[3].X; pts[4].Y = pts[3].Y - _DiagSlant;
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pts[5].X = pts[0].X; pts[5].Y = pts[0].Y;
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}
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#endregion
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#region CalcSegment6
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private void CalcSegment6()
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{
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Point[] pts = SegPoints[6];
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pts[0].X = ElemWidth - SegWidth; pts[0].Y = SegWidth + 1;
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pts[1].X = pts[0].X + SegWidthHalf; pts[1].Y = SegWidthHalf + 1;
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pts[2].X = ElemWidth; pts[2].Y = pts[0].Y;
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pts[3].X = pts[2].X; pts[3].Y = ElemHeightHalf - 1;
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pts[4].X = pts[3].X - SegStep; pts[4].Y = pts[3].Y;
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pts[5].X = ElemWidth - SegWidth; pts[5].Y = pts[3].Y - SegWidthHalf;
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}
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#endregion
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#region CalcSegment7
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private void CalcSegment7()
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{
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Point[] pts = SegPoints[7];
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pts[0].X = SegWidth + 1; pts[0].Y = ElemHeightHalf - SegWidthHalf;
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pts[1].X = ElemWidthHalf - SegWidthHalf - 1; pts[1].Y = pts[0].Y;
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pts[2].X = ElemWidthHalf - 1; pts[2].Y = ElemHeightHalf;
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pts[3].X = pts[1].X; pts[3].Y = ElemHeightHalf + SegWidthHalf;
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pts[4].X = pts[0].X; pts[4].Y = pts[3].Y;
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pts[5].X = SegStep + 1; pts[5].Y = pts[2].Y;
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}
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#endregion
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#region CalcSegment8
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private void CalcSegment8()
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{
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Point[] pts = SegPoints[8];
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pts[0].X = ElemWidthHalf + SegWidthHalf + 1; pts[0].Y = ElemHeightHalf - SegWidthHalf;
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pts[1].X = ElemWidth - SegWidth - 1; pts[1].Y = pts[0].Y;
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pts[2].X = ElemWidth - SegStep - 1; pts[2].Y = ElemHeightHalf;
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pts[3].X = pts[1].X; pts[3].Y = ElemHeightHalf + SegWidthHalf;
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pts[4].X = pts[0].X; pts[4].Y = pts[3].Y;
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pts[5].X = ElemWidthHalf + 1; pts[5].Y = pts[2].Y;
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}
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#endregion
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#region CalcSegment9
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private void CalcSegment9()
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{
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Point[] pts = SegPoints[9];
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pts[0].X = 0; pts[0].Y = ElemHeightHalf + 1;
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pts[1].X = SegStep; pts[1].Y = pts[0].Y;
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pts[2].X = SegWidth; pts[2].Y = pts[1].Y + SegWidthHalf;
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pts[3].X = pts[2].X; pts[3].Y = ElemHeight - SegWidth - 1;
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pts[4].X = SegWidthHalf; pts[4].Y = ElemHeight - SegWidthHalf - 1;
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pts[5].X = 0; pts[5].Y = pts[3].Y;
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}
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#endregion
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#region CalcSegment10
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private void CalcSegment10()
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{
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Point[] pts = SegPoints[10];
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pts[0].X = ElemWidthHalf - SegWidthHalf - 1; pts[0].Y = ElemHeightHalf + SegWidthHalf;
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pts[1].X = pts[0].X; pts[1].Y = pts[0].Y + _DiagSlant;
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pts[2].X = SegWidth + _DiagWidth + 1; pts[2].Y = ElemHeight - SegWidth - 1;
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pts[3].X = SegWidth + 1; pts[3].Y = ElemHeight - SegWidth - 1;
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pts[4].X = pts[3].X; pts[4].Y = pts[3].Y - _DiagWidth;
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pts[5].X = pts[0].X; pts[5].Y = pts[0].Y;
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}
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#endregion
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#region CalcSegment11
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private void CalcSegment11()
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{
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Point[] pts = SegPoints[11];
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pts[0].X = ElemWidthHalf - SegWidthHalf; pts[0].Y = ElemHeightHalf + SegWidthHalf + 1;
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pts[1].X = ElemWidthHalf; pts[1].Y = ElemHeightHalf + 1;
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pts[2].X = ElemWidthHalf + SegWidthHalf; pts[2].Y = pts[0].Y;
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pts[3].X = pts[2].X; pts[3].Y = ElemHeight - SegWidth - 1;
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pts[4].X = pts[1].X; pts[4].Y = ElemHeight - SegStep - 1;
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pts[5].X = pts[0].X; pts[5].Y = pts[3].Y;
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}
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#endregion
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#region CalcSegment12
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private void CalcSegment12()
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{
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Point[] pts = SegPoints[12];
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pts[0].X = ElemWidthHalf + SegWidthHalf + 1; pts[0].Y = ElemHeightHalf + SegWidthHalf;
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pts[1].X = ElemWidth - SegWidth - 1; pts[1].Y = ElemHeight - SegWidth - _DiagWidth - 1;
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pts[2].X = pts[1].X; pts[2].Y = pts[1].Y + _DiagWidth;
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pts[3].X = pts[2].X - _DiagWidth; pts[3].Y = pts[2].Y;
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pts[4].X = pts[0].X; pts[4].Y = pts[0].Y + _DiagSlant;
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pts[5].X = pts[0].X; pts[5].Y = pts[0].Y;
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}
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#endregion
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#region CalcSegment13
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private void CalcSegment13()
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{
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Point[] pts = SegPoints[13];
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pts[0].X = ElemWidth - SegStep; pts[0].Y = ElemHeightHalf + 1;
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pts[1].X = ElemWidth; pts[1].Y = pts[0].Y;
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pts[2].X = pts[1].X; pts[2].Y = ElemHeight - SegWidth - 1;
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pts[3].X = ElemWidth - SegWidthHalf; pts[3].Y = ElemHeight - SegWidthHalf - 1;
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pts[4].X = ElemWidth - SegWidth; pts[4].Y = pts[2].Y;
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pts[5].X = pts[4].X; pts[5].Y = ElemHeightHalf + SegWidthHalf + 1;
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}
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#endregion
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#region CalcSegment14
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private void CalcSegment14()
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{
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Point[] pts = SegPoints[14];
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pts[0].X = SegWidth + 1; pts[0].Y = ElemHeight - SegWidth;
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pts[1].X = ElemWidthHalf - SegWidthHalf - 1; pts[1].Y = pts[0].Y;
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pts[2].X = ElemWidthHalf - 1; pts[2].Y = ElemHeight - SegStep;
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pts[3].X = pts[2].X; pts[3].Y = ElemHeight;
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pts[4].X = pts[0].X; pts[4].Y = pts[3].Y;
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pts[5].X = SegWidthHalf + 1; pts[5].Y = ElemHeight - SegWidthHalf;
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}
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#endregion
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#region CalcSegment15
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private void CalcSegment15()
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{
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Point[] pts = SegPoints[15];
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pts[0].X = ElemWidthHalf + SegWidthHalf + 1; pts[0].Y = ElemHeight - SegWidth;
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pts[1].X = ElemWidth - SegWidth - 1; pts[1].Y = pts[0].Y;
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pts[2].X = ElemWidth - SegWidthHalf - 1; pts[2].Y = ElemHeight - SegWidthHalf;
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pts[3].X = pts[1].X; pts[3].Y = ElemHeight;
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pts[4].X = ElemWidthHalf + 1; pts[4].Y = ElemHeight;
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pts[5].X = pts[4].X; pts[5].Y = ElemHeight - SegStep;
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}
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#endregion
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#endregion
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#region GetDigitSegments
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public override int GetDigitSegments(char digit)
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{
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switch (digit)
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{
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#region Numeric
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case '0': return ((int)Seg16Segments.Zero);
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case '1': return ((int)Seg16Segments.One);
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case '2': return ((int)Seg16Segments.Two);
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case '3': return ((int)Seg16Segments.Three);
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case '4': return ((int)Seg16Segments.Four);
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case '5': return ((int)Seg16Segments.Five);
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case '6': return ((int)Seg16Segments.Six);
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case '7': return ((int)Seg16Segments.Seven);
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case '8': return ((int)Seg16Segments.Eight);
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case '9': return ((int)Seg16Segments.Nine);
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#endregion
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#region Lowercase Alpha
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case 'a': return ((int)Seg16Segments.a);
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case 'b': return ((int)Seg16Segments.b);
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case 'c': return ((int)Seg16Segments.c);
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case 'd': return ((int)Seg16Segments.d);
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case 'e': return ((int)Seg16Segments.e);
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case 'f': return ((int)Seg16Segments.f);
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case 'g': return ((int)Seg16Segments.g);
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case 'h': return ((int)Seg16Segments.h);
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case 'i': return ((int)Seg16Segments.i);
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case 'j': return ((int)Seg16Segments.j);
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case 'k': return ((int)Seg16Segments.k);
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case 'l': return ((int)Seg16Segments.l);
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case 'm': return ((int)Seg16Segments.m);
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case 'n': return ((int)Seg16Segments.n);
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case 'o': return ((int)Seg16Segments.o);
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case 'p': return ((int)Seg16Segments.p);
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case 'q': return ((int)Seg16Segments.q);
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case 'r': return ((int)Seg16Segments.r);
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case 's': return ((int)Seg16Segments.s);
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case 't': return ((int)Seg16Segments.t);
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case 'u': return ((int)Seg16Segments.u);
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case 'v': return ((int)Seg16Segments.v);
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case 'w': return ((int)Seg16Segments.w);
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case 'x': return ((int)Seg16Segments.x);
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case 'y': return ((int)Seg16Segments.y);
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case 'z': return ((int)Seg16Segments.z);
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#endregion
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#region Uppercase alpha
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case 'A': return ((int)Seg16Segments.A);
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case 'B': return ((int)Seg16Segments.B);
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case 'C': return ((int)Seg16Segments.C);
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case 'D': return ((int)Seg16Segments.D);
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case 'E': return ((int)Seg16Segments.E);
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case 'F': return ((int)Seg16Segments.F);
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case 'G': return ((int)Seg16Segments.G);
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case 'H': return ((int)Seg16Segments.H);
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case 'I': return ((int)Seg16Segments.I);
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case 'J': return ((int)Seg16Segments.J);
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case 'K': return ((int)Seg16Segments.K);
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case 'L': return ((int)Seg16Segments.L);
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case 'M': return ((int)Seg16Segments.M);
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case 'N': return ((int)Seg16Segments.N);
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case 'O': return ((int)Seg16Segments.O);
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case 'P': return ((int)Seg16Segments.P);
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case 'Q': return ((int)Seg16Segments.Q);
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case 'R': return ((int)Seg16Segments.R);
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case 'S': return ((int)Seg16Segments.S);
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case 'T': return ((int)Seg16Segments.T);
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case 'U': return ((int)Seg16Segments.U);
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case 'V': return ((int)Seg16Segments.V);
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case 'W': return ((int)Seg16Segments.W);
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case 'X': return ((int)Seg16Segments.X);
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case 'Y': return ((int)Seg16Segments.Y);
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case 'Z': return ((int)Seg16Segments.Z);
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#endregion
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#region Extended chars
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case ' ': return ((int)Seg16Segments.Space);
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case '!': return ((int)Seg16Segments.ExPoint);
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case '"': return ((int)Seg16Segments.DQuote);
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case '#': return ((int)Seg16Segments.PoundSign);
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case '$': return ((int)Seg16Segments.DollarSign);
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case '%': return ((int)Seg16Segments.PercentSign);
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case '&': return ((int)Seg16Segments.Ampersand);
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case '\'': return ((int)Seg16Segments.SQuote);
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case '(': return ((int)Seg16Segments.LParen);
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case ')': return ((int)Seg16Segments.RParen);
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case '*': return ((int)Seg16Segments.Asterisk);
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case '+': return ((int)Seg16Segments.PlusSign);
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case ',': return ((int)Seg16Segments.Comma);
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case '-': return ((int)Seg16Segments.Dash);
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case '/': return ((int)Seg16Segments.FSlash);
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case ':': return ((int)Seg16Segments.Colon);
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case ';': return ((int)Seg16Segments.Semicolon);
|
||||
case '<': return ((int)Seg16Segments.LessThan);
|
||||
case '=': return ((int)Seg16Segments.Equals);
|
||||
case '>': return ((int)Seg16Segments.GreaterThan);
|
||||
case '?': return ((int)Seg16Segments.QuestionMark);
|
||||
case '@': return ((int)Seg16Segments.Atsign);
|
||||
case '[': return ((int)Seg16Segments.LBracket);
|
||||
case '\\': return ((int)Seg16Segments.BackSlash);
|
||||
case ']': return ((int)Seg16Segments.RBracket);
|
||||
case '^': return ((int)Seg16Segments.Caret);
|
||||
case '_': return ((int)Seg16Segments.Underline);
|
||||
case '`': return ((int)Seg16Segments.Apostrophe);
|
||||
case '{': return ((int)Seg16Segments.LBrace);
|
||||
case '|': return ((int)Seg16Segments.Pipe);
|
||||
case '}': return ((int)Seg16Segments.RBrace);
|
||||
case '~': return ((int)Seg16Segments.Tilde);
|
||||
case '<27>': return ((int)Seg16Segments.Pound);
|
||||
case '<27>': return ((int)Seg16Segments.Degree);
|
||||
case '<27>': return ((int)Seg16Segments.PlusMinus);
|
||||
|
||||
#endregion
|
||||
|
||||
default: return ((int)Seg16Segments.None);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
#region Enums
|
||||
|
||||
#region Seg16Segments
|
||||
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
public enum Seg16Segments : int
|
||||
{
|
||||
None = 0,
|
||||
|
||||
#region Numeric
|
||||
|
||||
Zero = 0xE667,
|
||||
One = 0x810,
|
||||
Two = 0xC3C3,
|
||||
Three = 0xE1C3,
|
||||
Four = 0x21C4,
|
||||
Five = 0xE187,
|
||||
Six = 0xE387,
|
||||
Seven = 0x2043,
|
||||
Eight = 0xE3C7,
|
||||
Nine = 0xE1C7,
|
||||
|
||||
#endregion
|
||||
|
||||
#region Lowercase alpha
|
||||
|
||||
a = 0xCA80,
|
||||
b = 0xA910,
|
||||
c = 0x8900,
|
||||
d = 0xA940,
|
||||
e = 0x4680,
|
||||
f = 0x912,
|
||||
g = 0xB100,
|
||||
h = 0x2910,
|
||||
i = 0x8820,
|
||||
j = 0xA840,
|
||||
k = 0x1830,
|
||||
l = 0x8810,
|
||||
m = 0x2B80,
|
||||
n = 0x2900,
|
||||
o = 0xA900,
|
||||
p = 0x28C,
|
||||
q = 0x8895,
|
||||
r = 0x900,
|
||||
s = 0x9100,
|
||||
t = 0x8990,
|
||||
u = 0xA800,
|
||||
v = 0x3000,
|
||||
w = 0x3600,
|
||||
x = 0x1580,
|
||||
y = 0xB000,
|
||||
z = 0x4480,
|
||||
|
||||
#endregion
|
||||
|
||||
#region Uppercase alpha
|
||||
|
||||
A = 0x23C7,
|
||||
B = 0xE953,
|
||||
C = 0xC207,
|
||||
D = 0xE853,
|
||||
E = 0xC387,
|
||||
F = 0x387,
|
||||
G = 0xE307,
|
||||
H = 0x23C4,
|
||||
I = 0xC813,
|
||||
J = 0xE240,
|
||||
K = 0x12A4,
|
||||
L = 0xC204,
|
||||
M = 0x226C,
|
||||
N = 0x324C,
|
||||
O = 0xE247,
|
||||
P = 0x3C7,
|
||||
Q = 0xF247,
|
||||
R = 0x13C7,
|
||||
S = 0xE187,
|
||||
T = 0x813,
|
||||
U = 0xE244,
|
||||
V = 0x3048,
|
||||
W = 0xEA44,
|
||||
X = 0x1428,
|
||||
Y = 0x828,
|
||||
Z = 0xC423,
|
||||
|
||||
#endregion
|
||||
|
||||
#region Extended chars
|
||||
|
||||
Space = 0x00,
|
||||
ExPoint = 0x8152,
|
||||
DQuote = 0x50,
|
||||
PoundSign = 0xE9D0,
|
||||
DollarSign = 0xE997,
|
||||
PercentSign = 0xADB5,
|
||||
Ampersand = 0xD299,
|
||||
SQuote = 0x10,
|
||||
LParen = 0x4205,
|
||||
RParen = 0xA042,
|
||||
Asterisk = 0x1DB8,
|
||||
PlusSign = 0x990,
|
||||
Comma = 0x400,
|
||||
Dash = 0x180,
|
||||
FSlash = 0x420,
|
||||
Colon = 0x810,
|
||||
Semicolon = 0x410,
|
||||
LessThan = 0x1020,
|
||||
Equals = 0xC180,
|
||||
GreaterThan = 0x408,
|
||||
QuestionMark = 0x943,
|
||||
Atsign = 0xAB47,
|
||||
LBracket = 0x4205,
|
||||
BackSlash = 0x1008,
|
||||
RBracket = 0xA042,
|
||||
Caret = 0x1400,
|
||||
Underline = 0xC000,
|
||||
Apostrophe = 0x8,
|
||||
LBrace = 0x8892,
|
||||
Pipe = 0x810,
|
||||
RBrace = 0x4911,
|
||||
Tilde = 0x2C,
|
||||
Pound = 0xAB14,
|
||||
Degree = 0x152,
|
||||
PlusMinus = 0xC990,
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
// ReSharper restore InconsistentNaming
|
||||
|
||||
#endregion
|
||||
|
||||
#endregion
|
||||
}
|
Reference in New Issue
Block a user