DotNet 4.8.1 build of DotNetBar
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace DevComponents.DotNetBar.Design
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{
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public class MicroChartItemDesigner : BaseItemDesigner
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{
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public override void Initialize(System.ComponentModel.IComponent component)
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{
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base.Initialize(component);
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if (component != null && component.Site != null && component.Site.DesignMode)
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SetDataPointsDefaults();
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}
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private void SetDataPointsDefaults()
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{
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MicroChartItem item = (MicroChartItem)this.Component;
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item.DataPoints = GetRandomDataPoints();
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}
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public override void InitializeExistingComponent(System.Collections.IDictionary defaultValues)
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{
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SetDataPointsDefaults();
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base.InitializeExistingComponent(defaultValues);
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}
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protected override void SetDesignTimeDefaults()
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{
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SetDataPointsDefaults();
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base.SetDesignTimeDefaults();
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}
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internal static List<double> GetRandomDataPoints(bool allowNegative)
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{
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return GetRandomDataPoints(allowNegative, 12);
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}
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internal static List<double> GetRandomDataPoints(bool allowNegative, int pointsToCreate)
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{
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List<double> points = new List<double>();
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Random rnd = new Random((int)DateTime.Now.Ticks);
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Random rnd2 = new Random();
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for (int i = 0; i < pointsToCreate; i++)
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{
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points.Add(allowNegative ? ((rnd2.Next(50) > 25 ? 1 : -1) * rnd.Next(100)) : rnd.Next(100));
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}
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return points;
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}
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internal static List<double> GetRandomDataPoints()
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{
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return GetRandomDataPoints(true);
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}
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}
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}
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