Added Print and Print All Procedures
Added DebugPagination and DebugText properties
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@ -12,6 +12,12 @@ namespace VEPROMS
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{
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public partial class frmPDFStatusForm : Form
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{
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private bool _CloseWhenDone = false;
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public bool CloseWhenDone
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{
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get { return _CloseWhenDone; }
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set { _CloseWhenDone = value; }
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}
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private string _PDFPath;
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public string PDFPath
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@ -91,6 +97,11 @@ namespace VEPROMS
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return;
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}
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btnOpenFolder.Visible = btnOpenPDF.Visible = true;
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if (CloseWhenDone)
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{
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this.Close();
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return;
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}
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}
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private void btnOpenPDF_Click(object sender, EventArgs e)
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@ -195,6 +195,23 @@ namespace VEPROMS
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ContentInfo.InfoChanged += new ContentInfoEvent(RefreshDisplayHistory);
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ItemInfo.InfoRestored += new ItemInfoEvent(RefreshDisplayHistory);
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ItemInfo.ItemDeleted += new ItemInfoEvent(RefreshDisplayHistory);
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tv.PrintProcedure += new vlnTreeViewEvent(tv_PrintProcedure);
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tv.PrintAllProcedures += new vlnTreeViewEvent(tv_PrintAllProcedures);
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}
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void tv_PrintAllProcedures(object sender, vlnTreeEventArgs args)
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{
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DocVersionInfo dvi = (args.Node as VETreeNode).VEObject as DocVersionInfo;
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if (dvi == null) return;
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DlgPrintProcedure prnDlg = new DlgPrintProcedure(dvi);
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prnDlg.Show();
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}
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void tv_PrintProcedure(object sender, vlnTreeEventArgs args)
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{
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ProcedureInfo pi = (args.Node as VETreeNode).VEObject as ProcedureInfo;
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if (pi == null) return;
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DlgPrintProcedure prnDlg = new DlgPrintProcedure(pi);
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prnDlg.Show();
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}
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void RefreshDisplayHistory(object sender)
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{
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@ -16,6 +16,18 @@ namespace Volian.Base.Library
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// <add key ="OperatingMode" value ="Debug"|"Demo"|"Production"/>
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// For DataLoader, this is set via the Debug checkbox on the form.
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private static bool WasLoaded = false;
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private static bool _DebugPagination = false;
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public static bool DebugPagination
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{
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get { return VlnSettings._DebugPagination; }
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set { VlnSettings._DebugPagination = value; }
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}
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private static bool _DebugText = false;
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public static bool DebugText
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{
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get { return VlnSettings._DebugText; }
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set { VlnSettings._DebugText = value; }
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}
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private static bool _DebugMode = false;
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public static bool DebugMode
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{
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