Fixed code for treeview select after selected step deleted
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@ -264,15 +264,41 @@ namespace VEPROMS
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/// <summary>
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/// <summary>
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/// When the treeview is clicked - a timer is set
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/// When the treeview is clicked - a timer is set
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/// This is done because the focus is returned to the treeview after the click event
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/// This is done because the focus is returned to the treeview after the click event
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/// This approach did not work and was replaced with the code below.
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/// The problem was that each time the treeview was clicked, the last selected node
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/// was opened again, or the edit window was repositioned.
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/// If the item was deleted and another treenode expanded, the click to expand the
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/// node would cause the deleted node to be selected.
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/// </summary>
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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/// <param name="e"></param>
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private void tv_Click(object sender, EventArgs e)
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//private void tv_Click(object sender, EventArgs e)
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//{
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//tv.Enabled = false;
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//tmrTreeView.Enabled = true;
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//}
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/// <summary>
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/// This opens nodes if the mouse is within the bounds of a node.
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/// By using the timer, the focus can be passed to the edit window.
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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void tv_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
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{
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{
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if (e.Button != MouseButtons.Right)
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{
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Point newPoint = new Point(e.X, e.Y);
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VETreeNode tn = tv.GetNodeAt(newPoint) as VETreeNode;
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// Check to make sure that a node has been selected and
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// that the mouse is within the bounds of the node.
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if (tn != null && tn.Bounds.Left < newPoint.X)
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{
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tv.SelectedNode = tn;
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tv.Enabled = false;
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tv.Enabled = false;
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tmrTreeView.Enabled = true;
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tmrTreeView.Enabled = true;
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}
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}
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}
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}
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/// <summary>
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/// <summary>
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/// This event is fired from the timer after the treeview click event completes
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/// This event is fired from the timer after the treeview click event completes
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/// </summary>
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/// </summary>
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